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Fix missing free on GrowableBitSet. init_new/init_temp for GrowableBitSet, LinkedList, List, HashMap, DString, ByteBuffer. Interface to_string renamed to_new_string. Change in allocator usage, malloc is now heap. Added new_array, new_zero_array, new, new_clear, clone. Concat => concat_new. string::printf => string::new_format, string::tprintf => string::tformat. "to_*" are now "to_new_*" and "to_temp_*". "from_*" is "new_from*"
This commit is contained in:
committed by
Christoffer Lerno
parent
69470b8738
commit
1e38ccdd2b
@@ -32,6 +32,53 @@ macro void*! Allocator.alloc_checked(&self, usz size)
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macro void*! Allocator.calloc_checked(&self, usz size) => self.acquire(size, true, 0, 0);
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macro void*! Allocator.realloc_checked(&self, void* ptr, usz new_size) => self.resize(ptr, new_size, 0, 0);
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macro Allocator.new_array(&self, $Type, usz size, usz end_padding = 0)
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{
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return (($Type*)self.alloc_checked($Type.sizeof * size + end_padding))[:size]!!;
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}
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macro Allocator.new_array_checked(&self, $Type, usz size, usz end_padding = 0)
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{
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return (($Type*)self.alloc_checked($Type.sizeof * size + end_padding))[:size];
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}
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macro Allocator.new_zero_array(&self, $Type, usz size, usz end_padding = 0)
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{
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return (($Type*)self.calloc_checked($Type.sizeof * size + end_padding))[:size]!!;
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}
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macro Allocator.new_zero_array_checked(&self, $Type, usz size, usz end_padding = 0)
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{
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return (($Type*)self.calloc_checked($Type.sizeof * size + end_padding))[:size];
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}
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macro Allocator.new(&self, $Type, usz end_padding = 0) @nodiscard
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{
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return ($Type*)self.alloc_checked($Type.sizeof + end_padding)!!;
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}
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macro Allocator.new_checked(&self, $Type, usz end_padding = 0) @nodiscard
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{
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return ($Type*)self.alloc_checked($Type.sizeof + end_padding);
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}
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macro Allocator.new_clear(&self, $Type, usz end_padding = 0) @nodiscard
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{
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return ($Type*)self.calloc_checked($Type.sizeof + end_padding)!!;
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}
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macro Allocator.new_clear_checked(&self, $Type, usz end_padding = 0) @nodiscard
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{
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return ($Type*)self.calloc_checked($Type.sizeof + end_padding);
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}
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macro Allocator.clone(&self, value)
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{
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var x = self.alloc($typeof(value));
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*x = value;
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return x;
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}
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macro void* Allocator.alloc(&self, usz size) @nodiscard => self.alloc_checked(size)!!;
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macro void* Allocator.calloc(&self, usz size) @nodiscard => self.acquire(size, true, 0, 0)!!;
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macro void* Allocator.realloc(&self, void* ptr, usz new_size) @nodiscard => self.resize(ptr, new_size, 0, 0)!!;
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