[FEAT] add golang like channel (#1843)

* [feat] add golang like channels
* Updated new_init/init. Some fixes for init.

---------

Co-authored-by: Christoffer Lerno <christoffer@aegik.com>
This commit is contained in:
Snikimonkd
2025-01-21 01:51:00 +03:00
committed by GitHub
parent 13e3ecbde2
commit a0192a0116
4 changed files with 643 additions and 0 deletions

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@@ -0,0 +1,165 @@
module std::thread::channel(<Type>);
distinct BufferedChannel = void*;
struct BufferedChannelImpl @private
{
Allocator allocator;
Mutex mu;
bool closed;
usz size;
usz elems;
usz sendx;
usz send_waiting;
ConditionVariable send_cond;
usz readx;
usz read_waiting;
ConditionVariable read_cond;
Type[*] buf;
}
fn void! BufferedChannel.new_init(&self, usz size = 1, Allocator allocator = allocator::heap())
{
return self.init(size, allocator::heap());
}
fn void! BufferedChannel.init(&self, usz size = 1, Allocator allocator)
{
BufferedChannelImpl* channel = allocator::new_with_padding(allocator, BufferedChannelImpl, Type.sizeof * size)!;
defer catch allocator::free(allocator, channel);
channel.allocator = allocator;
channel.size = size;
channel.elems = 0;
channel.sendx = 0;
channel.send_waiting = 0;
channel.readx = 0;
channel.read_waiting = 0;
channel.mu.init()!;
defer catch (void)channel.mu.destroy();
channel.send_cond.init()!;
defer catch (void)channel.send_cond.destroy();
channel.read_cond.init()!;
defer catch (void)channel.read_cond.destroy();
*self = (BufferedChannel)channel;
}
fn void! BufferedChannel.destroy(&self)
{
BufferedChannelImpl* channel = (BufferedChannelImpl*)(*self);
anyfault err = @catch(channel.mu.destroy());
err = @catch(channel.send_cond.destroy()) ?: err;
err = @catch(channel.read_cond.destroy()) ?: err;
allocator::free(channel.allocator, channel);
*self = null;
if (err) return err?;
}
fn void! BufferedChannel.push(self, Type val)
{
BufferedChannelImpl* channel = (BufferedChannelImpl*)self;
channel.mu.lock()!;
defer catch (void)channel.mu.unlock();
// if channel is full -> wait
while (channel.elems == channel.size && !channel.closed)
{
channel.send_waiting++;
channel.send_cond.wait(&channel.mu)!;
channel.send_waiting--;
}
// check if channel is closed
if (channel.closed) return ThreadFault.CHANNEL_CLOSED?;
// save value to buf
channel.buf[channel.sendx] = val;
// move pointer
channel.sendx++;
if (channel.sendx == channel.size)
{
channel.sendx = 0;
}
// channelge elems counter
channel.elems++;
// if someone is waiting -> awake him
if (channel.read_waiting > 0)
{
channel.read_cond.signal()!;
}
channel.mu.unlock()!;
}
fn Type! BufferedChannel.pop(self)
{
BufferedChannelImpl* channel = (BufferedChannelImpl*)self;
channel.mu.lock()!;
defer catch (void)channel.mu.unlock();
// if chan is empty -> wait for sender
while (channel.elems == 0 && !channel.closed)
{
channel.read_waiting++;
channel.read_cond.wait(&channel.mu)!;
channel.read_waiting--;
}
// check if chan is closed and empty
if (channel.closed && channel.elems == 0)
{
return ThreadFault.CHANNEL_CLOSED?;
}
// read from buf
Type ret = channel.buf[channel.readx];
// move pointer
channel.readx++;
if (channel.readx == channel.size)
{
channel.readx = 0;
}
// change elems counter
channel.elems--;
// if someone is waiting -> awake him
if (channel.send_waiting > 0)
{
channel.send_cond.signal()!;
}
channel.mu.unlock()!;
return ret;
}
fn void! BufferedChannel.close(self)
{
BufferedChannelImpl* channel = (BufferedChannelImpl*)self;
anyfault err = @catch(channel.mu.lock());
channel.closed = true;
err = @catch(channel.read_cond.broadcast()) ?: err;
err = @catch(channel.send_cond.broadcast()) ?: err;
err = @catch(channel.mu.unlock()) ?: err;
if (err) return err?;
}

