- Circumvent Aarch64 miscompilations of atomics.

- Fixes to ByteBuffer allocation/free.
- Fix issue where compiling both for asm and object file would corrupt the obj file output.
This commit is contained in:
Christoffer Lerno
2025-02-12 12:50:30 +01:00
parent ba48627ca0
commit 4961d0433f
7 changed files with 74 additions and 61 deletions

View File

@@ -16,15 +16,15 @@ struct ByteBuffer (InStream, OutStream)
max_read defines how many bytes might be kept before its internal buffer is shrinked.
@require self.bytes.len == 0 "Buffer already initialized."
*>
fn ByteBuffer*! ByteBuffer.new_init(&self, usz max_read, usz initial_capacity = 16, Allocator allocator = allocator::heap())
fn ByteBuffer* ByteBuffer.new_init(&self, usz max_read, usz initial_capacity = 16, Allocator allocator = allocator::heap())
{
*self = { .allocator = allocator, .max_read = max_read };
initial_capacity = max(initial_capacity, 16);
self.grow(initial_capacity)!;
self.grow(initial_capacity);
return self;
}
fn ByteBuffer*! ByteBuffer.temp_init(&self, usz max_read, usz initial_capacity = 16)
fn ByteBuffer* ByteBuffer.temp_init(&self, usz max_read, usz initial_capacity = 16)
{
return self.new_init(max_read, initial_capacity, allocator::temp());
}
@@ -33,7 +33,7 @@ fn ByteBuffer*! ByteBuffer.temp_init(&self, usz max_read, usz initial_capacity =
@require buf.len > 0
@require self.bytes.len == 0 "Buffer already initialized."
*>
fn ByteBuffer*! ByteBuffer.init_with_buffer(&self, char[] buf)
fn ByteBuffer* ByteBuffer.init_with_buffer(&self, char[] buf)
{
*self = { .max_read = buf.len, .bytes = buf };
return self;
@@ -48,7 +48,7 @@ fn void ByteBuffer.free(&self)
fn usz! ByteBuffer.write(&self, char[] bytes) @dynamic
{
usz cap = self.bytes.len - self.write_idx;
if (cap < bytes.len) self.grow(bytes.len)!;
if (cap < bytes.len) self.grow(bytes.len);
self.bytes[self.write_idx:bytes.len] = bytes[..];
self.write_idx += bytes.len;
return bytes.len;
@@ -57,7 +57,7 @@ fn usz! ByteBuffer.write(&self, char[] bytes) @dynamic
fn void! ByteBuffer.write_byte(&self, char c) @dynamic
{
usz cap = self.bytes.len - self.write_idx;
if (cap == 0) self.grow(1)!;
if (cap == 0) self.grow(1);
self.bytes[self.write_idx] = c;
self.write_idx++;
}
@@ -128,10 +128,10 @@ fn usz! ByteBuffer.available(&self) @inline @dynamic
return self.write_idx - self.read_idx;
}
fn void! ByteBuffer.grow(&self, usz n)
fn void ByteBuffer.grow(&self, usz n)
{
n = math::next_power_of_2(n);
char* p = allocator::realloc_aligned(self.allocator, self.bytes, n, alignment: char.alignof)!;
char* p = allocator::realloc(self.allocator, self.bytes, n);
self.bytes = p[:n];
}