Auto-import std::core. Fix module assignment of declarations. Introspection improvements. Deref null error panics in safe mode. Support for LLVM 15

This commit is contained in:
Christoffer Lerno
2022-06-21 14:44:28 +02:00
committed by Christoffer Lerno
parent df41caabdd
commit b1d83e2ccd
519 changed files with 26866 additions and 638 deletions

205
lib/std/core/builtin.c3 Normal file
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// Copyright (c) 2021 Christoffer Lerno. All rights reserved.
// Use of this source code is governed by the MIT license
// a copy of which can be found in the LICENSE_STDLIB file.
module std::core::builtin;
import libc;
fault IteratorResult
{
NO_MORE_ELEMENT
}
fault VarCastResult
{
TYPE_MISMATCH
}
/**
* Stores a variable on the stack, then restores it at the end of the
* macro scope.
*
* @param variable `the variable to store and restore`
**/
macro void @scope(&variable; @body) @autoimport
{
$typeof(variable) temp = variable;
defer variable = temp;
@body();
}
/**
* Convert a variant type to a type, returning an failure if there is a type mismatch.
*
* @param v `the variant to convert to the given type.`
* @param $Type `the type to convert to`
* @return `The variant.ptr converted to its type.`
**/
macro varcast(variant v, $Type) @autoimport
{
if (v.type != $Type.typeid) return VarCastResult.TYPE_MISMATCH!;
return ($Type*)v.ptr;
}
extern fn void printf(char*, ...);
struct CallstackElement
{
CallstackElement* prev;
char* function;
char* file;
uint line;
}
fn void panic(char* message, char *file, char *function, uint line) @autoimport
{
CallstackElement* stack = $$stacktrace();
$if ($defined(libc::stderr) && $defined(libc::fprintf)):
if (stack) stack = stack.prev;
if (stack)
{
libc::fprintf(libc::stderr(), "\nERROR: '%s'\n", message);
}
else
{
libc::fprintf(libc::stderr(), "\nERROR: '%s', function %s (%s:%d)\n", message, function, file, line);
}
while (stack)
{
libc::fprintf(libc::stderr(), " at function %s (%s:%u)\n", stack.function, stack.file, stack.line);
if (stack == stack.prev) break;
stack = stack.prev;
}
$endif;
$$trap();
}
macro unreachable($string = "Unreachable statement reached.") @autoimport @noreturn
{
panic($string, $$FILE, $$FUNC, $$LINE);
$$unreachable();
}
enum TypeKind : char
{
VOID, // 0
BOOL, // 1
FLOAT, // 2
INTEGER,// 3
STRUCT, // 4
UNION, // 5
ENUM, // 6
FAULT, // 7
ARRAY,
POINTER,
VAR_ARRAY,
SUBARRAY,
OPAQUE
// ALIAS,
}
struct TypeEnum
{
TypeKind type;
usize elements;
}
/*
enum TypeKind
{
VOID,
BOOL,
FLOAT,
INTEGER,
STRUCT,
UNION,
ERROR,
ENUM,
ARRAY,
POINTER,
VAR_ARRAY,
SUBARRAY,
OPAQUE
// ALIAS,
}
struct TypeData
{
typeid typeId;
TypeKind kind;
int size;
int alignment;
char* name;
char* fullName;
}
struct TypeAlias
{
TypeData data;
typeid aliasType;
}
struct TypeError
{
TypeData data;
TypeErrorValue[] errors;
}
struct TypeArray
{
TypeData data;
typeid elementType;
ulong elements;
}
struct TypeVarArray
{
TypeData data;
typeid elementType;
}
struct TypeSubarray
{
TypeData data;
typeid elementType;
}
struct TypePointer
{
TypeData data;
typeid baseType;
}
struct TypeStruct
{
TypeData data;
TypeData*[] fields;
}
struct TypeUnion
{
TypeData data;
TypeData*[] variants;
}
struct TypeEnum
{
TypeData data;
typeid valueType;
TypeData*[] associated_value_types;
}
struct TypeEnumValue
{
char* name;
ulong value;
void*[] associated_values;
}
struct TypeErrorValue
{
char* name;
ulong value;
}
*/

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lib/std/core/cinterop.c3 Normal file
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// Copyright (c) 2021 Christoffer Lerno. All rights reserved.
