Remove <[]> experimental generic syntax.

This commit is contained in:
Christoffer Lerno
2025-02-13 12:53:46 +01:00
parent c785572467
commit 8c58b31bbd
22 changed files with 72 additions and 100 deletions

View File

@@ -90,33 +90,33 @@ fault MatrixError
MATRIX_INVERSE_DOESNT_EXIST,
}
def Complexf = Complex<[float]>;
def Complex = Complex<[double]>;
def COMPLEX_IDENTITY = complex::IDENTITY<[double]>;
def COMPLEXF_IDENTITY = complex::IDENTITY<[float]>;
def Complexf = Complex(<float>);
def Complex = Complex(<double>);
def COMPLEX_IDENTITY = complex::IDENTITY(<double>);
def COMPLEXF_IDENTITY = complex::IDENTITY(<float>);
def Quaternionf = Quaternion<[float]>;
def Quaternion = Quaternion<[double]>;
def QUATERNION_IDENTITY = quaternion::IDENTITY<[double]>;
def QUATERNIONF_IDENTITY = quaternion::IDENTITY<[float]>;
def Quaternionf = Quaternion(<float>);
def Quaternion = Quaternion(<double>);
def QUATERNION_IDENTITY = quaternion::IDENTITY(<double>);
def QUATERNIONF_IDENTITY = quaternion::IDENTITY(<float>);
def Matrix2f = Matrix2x2<[float]>;
def Matrix2 = Matrix2x2<[double]>;
def Matrix3f = Matrix3x3<[float]>;
def Matrix3 = Matrix3x3<[double]>;
def Matrix4f = Matrix4x4<[float]>;
def Matrix4 = Matrix4x4<[double]>;
def matrix4_ortho = matrix::ortho<[double]>;
def matrix4_perspective = matrix::perspective<[double]>;
def matrix4f_ortho = matrix::ortho<[float]>;
def matrix4f_perspective = matrix::perspective<[float]>;
def Matrix2f = Matrix2x2(<float>);
def Matrix2 = Matrix2x2(<double>);
def Matrix3f = Matrix3x3(<float>);
def Matrix3 = Matrix3x3(<double>);
def Matrix4f = Matrix4x4(<float>);
def Matrix4 = Matrix4x4(<double>);
def matrix4_ortho = matrix::ortho(<double>);
def matrix4_perspective = matrix::perspective(<double>);
def matrix4f_ortho = matrix::ortho(<float>);
def matrix4f_perspective = matrix::perspective(<float>);
def MATRIX2_IDENTITY = matrix::IDENTITY2<[double]>;
def MATRIX2F_IDENTITY = matrix::IDENTITY2<[float]>;
def MATRIX3_IDENTITY = matrix::IDENTITY3<[double]>;
def MATRIX3F_IDENTITY = matrix::IDENTITY3<[float]>;
def MATRIX4_IDENTITY = matrix::IDENTITY4<[double]>;
def MATRIX4F_IDENTITY = matrix::IDENTITY4<[float]>;
def MATRIX2_IDENTITY = matrix::IDENTITY2(<double>);
def MATRIX2F_IDENTITY = matrix::IDENTITY2(<float>);
def MATRIX3_IDENTITY = matrix::IDENTITY3(<double>);
def MATRIX3F_IDENTITY = matrix::IDENTITY3(<float>);
def MATRIX4_IDENTITY = matrix::IDENTITY4(<double>);
def MATRIX4F_IDENTITY = matrix::IDENTITY4(<float>);
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