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@@ -32,6 +32,7 @@ fault ThreadFault
DETACH_FAILED,
JOIN_FAILED,
INTERRUPTED,
CHANNEL_CLOSED,
}
macro void! Mutex.init(&mutex) => NativeMutex.init((NativeMutex*)mutex, MUTEX_PLAIN);

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@@ -0,0 +1,140 @@
module std::thread::channel(<Type>);
distinct UnbufferedChannel = void*;
struct UnbufferedChannelImpl @private
{
Allocator allocator;
Mutex mu;
Type buf;
bool closed;
Mutex send_mu;
usz send_waiting;
ConditionVariable send_cond;
Mutex read_mu;
usz read_waiting;
ConditionVariable read_cond;
}
fn void! UnbufferedChannel.new_init(&self) => self.init(allocator::heap());
fn void! UnbufferedChannel.init(&self, Allocator allocator)
{
UnbufferedChannelImpl* channel = allocator::alloc(allocator, UnbufferedChannelImpl);
defer catch (void)allocator::free(allocator, channel);
channel.allocator = allocator;
channel.send_waiting = 0;
channel.read_waiting = 0;
channel.mu.init()!;
defer catch (void)channel.mu.destroy();
channel.send_mu.init()!;
defer catch (void)channel.send_mu.destroy();
channel.send_cond.init()!;
defer catch (void)channel.send_cond.destroy();
channel.read_mu.init()!;
defer catch (void)channel.read_mu.destroy();
channel.read_cond.init()!;
*self = (UnbufferedChannel)channel;
}
fn void! UnbufferedChannel.destroy(&self)
{
UnbufferedChannelImpl* channel = (UnbufferedChannelImpl*)(*self);
anyfault err = @catch(channel.mu.destroy());
err = @catch(channel.send_mu.destroy()) ?: err;
err = @catch(channel.send_cond.destroy()) ?: err;
err = @catch(channel.read_mu.destroy()) ?: err;
err = @catch(channel.read_cond.destroy()) ?: err;
allocator::free(channel.allocator, channel);
if (err) return err?;
*self = null;
}
fn void! UnbufferedChannel.push(self, Type val)
{
UnbufferedChannelImpl* channel = (UnbufferedChannelImpl*)self;
channel.mu.lock()!;
defer catch (void)channel.mu.unlock();
channel.send_mu.lock()!;
defer catch (void)channel.send_mu.unlock();
if (channel.closed)
{
return ThreadFault.CHANNEL_CLOSED?;
}
// store value in the buffer
channel.buf = val;
// show that we are waiting for reader
channel.send_waiting++;
// if reader is already waiting for us -> awake him
if (channel.read_waiting > 0)
{
channel.read_cond.signal()!;
}
// wait until reader takes value from buffer
channel.send_cond.wait(&channel.mu)!;
if (channel.closed) return ThreadFault.CHANNEL_CLOSED?;
channel.mu.unlock()!;
channel.send_mu.unlock()!;
}
fn Type! UnbufferedChannel.pop(self)
{
UnbufferedChannelImpl* channel = (UnbufferedChannelImpl*)self;
channel.mu.lock()!;
defer catch (void)channel.mu.unlock();
channel.read_mu.lock()!;
defer catch (void)channel.read_mu.unlock();
// if no one is waiting, then there is nothing in the buffer
while (!channel.closed && channel.send_waiting == 0)
{
channel.read_waiting++;
channel.read_cond.wait(&channel.mu)!;
channel.read_waiting--;
}
if (channel.closed) return ThreadFault.CHANNEL_CLOSED?;
// take value from buffer
Type ret = channel.buf;
// awake sender
channel.send_waiting--;
channel.send_cond.signal()!;
channel.mu.unlock()!;
channel.read_mu.unlock()!;
return ret;
}
fn void! UnbufferedChannel.close(self)
{
UnbufferedChannelImpl* channel = (UnbufferedChannelImpl*)self;
anyfault err = @catch(channel.mu.lock());
channel.closed = true;
err = @catch(channel.read_cond.broadcast()) ?: err;
err = @catch(channel.send_cond.broadcast()) ?: err;
err = @catch(channel.mu.unlock()) ?: err;
if (err) return err?;
}