// Use of this source code is governed by the MIT license
// a copy of which can be found in the LICENSE_STDLIB file.
module std::core::cinterop;
const C_INT_SIZE = $$C_INT_SIZE;
const C_LONG_SIZE = $$C_LONG_SIZE;
const C_SHORT_SIZE = $$C_SHORT_SIZE;
const C_LONG_LONG_SIZE = $$C_LONG_LONG_SIZE;
$assert (C_SHORT_SIZE < 32);
$assert (C_INT_SIZE < 128);
$assert (C_LONG_SIZE < 128);
$assert (C_LONG_LONG_SIZE <= 128);
$assert (C_SHORT_SIZE <= C_INT_SIZE);
$assert (C_INT_SIZE <= C_LONG_SIZE);
$assert (C_LONG_SIZE <= C_LONG_LONG_SIZE);
$switch ($$C_INT_SIZE):
$case 64:
define CInt = long;
define CUInt = ulong;
$case 32:
define CInt = int;
define CUInt = uint;
$case 16:
define CInt = short;
define CUInt = ushort;
$default:
$assert(false, "Invalid C int size");
$endswitch;
$switch ($$C_LONG_SIZE):
$case 64:
define CLong = long;
define CULong = ulong;
$case 32:
define CLong = int;
define CULong = uint;
$case 16:
define CLong = short;
define CULong = ushort;
$default:
$assert(false, "Invalid C long size");
$endswitch;
$switch ($$C_SHORT_SIZE):
$case 32:
define CShort = int;
define CUShort = uint;
$case 16:
define CShort = short;
define CUShort = ushort;
$case 8:
define CShort = ichar;
define CUShort = char;
$default:
$assert(false, "Invalid C short size");
$endswitch;
$switch ($$C_LONG_LONG_SIZE):
$case 128:
define CLongLong = int128;
define CULongLong = uint128;
$case 64:
define CLongLong = long;
define CULongLong = ulong;
$case 32:
define CLongLong = int;
define CULongLong = uint;
$case 16:
define CLongLong = short;
define CULongLong = ushort;
$default:
$assert(false, "Invalid C long long size");
$endswitch;
define CSChar = ichar;
define CUChar = char;
$if ($$C_CHAR_IS_SIGNED):
define CChar = ichar;
$else:
define CChar = char;
$endif;

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lib/std/core/env.c3 Normal file
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// Copyright (c) 2021 Christoffer Lerno. All rights reserved.
// Use of this source code is governed by the MIT license
// a copy of which can be found in the LICENSE_STDLIB file.
module std::core::env;
enum CompilerOptLevel
{
O0,
O1,
O2,
O3
}
enum OsType
{
UNKNOWN,
NONE,
ANANAS,
CLOUD_ABI,
DRAGON_FLY,
FREEBSD,
FUCHSIA,
IOS,
KFREEBSD,
LINUX,
PS3,
MACOSX,
NETBSD,
OPENBSD,
SOLARIS,
WIN32,
HAIKU,
MINIX,
RTEMS,
NACL, // Native Client
CNK, // BG/P Compute-Node Kernel
AIX,
CUDA,
NVOPENCL,
AMDHSA,
PS4,
ELFIAMCU,
TVOS,
WATCHOS,
MESA3D,
CONTIKI,
AMDPAL,
HERMITCORE,
HURD,
WASI,
EMSCRIPTEN,
}
const OsType OS_TYPE = (OsType)($$OS_TYPE);
const CompilerOptLevel COMPILER_OPT_LEVEL = (CompilerOptLevel)($$COMPILER_OPT_LEVEL);
const bool BIG_ENDIAN = $$PLATFORM_BIG_ENDIAN;
const bool I128_SUPPORT = $$PLATFORM_I128_SUPPORTED;
const bool COMPILER_SAFE_MODE = $$COMPILER_SAFE_MODE;

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lib/std/core/mem.c3 Normal file
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// Copyright (c) 2021 Christoffer Lerno. All rights reserved.
