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synced 2026-02-27 12:01:16 +00:00
Make stdlib mem::allocator more complete. (#1238)
Make stdlib mem::allocator more complete. Fill in some gaps and docstrings. List.to_new_array. Handle overalignment smoothly in list.
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b18661a8b0
@@ -9,6 +9,8 @@ def ElementTest = fn bool(Type *type, any context);
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const ELEMENT_IS_EQUATABLE = types::is_equatable_type(Type);
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const ELEMENT_IS_POINTER = Type.kindof == POINTER;
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macro type_is_overaligned() => Type.alignof > mem::DEFAULT_MEM_ALIGNMENT;
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struct List (Printable)
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{
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usz size;
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@@ -17,7 +19,6 @@ struct List (Printable)
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Type *entries;
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}
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/**
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* @param initial_capacity "The initial capacity to reserve"
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* @param [&inout] allocator "The allocator to use, defaults to the heap allocator"
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@@ -29,7 +30,11 @@ fn List* List.new_init(&self, usz initial_capacity = 16, Allocator allocator = a
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if (initial_capacity > 0)
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{
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initial_capacity = math::next_power_of_2(initial_capacity);
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$if type_is_overaligned():
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self.entries = allocator::malloc_aligned(allocator, Type.sizeof * initial_capacity, .alignment = Type[1].alignof)!!;
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$else
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self.entries = allocator::malloc(allocator, Type.sizeof * initial_capacity);
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$endif
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}
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else
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{
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@@ -93,7 +98,7 @@ fn String List.to_tstring(&self)
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fn void List.push(&self, Type element) @inline
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{
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self.ensure_capacity();
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self.entries[self.size++] = element;
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self.entries[self.size++] = element;
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}
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fn Type! List.pop(&self)
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@@ -137,7 +142,21 @@ fn void List.add_all(&self, List* other_list)
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}
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fn Type[] List.to_new_array(&self, Allocator allocator = allocator::heap())
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/**
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* IMPORTANT The returned array must be freed using free_aligned.
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**/
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fn Type[] List.to_new_aligned_array(&self, Allocator allocator = allocator::heap())
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{
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if (!self.size) return Type[] {};
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Type[] result = allocator::alloc_array_aligned(allocator, Type, self.size);
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result[..] = self.entries[:self.size];
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return result;
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}
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/**
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* @require !type_is_overaligned() : "This function is not available on overaligned types"
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**/
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macro Type[] List.to_new_array(&self, Allocator allocator = allocator::heap())
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{
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if (!self.size) return Type[] {};
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Type[] result = allocator::alloc_array(allocator, Type, self.size);
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@@ -147,7 +166,11 @@ fn Type[] List.to_new_array(&self, Allocator allocator = allocator::heap())
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fn Type[] List.to_tarray(&self)
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{
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$if type_is_overaligned():
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return self.to_new_aligned_array(allocator::temp());
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$else
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return self.to_new_array(allocator::temp());
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$endif;
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}
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/**
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@@ -253,7 +276,11 @@ fn Type List.get(&self, usz index) @inline
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fn void List.free(&self)
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{
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if (!self.allocator) return;
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$if type_is_overaligned():
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allocator::free_aligned(self.allocator, self.entries);
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$else
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allocator::free(self.allocator, self.entries);
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$endif;
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self.capacity = 0;
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self.size = 0;
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self.entries = null;
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@@ -351,7 +378,11 @@ fn void List.reserve(&self, usz min_capacity)
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if (self.capacity >= min_capacity) return;
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if (!self.allocator) self.allocator = allocator::heap();
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min_capacity = math::next_power_of_2(min_capacity);
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self.entries = allocator::realloc_aligned(self.allocator, self.entries, Type.sizeof * min_capacity, .alignment = Type[1].alignof) ?? null;
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$if type_is_overaligned():
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self.entries = allocator::realloc_aligned(self.allocator, self.entries, Type.sizeof * min_capacity, .alignment = Type[1].alignof)!!;
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$else
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self.entries = allocator::realloc(self.allocator, self.entries, Type.sizeof * min_capacity);
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$endif;
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self.capacity = min_capacity;
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}
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@@ -577,6 +577,15 @@ fn void* malloc(usz size) @builtin @inline @nodiscard
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return allocator::malloc(allocator::heap(), size);
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}
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/**
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* Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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* exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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**/
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fn void* malloc_aligned(usz size, usz alignment) @builtin @inline @nodiscard
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{
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return allocator::malloc_aligned(allocator::heap(), size, alignment)!!;
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}
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fn void* tmalloc(usz size, usz alignment = 0) @builtin @inline @nodiscard
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{
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if (!size) return null;
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@@ -685,7 +694,7 @@ macro alloc_array($Type, usz elements) @nodiscard
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**/
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macro alloc_array_aligned($Type, usz elements) @nodiscard
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{
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return allocator::alloc_array(allocator::heap(), $Type, elements);
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return allocator::alloc_array_aligned(allocator::heap(), $Type, elements);
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}
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macro temp_alloc_array($Type, usz elements) @nodiscard
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@@ -703,6 +712,10 @@ fn void* calloc(usz size) @builtin @inline @nodiscard
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return allocator::calloc(allocator::heap(), size);
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}
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/**
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* Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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* exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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**/
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fn void* calloc_aligned(usz size, usz alignment) @builtin @inline @nodiscard
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{
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return allocator::calloc_aligned(allocator::heap(), size, alignment)!!;
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@@ -49,7 +49,7 @@ fault AllocationFailure
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fn usz alignment_for_allocation(usz alignment) @inline @private
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{
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return alignment < mem::DEFAULT_MEM_ALIGNMENT ? alignment = mem::DEFAULT_MEM_ALIGNMENT : alignment;
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return alignment < mem::DEFAULT_MEM_ALIGNMENT ? mem::DEFAULT_MEM_ALIGNMENT : alignment;
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}
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macro void* malloc(Allocator allocator, usz size) @nodiscard
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@@ -147,6 +147,7 @@ macro void free_aligned(Allocator allocator, void* ptr)
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'new_aligned' instead"
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* @require $vacount < 2 : "Too many arguments."
