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Switch to <* *> docs. Fix issue with dynamically loaded C3 libs with other C3 code.
This commit is contained in:
committed by
Christoffer Lerno
parent
9f6a4eb300
commit
31cd839063
@@ -20,22 +20,22 @@ interface Allocator
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{
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fn void reset(usz mark) @optional;
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fn usz mark() @optional;
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/**
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<*
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* @require !alignment || math::is_power_of_2(alignment)
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* @require alignment <= mem::MAX_MEMORY_ALIGNMENT `alignment too big`
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* @require size > 0
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**/
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*>
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fn void*! acquire(usz size, AllocInitType init_type, usz alignment = 0);
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/**
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<*
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* @require !alignment || math::is_power_of_2(alignment)
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* @require alignment <= mem::MAX_MEMORY_ALIGNMENT `alignment too big`
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* @require ptr != null
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* @require new_size > 0
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**/
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*>
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fn void*! resize(void* ptr, usz new_size, usz alignment = 0);
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/**
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<*
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* @require ptr != null
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**/
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*>
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fn void release(void* ptr, bool aligned);
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}
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@@ -146,11 +146,11 @@ macro void free_aligned(Allocator allocator, void* ptr)
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allocator.release(ptr, aligned: true);
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'new_aligned' instead"
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* @require $vacount < 2 : "Too many arguments."
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* @require $vacount == 0 ||| $assignable($vaexpr[0], $Type) : "The second argument must be an initializer for the type"
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**/
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<*
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@require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'new_aligned' instead"
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@require $vacount < 2 : "Too many arguments."
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@require $vacount == 0 ||| $assignable($vaexpr[0], $Type) : "The second argument must be an initializer for the type"
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*>
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macro new(Allocator allocator, $Type, ...) @nodiscard
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{
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$if $vacount == 0:
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@@ -162,11 +162,11 @@ macro new(Allocator allocator, $Type, ...) @nodiscard
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$endif
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'new_aligned' instead"
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* @require $vacount < 2 : "Too many arguments."
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* @require $vacount == 0 ||| $assignable($vaexpr[0], $Type) : "The second argument must be an initializer for the type"
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**/
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<*
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@require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'new_aligned' instead"
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@require $vacount < 2 : "Too many arguments."
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@require $vacount == 0 ||| $assignable($vaexpr[0], $Type) : "The second argument must be an initializer for the type"
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*>
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macro new_try(Allocator allocator, $Type, ...) @nodiscard
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{
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$if $vacount == 0:
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@@ -178,12 +178,12 @@ macro new_try(Allocator allocator, $Type, ...) @nodiscard
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$endif
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}
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/**
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* Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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* exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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* @require $vacount < 2 : "Too many arguments."
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* @require $vacount == 0 ||| $assignable($vaexpr[0], $Type) : "The second argument must be an initializer for the type"
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**/
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<*
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Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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@require $vacount < 2 : "Too many arguments."
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@require $vacount == 0 ||| $assignable($vaexpr[0], $Type) : "The second argument must be an initializer for the type"
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*>
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macro new_aligned($Type, ...) @nodiscard
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{
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$if $vacount == 0:
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@@ -195,92 +195,92 @@ macro new_aligned($Type, ...) @nodiscard
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$endif
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT
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**/
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<*
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@require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT
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*>
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macro new_with_padding(Allocator allocator, $Type, usz padding) @nodiscard
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{
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return ($Type*)calloc_try(allocator, $Type.sizeof + padding);
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'alloc_aligned' instead"
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**/
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<*
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@require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'alloc_aligned' instead"
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*>
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macro alloc(Allocator allocator, $Type) @nodiscard
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{
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return ($Type*)malloc(allocator, $Type.sizeof);
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'alloc_aligned' instead"
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**/
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<*
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@require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'alloc_aligned' instead"
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*>
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macro alloc_try(Allocator allocator, $Type) @nodiscard
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{
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return ($Type*)malloc_try(allocator, $Type.sizeof);
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}
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/**
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* Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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* exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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**/
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<*
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Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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*>
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macro alloc_aligned(Allocator allocator, $Type) @nodiscard
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{
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return ($Type*)malloc_aligned(allocator, $Type.sizeof, $Type.alignof);
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT
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**/
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<*
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@require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT
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*>
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macro alloc_with_padding(Allocator allocator, $Type, usz padding) @nodiscard
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{
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return ($Type*)malloc_try(allocator, $Type.sizeof + padding);
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'new_array_aligned' instead"
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**/
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<*
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@require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'new_array_aligned' instead"
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*>
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macro new_array(Allocator allocator, $Type, usz elements) @nodiscard
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{
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return new_array_try(allocator, $Type, elements)!!;
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'new_array_aligned' instead"
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**/
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<*
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@require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'new_array_aligned' instead"
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*>
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macro new_array_try(Allocator allocator, $Type, usz elements) @nodiscard
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{
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return (($Type*)calloc_try(allocator, $Type.sizeof * elements))[:elements];
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}
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/**
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* Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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* exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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**/
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<*
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Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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*>
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macro new_array_aligned(Allocator allocator, $Type, usz elements) @nodiscard
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{
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return (($Type*)calloc_aligned(allocator, $Type.sizeof * elements, $Type.alignof))[:elements]!!;
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'alloc_array_aligned' instead"
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**/
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<*
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@require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'alloc_array_aligned' instead"
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*>
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macro alloc_array(Allocator allocator, $Type, usz elements) @nodiscard
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{
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return alloc_array_try(allocator, $Type, elements)!!;
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}
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/**
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* Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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* exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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**/
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<*
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Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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*>
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macro alloc_array_aligned(Allocator allocator, $Type, usz elements) @nodiscard
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{
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return (($Type*)malloc_aligned(allocator, $Type.sizeof * elements, $Type.alignof))[:elements]!!;
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'alloc_array_aligned' instead"
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**/
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<*
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@require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'alloc_array_aligned' instead"
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*>
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macro alloc_array_try(Allocator allocator, $Type, usz elements) @nodiscard
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{
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return (($Type*)malloc_try(allocator, $Type.sizeof * elements))[:elements];
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@@ -300,11 +300,11 @@ fn any clone_any(Allocator allocator, any value) @nodiscard
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}
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/**
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* @require bytes > 0
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* @require alignment > 0
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* @require bytes <= isz.max
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**/
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<*
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@require bytes > 0
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@require alignment > 0
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@require bytes <= isz.max
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*>
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macro void*! @aligned_alloc(#alloc_fn, usz bytes, usz alignment)
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{
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if (alignment < void*.alignof) alignment = void*.alignof;
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@@ -338,10 +338,10 @@ macro void! @aligned_free(#free_fn, void* old_pointer)
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$endif
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}
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/**
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* @require bytes > 0
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* @require alignment > 0
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**/
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<*
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@require bytes > 0
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@require alignment > 0
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*>
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macro void*! @aligned_realloc(#calloc_fn, #free_fn, void* old_pointer, usz bytes, usz alignment)
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{
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AlignedBlock* desc = (AlignedBlock*)old_pointer - 1;
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@@ -412,9 +412,9 @@ fn void destroy_temp_allocators_after_exit() @finalizer(65535) @local @if(env::L
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destroy_temp_allocators();
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}
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/**
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* Call this to destroy any memory used by the temp allocators. This will invalidate all temp memory.
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**/
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<*
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Call this to destroy any memory used by the temp allocators. This will invalidate all temp memory.
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*>
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fn void destroy_temp_allocators()
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{
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if (!thread_temp_allocator) return;
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