// Use of this source code is governed by the MIT license
// a copy of which can be found in the LICENSE_STDLIB file.
module std::core::mem;
macro @volatile_load(&x)
{
return $$volatile_load(&x);
}
macro @volatile_store(&x, y)
{
return $$volatile_store(&x, y);
}
/**
* @require math::is_power_of_2(alignment)
**/
fn usize aligned_offset(usize offset, usize alignment)
{
return alignment * ((offset + alignment - 1) / alignment);
}
/**
* @require math::is_power_of_2(alignment)
**/
fn bool ptr_is_aligned(void* ptr, usize alignment) @inline
{
return (uptr)ptr & ((uptr)alignment - 1) == 0;
}
fn void copy(char* dst, char* src, usize size) @inline
{
memcpy(dst, src, size);
}
macro void memcpy(void* dst, void* src, usize size, bool $is_volatile = false, usize $dst_align = 0, usize $src_align = 0)
{
$$memcpy(dst, src, size, $is_volatile, $dst_align, $src_align);
}
fn void set(void* dst, char val, usize bytes) @inline
{
memset(dst, val, bytes);
}
macro void memset(void* dst, char val, usize bytes, bool $is_volatile = false, usize $dst_align = 0)
{
$$memset(dst, val, bytes, $is_volatile, $dst_align);
}
macro bitcast(expr, $Type)
{
var $size = (usize)($sizeof(expr));
$assert($size == $Type.sizeof, "Cannot bitcast between types of different size.");
$Type x = void;
@memcpy(&x, &expr, $size, false, $alignof($Type), $alignof(expr));
return x;
}
enum AllocationKind
{
ALLOC,
CALLOC,
REALLOC,
FREE,
RESET,
}
fault AllocationFailure
{
OUT_OF_MEMORY,
UNSUPPORTED_OPERATION,
}
private tlocal Allocator thread_allocator = { null, SYSTEM_ALLOCATOR };
macro Allocator current_allocator()
{
return thread_allocator;
}
struct Allocator
{
void* data;
AllocatorFunction function;
}
macro malloc($Type)
{
return ($Type*)(mem::alloc($Type.sizeof));
}
fn char[] alloc_bytes(usize bytes) @inline
{
return ((char*)thread_allocator.alloc(bytes, 1))[0..bytes - 1]!!;
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void* alloc(usize size, usize alignment = 0)
{
return thread_allocator.alloc(size, alignment)!!;
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void*! alloc_checked(usize size, usize alignment = 0)
{
return thread_allocator.alloc(size, alignment);
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void* calloc(usize size, usize alignment = 0)
{
return thread_allocator.calloc(size, alignment)!!;
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void*! calloc_checked(usize size, usize alignment = 0)
{
return thread_allocator.calloc(size, alignment);
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void* realloc(void *ptr, usize new_size, usize alignment = 0)
{
return thread_allocator.realloc(ptr, new_size, alignment)!!;
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void*! realloc_checked(void *ptr, usize new_size, usize alignment = 0)
{
return thread_allocator.realloc(ptr, new_size, alignment);
}
fn void free(void* ptr)
{
return thread_allocator.free(ptr)!!;
}
/**
* Run with a specific allocator inside of the macro body.
**/
macro void @with_allocator(Allocator allocator; @body())
{
Allocator old_allocator = thread_allocator;
thread_allocator = allocator;
defer thread_allocator = old_allocator;
@body();
}
fn void*! talloc(usize size)
{
return temp_allocator.alloc(size);
}
struct MemoryArena
{
void* memory;
usize total;
usize used;
}
/**
* @require alignment > 0 `alignment must be non zero`
* @require math::is_power_of_2(alignment)
* @require size > 0
* @require alignment <= MAX_MEMORY_ALIGNMENT `alignment too big`
* @require this != null
**/
fn void*! MemoryArena.alloc(MemoryArena* this, usize size, usize alignment, usize prefixed_bytes = 0)
{
void* start_mem = this.memory;
void* unaligned_pointer = start_mem + this.used + prefixed_bytes;
if ((uptr)unaligned_pointer < (uptr)start_mem) return AllocationFailure.OUT_OF_MEMORY!;
usize offset_start = aligned_offset((usize)(uptr)unaligned_pointer, alignment) - (usize)(uptr)start_mem;
usize end = offset_start + size;
if (end > this.total || end < offset_start) return AllocationFailure.OUT_OF_MEMORY!;
this.used = end;
return start_mem + offset_start;
}
/**
* Initialize a memory arena for use using the provided bytes.