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* @require $or($vacount == 0, $assignable($vaexpr(0), $Type)) : "The second argument must be an initializer for the type"
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**/
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@@ -162,6 +163,7 @@ macro new(Allocator allocator, $Type, ...) @nodiscard
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'new_aligned' instead"
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* @require $vacount < 2 : "Too many arguments."
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* @require $or($vacount == 0, $assignable($vaexpr(0), $Type)) : "The second argument must be an initializer for the type"
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**/
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@@ -176,51 +178,109 @@ macro new_try(Allocator allocator, $Type, ...) @nodiscard
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$endif
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}
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/**
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* Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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* exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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* @require $vacount < 2 : "Too many arguments."
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* @require $or($vacount == 0, $assignable($vaexpr(0), $Type)) : "The second argument must be an initializer for the type"
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**/
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macro new_aligned($Type, ...) @nodiscard
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{
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$if $vacount == 0:
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return ($Type*)calloc_aligned(allocator, $Type.sizeof, $Type.alignof);
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$else
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$Type* val = malloc_aligned(allocator, $Type.sizeof, $Type.alignof);
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*val = $vaexpr(0);
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return val;
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$endif
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT
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**/
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macro new_with_padding(Allocator allocator, $Type, usz padding) @nodiscard
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{
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return ($Type*)calloc_try(allocator, $Type.sizeof + padding);
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'alloc_aligned' instead"
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**/
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macro alloc(Allocator allocator, $Type) @nodiscard
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{
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return ($Type*)malloc(allocator, $Type.sizeof);
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'alloc_aligned' instead"
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**/
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macro alloc_try(Allocator allocator, $Type) @nodiscard
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{
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return ($Type*)malloc_try(allocator, $Type.sizeof);
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}
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/**
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* Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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* exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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**/
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macro alloc_aligned(Allocator allocator, $Type) @nodiscard
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{
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return ($Type*)malloc_aligned(allocator, $Type.sizeof, $Type.alignof);
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT
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**/
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macro alloc_with_padding(Allocator allocator, $Type, usz padding) @nodiscard
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{
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return ($Type*)malloc_try(allocator, $Type.sizeof + padding);
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'new_array_aligned' instead"
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**/
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macro new_array(Allocator allocator, $Type, usz elements) @nodiscard
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{
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return new_array_try(allocator, $Type, elements)!!;
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'new_array_aligned' instead"
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**/
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macro new_array_try(Allocator allocator, $Type, usz elements) @nodiscard
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{
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return (($Type*)calloc_try(allocator, $Type.sizeof * elements))[:elements];
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}
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/**
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* Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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* exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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**/
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macro new_array_aligned(Allocator allocator, $Type, usz elements) @nodiscard
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{
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return (($Type*)calloc_aligned(allocator, $Type.sizeof * elements, $Type.alignof))[:elements]!!;
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'alloc_array_aligned' instead"
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**/
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macro alloc_array(Allocator allocator, $Type, usz elements) @nodiscard
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{
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return alloc_array_try(allocator, $Type, elements)!!;
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}
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/**
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* Allocate using an aligned allocation. This is necessary for types with a default memory alignment
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* exceeding DEFAULT_MEM_ALIGNMENT. IMPORTANT! It must be freed using free_aligned.
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**/
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macro alloc_array_aligned(Allocator allocator, $Type, usz elements) @nodiscard
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{
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return (($Type*)malloc_aligned(allocator, $Type.sizeof * elements, $Type.alignof))[:elements]!!;
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}
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/**
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* @require $Type.alignof <= mem::DEFAULT_MEM_ALIGNMENT : "Types with alignment exceeding the default must use 'alloc_array_aligned' instead"
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**/
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macro alloc_array_try(Allocator allocator, $Type, usz elements) @nodiscard
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{
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return (($Type*)malloc_try(allocator, $Type.sizeof * elements))[:elements];
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@@ -344,4 +404,4 @@ fn TempAllocator* temp_allocator_next() @private
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}
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usz index = thread_temp_allocator == temp_allocator_pair[0] ? 1 : 0;
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return thread_temp_allocator = temp_allocator_pair[index];
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}
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}
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