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- Temp allocator now supports more than 2 in-flight stacks.
- Printing stacktrace uses its own temp allocator. - `@pool` no longer takes an argument. - `Allocator` interface removes `mark` and `reset`. - DynamicArenaAllocator has changed init function. - Added `BackedArenaAllocator` which is allocated to a fixed size, then allocates on the backing allocator and supports mark/reset.
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@@ -4,6 +4,7 @@
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module std::core::builtin;
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import libc, std::hash, std::io, std::os::backtrace;
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<*
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EMPTY_MACRO_SLOT is a value used for implementing optional arguments for macros in an efficient
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way. It relies on the fact that distinct types are not implicitly convertable.
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@@ -87,8 +88,16 @@ macro anycast(any v, $Type) @builtin
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return ($Type*)v.ptr;
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}
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fn bool print_backtrace(String message, int backtraces_to_ignore) @if(env::NATIVE_STACKTRACE) => @pool()
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fn bool print_backtrace(String message, int backtraces_to_ignore) @if(env::NATIVE_STACKTRACE) => @stack_mem(0x1100; Allocator smem)
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{
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TempAllocator* t = allocator::current_temp;
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TempAllocator* new_t = allocator::new_temp_allocator(smem, 0x1000)!!;
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allocator::current_temp = new_t;
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defer
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{
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allocator::current_temp = t;
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new_t.free();
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}
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void*[256] buffer;
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void*[] backtraces = backtrace::capture_current(&buffer);
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backtraces_to_ignore++;
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