*
* @require this != null
**/
fn void MemoryArena.init(MemoryArena* this, char[] data)
{
this.memory = data.ptr;
this.total = data.len;
this.used = 0;
}
/**
* @require this != null
**/
fn void MemoryArena.reset(MemoryArena* this)
{
this.used = 0;
}

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module std::core::mem;
define AllocatorFunction = fn void*!(void* alloc_data, usize new_size, usize alignment, void* old_pointer, AllocationKind kind);
const MAX_MEMORY_ALIGNMENT = 0x1000_0000;
const DEFAULT_MEM_ALIGNMENT = $alignof(void*) * 2;
const DEFAULT_SIZE_PREFIX = usize.sizeof;
const DEFAULT_SIZE_PREFIX_ALIGNMENT = $alignof(usize);
Allocator main_allocator = { null, SYSTEM_ALLOCATOR };
const AllocatorFunction NULL_ALLOCATOR = &null_allocator_fn;
const AllocatorFunction SYSTEM_ALLOCATOR = &libc_allocator_fn;
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void*! Allocator.alloc(Allocator *allocator, usize size, usize alignment = 0) @inline
{
return allocator.function(allocator.data, size, alignment, null, ALLOC);
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void*! Allocator.realloc(Allocator *allocator, void* old_pointer, usize size, usize alignment = 0) @inline
{
return allocator.function(allocator.data, size, alignment, old_pointer, REALLOC);
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void*! Allocator.calloc(Allocator *allocator, usize size, usize alignment = 0) @inline
{
return allocator.function(allocator.data, size, alignment, null, CALLOC);
}
fn void! Allocator.free(Allocator *allocator, void* old_pointer) @inline
{
allocator.function(allocator.data, 0, 0, old_pointer, FREE)?;
}
fn void Allocator.reset(Allocator *allocator)
{
allocator.function(allocator.data, 0, 0, null, RESET)!!;
}
fn Allocator arena_allocator(MemoryArena *arena)
{
return { arena, &arena_allocator_function };
}
fn Allocator dynamic_arena_allocator(DynamicArenaAllocator* allocator)
{
return { allocator, &dynamic_arena_allocator_function };
}
private fn usize alignment_for_allocation(usize alignment) @inline
{
if (alignment < DEFAULT_MEM_ALIGNMENT)
{
alignment = DEFAULT_SIZE_PREFIX_ALIGNMENT;
}
return alignment;
}
/**
* @require !alignment || math::is_power_of_2(alignment)
* @require data `unexpectedly missing the allocator`
*/
fn void*! arena_allocator_function(void* data, usize size, usize alignment, void* old_pointer, AllocationKind kind)
{
MemoryArena* arena = data;
switch (kind)
{
case CALLOC:
case ALLOC:
assert(!old_pointer, "Unexpected old pointer for alloc.");
if (!size) return null;
alignment = alignment_for_allocation(alignment);
void* mem = arena.alloc(size, alignment, DEFAULT_SIZE_PREFIX)?;
*(usize*)(mem - DEFAULT_SIZE_PREFIX) = size;
if (kind == AllocationKind.CALLOC) mem::set(mem, 0, size);
return mem;
case REALLOC:
if (!size) nextcase FREE;
if (!old_pointer) nextcase ALLOC;
assert((uptr)old_pointer >= (uptr)arena.memory, "Pointer originates from a different allocator.");
if (size > arena.total) return AllocationFailure.OUT_OF_MEMORY!;
alignment = alignment_for_allocation(alignment);
usize* old_size_ptr = (usize*)(old_pointer - DEFAULT_SIZE_PREFIX);
usize old_size = *old_size_ptr;
// Do last allocation and alignment match?
if (arena.memory + arena.used == old_pointer + old_size && ptr_is_aligned(old_pointer, alignment))
{
if (old_size >= size)
{
*old_size_ptr = size;
arena.used -= old_size - size;
return old_pointer;
}
usize new_used = arena.used + size - old_size;
if (new_used > arena.total) return AllocationFailure.OUT_OF_MEMORY!;
arena.used = new_used;
*old_size_ptr = size;
return old_pointer;
}
// Otherwise just allocate new memory.
void* mem = arena.alloc(size, alignment, DEFAULT_SIZE_PREFIX)?;
*(usize*)(mem - DEFAULT_SIZE_PREFIX) = size;
copy(mem, old_pointer, old_size);
return mem;
case FREE:
if (!old_pointer) return null;
assert((uptr)old_pointer >= (uptr)arena.memory, "Pointer originates from a different allocator.");
usize old_size = *(usize*)(old_pointer - DEFAULT_SIZE_PREFIX);
if (old_pointer + old_size == arena.memory + arena.used)
{
arena.used -= old_size;
}
return null;
case RESET:
arena.used = 0;
return null;
}
unreachable();
}
struct DynamicArenaAllocator
{
Allocator backing_allocator;
DynamicArenaPage* page;
DynamicArenaPage* unused_page;
usize page_size;
}
private struct DynamicArenaPage
{
void* memory;
void* prev_arena;
usize total;
usize used;
void* last_ptr;
}
/**
* @require !alignment || math::is_power_of_2(alignment)
* @require data `unexpectedly missing the allocator`
*/
fn void*! dynamic_arena_allocator_function(void* data, usize size, usize alignment, void* old_pointer, AllocationKind kind)
{
DynamicArenaAllocator* allocator = data;
switch (kind)
{
case CALLOC:
assert(!old_pointer, "Unexpected no old pointer for calloc.");
if (!size) return null;
void* mem = allocator.alloc(size, alignment)?;
set(mem, 0, size);
return mem;
case ALLOC:
assert(!old_pointer, "Unexpected no old pointer for alloc.");
if (!size) return null;
return allocator.alloc(size, alignment);
case REALLOC:
if (!size)
{
if (!old_pointer) return null;
allocator.free(old_pointer);
return null;
}
if (!old_pointer) return allocator.alloc(size, alignment);
void* mem = allocator.realloc(old_pointer, size, alignment)?;
return mem;
case FREE:
if (!old_pointer) return null;
allocator.free(old_pointer);
return null;
case RESET:
allocator.reset();
return null;
}
unreachable();
}
/**
* @require page_size >= 128
* @require this != null
**/
fn void DynamicArenaAllocator.init(DynamicArenaAllocator* this, usize page_size, Allocator* backing_allocator = null)
{
this.page = null;
this.unused_page = null;
this.page_size = page_size;
this.backing_allocator = backing_allocator ? *backing_allocator : main_allocator;
}
/**
* @require this != null
**/
fn void DynamicArenaAllocator.destroy(DynamicArenaAllocator* this)
{
DynamicArenaPage* page = this.page;
while (page)
{
DynamicArenaPage* next_page = page.prev_arena;
this.backing_allocator.free(page);
page = next_page;
}
page = this.unused_page;
while (page)
{
DynamicArenaPage* next_page = page.prev_arena;
this.backing_allocator.free(page);
page = next_page;
}
this.page = null;
this.unused_page = null;
}
/**
* @require ptr && this
* @require this.page `tried to free pointer on invalid allocator`
*/
private fn void DynamicArenaAllocator.free(DynamicArenaAllocator* this, void* ptr)
{
DynamicArenaPage* current_page = this.page;
if (ptr == current_page.last_ptr)
{
current_page.used = (usize)((ptr - DEFAULT_SIZE_PREFIX) - current_page.memory);
}
current_page.last_ptr = null;
}
/**
* @require old_pointer && size > 0
* @require this.page `tried to realloc pointer on invalid allocator`
*/
private fn void*! DynamicArenaAllocator.realloc(DynamicArenaAllocator* this, void* old_pointer, usize size, usize alignment)
{
DynamicArenaPage* current_page = this.page;
alignment = alignment_for_allocation(alignment);
usize* old_size_ptr = old_pointer - DEFAULT_SIZE_PREFIX;
usize old_size = *old_size_ptr;
// We have the old pointer and it's correctly aligned.
if (old_size >= size && ptr_is_aligned(old_pointer, alignment))
{
*old_size_ptr = size;
if (current_page.last_ptr == old_pointer)
{
current_page.used = (usize)((old_pointer - DEFAULT_SIZE_PREFIX) - current_page.memory);
}
return old_pointer;
}
if REUSE: (current_page.last_ptr == old_pointer && ptr_is_aligned(old_pointer, alignment))
{
assert(size > old_size);
usize add_size = size - old_size;
if (add_size + current_page.used > current_page.total) break REUSE;
*old_size_ptr = size;
current_page.used += add_size;
return old_pointer;
}
void* new_mem = this.alloc(size, alignment)?;
copy(new_mem, old_pointer, old_size);
return new_mem;
}
private fn void DynamicArenaAllocator.reset(DynamicArenaAllocator* this)
{
DynamicArenaPage* page = this.page;
DynamicArenaPage** unused_page_ptr = &this.unused_page;
while (page)
{
DynamicArenaPage* next_page = page.prev_arena;
page.used = 0;
DynamicArenaPage* prev_unused = *unused_page_ptr;
*unused_page_ptr = page;
page.prev_arena = prev_unused;
page = next_page;
}
this.page = page;
}
/**
* @require math::is_power_of_2(alignment)
* @require size > 0
*/
private fn void*! DynamicArenaAllocator.alloc_new(DynamicArenaAllocator* this, usize size, usize alignment)
{
usize page_size = max(this.page_size, size + DEFAULT_SIZE_PREFIX + alignment);
void* mem = this.backing_allocator.alloc(page_size)?;
DynamicArenaPage*! page = this.backing_allocator.alloc(DynamicArenaPage.sizeof);
if (catch err = page)
{
this.backing_allocator.free(mem);
return err!;
}
page.memory = mem;
usize offset = aligned_offset((usize)mem + DEFAULT_SIZE_PREFIX, alignment) - (usize)mem;
usize* size_ptr = mem + offset - DEFAULT_SIZE_PREFIX;
*size_ptr = size;
page.prev_arena = this.page;
page.total = page_size;
page.used = size + offset;
this.page = page;
return page.last_ptr = page.memory + offset;
}
/**
* @require !alignment || math::is_power_of_2(alignment)
* @require size > 0
* @require this
*/
private fn void*! DynamicArenaAllocator.alloc(DynamicArenaAllocator* this, usize size, usize alignment)
{
alignment = alignment_for_allocation(alignment);
DynamicArenaPage* page = this.page;
if (!page && this.unused_page)
{
this.page = page = this.unused_page;
this.unused_page = page.prev_arena;
page.prev_arena = null;
}
if (!page) return this.alloc_new(size, alignment);
usize start = aligned_offset((uptr)page.memory + page.used + DEFAULT_SIZE_PREFIX, alignment) - (usize)page.memory;
usize new_used = start + size;
if ALLOCATE_NEW: (new_used > page.total)
{
if ((page = this.unused_page))
{
start = aligned_offset((uptr)page.memory + DEFAULT_SIZE_PREFIX, alignment) - (usize)page.memory;
new_used = start + size;
if (page.total >= new_used)
{
this.unused_page = page.prev_arena;
page.prev_arena = this.page;
this.page = page;
break ALLOCATE_NEW;
}
}
return this.alloc_new(size, alignment);
}
page.used = new_used;
void* mem = page.memory + start;
usize* size_offset = mem - DEFAULT_SIZE_PREFIX;
*size_offset = size;
return mem;
}

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module std::core::mem;
import libc;
private fn void*! null_allocator_fn(void *data, usize bytes, usize alignment, void* old_pointer, AllocationKind kind)
{
switch (kind)
{
case ALLOC:
case CALLOC:
case REALLOC:
return AllocationFailure.OUT_OF_MEMORY!;
default:
return null;
}
}
fn void*! libc_allocator_fn(void *unused, usize bytes, usize alignment, void* old_pointer, AllocationKind kind) @inline
{
if (!alignment) alignment = DEFAULT_MEM_ALIGNMENT;
assert(math::is_power_of_2(alignment), "Alignment was not a power of 2");
void* data;
switch (kind)
{
case ALLOC:
if (alignment > DEFAULT_MEM_ALIGNMENT)
{
data = (void*)aligned_offset((iptr)libc::malloc(bytes + alignment), alignment);
}
else
{
data = libc::malloc(bytes);
}
if (!data) return AllocationFailure.OUT_OF_MEMORY!;
return data;
case CALLOC:
if (alignment > DEFAULT_MEM_ALIGNMENT)
{
data = (void*)aligned_offset((iptr)libc::calloc(bytes + alignment, 1), alignment);
}
else
{
data = libc::malloc(bytes);
}
if (!data) return AllocationFailure.OUT_OF_MEMORY!;
return data;
case REALLOC:
if (alignment > DEFAULT_MEM_ALIGNMENT)
{
data = (void*)aligned_offset((iptr)libc::realloc(old_pointer, bytes + alignment), alignment);
}
else
{
data = libc::realloc(old_pointer, bytes);
}
if (!data) return AllocationFailure.OUT_OF_MEMORY!;
return data;
case RESET:
return AllocationFailure.UNSUPPORTED_OPERATION!;
case FREE:
libc::free(old_pointer);
return null;
}
unreachable();
}

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module std::core::mem;
const TEMP_BLOCK_SIZE = 1024;
const TEMP_PAGES = 64;
private char[TEMP_BLOCK_SIZE * TEMP_PAGES] allocator_static_storage;
private void*[TEMP_PAGES] allocator_static_page_storage;
SlotAllocator temp_allocator = {
.pages = &allocator_static_storage,
.page_size = TEMP_BLOCK_SIZE,
.page_count = TEMP_PAGES,
.bitmask = TEMP_PAGES - 1,
.current_page = 0,
};
struct SlotAllocator
{
void* pages;
usize page_size;
usize page_count;
usize bitmask;
usize current_page;
}
fn void*! SlotAllocator.alloc(SlotAllocator *allocator, usize size)
{
void* active_page = (char*)(allocator.pages) + allocator.current_page * allocator.page_size;
void** page_pointer = (void**)(active_page);
if (*page_pointer)
{
// TODO fix
main_allocator.free(*page_pointer)?;
*page_pointer = null;
}
if (size > allocator.page_size - $sizeof(page_pointer))
{
void* mem = main_allocator.alloc(size)?;
*page_pointer = mem;
allocator.current_page = (allocator.current_page + 1) & (allocator.bitmask);
return mem;
}
allocator.current_page = (allocator.current_page + 1) & (allocator.bitmask);
return &page_pointer[1];
}
struct RingAllocator
{
char *data;
usize size;
usize offset;
}
fn void* RingAllocator.alloc(RingAllocator *allocator, usize size)
{
if (size > allocator.size) return null;
// Wraparound? If so, start at the beginning.
if (allocator.offset + size > allocator.size)
{
allocator.offset = size;
return allocator.data;
}
void* data = allocator.offset + allocator.data;
allocator.offset = (allocator.offset + size) & allocator.size;
return data;
}
fn void* RingAllocator.realloc(RingAllocator *allocator, void* ptr, usize size)
{
if (size > allocator.size) return null;
assert(allocator.data >= ptr && ptr < allocator.data + size, "Realloc on other allocator.");
// 1. The pointer is before the allocator
if (allocator.data + allocator.offset > ptr)
{
if (allocator.data + allocator.size < ptr + size)
{
// 1a. There is not enough space, we need to copy to the start.
usize pointer_offset = ptr - allocator.data;
usize copy_len = pointer_offset + size > allocator.offset ? allocator.offset - pointer_offset : size;
//memcpy(allocator.data, ptr, copy_len);
allocator.offset = size;
return allocator.data;
}
// 1b. There is enough space, so we just change the offset:
allocator.offset = ptr - allocator.data + size;
return ptr;
}
// 2. The pointer is after the allocator
// 2a. Is there sufficient space?
if (ptr + size <= allocator.data + allocator.size)
{
// Good, if so we simply change the offset and return the pointer.
allocator.offset = ptr - allocator.data + size;
return ptr;
}
// 2b. Not sufficient space, we copy to the beginning.
usize pointer_offset = ptr - allocator.data;
usize copy_len = allocator.size - (ptr - allocator.data);
if (copy_len > size) copy_len = size;
//memcpy(allocator.data, ptr, copy_len);
allocator.offset = size;
return allocator.data;
}

17
lib/std/core/os/linux.c3 Normal file
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module std::core::os::linux;
$if (env::OS_TYPE == OsType.LINUX):
extern fn int* __errno_location();
fn int errno() @inline
{
return *__errno_location();
}
fn void errno_set(int err)
{
*(__errno_location()) = err;
}
$endif;

14
lib/std/core/os/macos.c3 Normal file
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@@ -0,0 +1,14 @@
module std::core::os::macos;
$if (env::OS_TYPE == OsType.MACOSX):
extern fn int* __error();
fn int errno() @inline
{
return *__error();
}
fn void errno_set(int err)
{
*(__error()) = err;
}
$endif;

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@@ -0,0 +1,10 @@
module std::core::os::windows;
$if (env::OS_TYPE == OsType.WIN32):
extern fn int getLastError() @stdcall @extname("GetLastError");
fn int errno() @inline
{
return getLastError();
}
$endif;

166
lib/std/core/str.c3 Normal file
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module std::core::str;
define ZString = distinct char*;
define Char32 = uint;
fn String join(char[][] s, char[] joiner)
{
if (!s.len) return (String)null;
usize total_size = joiner.len * s.len;
foreach (char[]* &str : s)
{
total_size += str.len;
}
String res = string::new_with_capacity(total_size);
res.append(s[0]);
foreach (char[]* &str : s[1..])
{
res.append(joiner);
res.append(*str);
}
return res;
}
fn ZString copy_zstring(char[] s)
{
usize len = s.len;
char* str = mem::alloc(len + 1);
mem::copy(str, s.ptr, len);
str[len] = 0;
return (ZString)str;
}
fn ZString tcopy_zstring(char[] s)
{
usize len = s.len;
char* str = mem::talloc(len + 1)!!;
mem::copy(str, s.ptr, len);
str[len] = 0;
return (ZString)str;
}
fault UnicodeResult
{
INVALID_UTF8
}
fn Char32! utf8CharTo32(char* ptr, int* size)
{
int max_size = *size;
if (max_size < 1) return UnicodeResult.INVALID_UTF8!;
char c = (ptr++)[0];
if ((c & 0x80) == 0)
{
*size = 1;
return c;
}
if ((c & 0xE0) == 0xC0)
{
if (max_size < 2) return UnicodeResult.INVALID_UTF8!;
*size = 2;
Char32 uc = (c & 0x1F) << 6;
c = *ptr;
if (c & 0xC0 != 0x80) return UnicodeResult.INVALID_UTF8!;
return uc + c & 0x3F;
}
if ((c & 0xF0) == 0xE0)
{
if (max_size < 3) return UnicodeResult.INVALID_UTF8!;
*size = 3;
Char32 uc = (c & 0x0F) << 12;
c = ptr++[0];
if (c & 0xC0 != 0x80) return UnicodeResult.INVALID_UTF8!;
uc += (c & 0x3F) << 6;
c = ptr++[0];
if (c & 0xC0 != 0x80) return UnicodeResult.INVALID_UTF8!;
return uc + c & 0x3F;
}
if (max_size < 4) return UnicodeResult.INVALID_UTF8!;
*size = 4;
Char32 uc = (c & 0x07) << 18;
c = ptr++[0];
if (c & 0xC0 != 0x80) return UnicodeResult.INVALID_UTF8!;
uc += (c & 0x3F) << 12;
c = ptr++[0];
if (c & 0xC0 != 0x80) return UnicodeResult.INVALID_UTF8!;
uc += (c & 0x3F) << 6;
c = ptr++[0];
if (c & 0xC0 != 0x80) return UnicodeResult.INVALID_UTF8!;
return uc + c & 0x3F;
}
fn usize utf8_codepoints(char[] utf8)
{
usize len = 0;
foreach (char c : utf8)
{
if (c & 0xC0 != 0x80) len++;
}
return len;
}
fn Char32[]! utf8to32(char[] utf8, Allocator allocator = { null, null })
{
if (!allocator.function) allocator = mem::current_allocator();
usize len = utf8.len;
Char32* data = allocator.alloc((len + 1) * Char32.sizeof)?;
usize len32 = 0;
for (usize i = 0; i < len;)
{
int width = (int)min(len - i, 4);
Char32 uc = utf8CharTo32(&utf8[i], &width) @inline?;
i += width;
data[len32++] = uc;
}
return data[0 .. len32 - 1];
}
fn char[] copy(char[] s)
{
usize len = s.len;
ZString str_copy = copy_zstring(s) @inline;
return str_copy[..len];
}
fn char[] tcopy(char[] s)
{
usize len = s.len;
ZString str_copy = tcopy_zstring(s) @inline;
return str_copy[..len];
}
fn char[] tconcat(char[] s1, char[] s2)
{
usize full_len = s1.len + s2.len;
char* str = mem::talloc(full_len + 1)!!;
usize s1_len = s1.len;
mem::copy(str, s1.ptr, s1_len);
mem::copy(str + s1_len, s2.ptr, s2.len);
str[full_len] = 0;
return str[..full_len];
}
fn char[] concat(char[] s1, char[] s2)
{
usize full_len = s1.len + s2.len;
char* str = mem::alloc(full_len + 1);
usize s1_len = s1.len;
mem::copy(str, s1.ptr, s1_len);
mem::copy(str + s1_len, s2.ptr, s2.len);
str[full_len] = 0;
return str[..full_len];
}
fn usize ZString.len(ZString *str)
{
usize len = 0;
char* ptr = (char*)*str;
while (char c = ptr++[0])
{
if (c & 0xC0 != 0x80) len++;
}
return len;
}

255
lib/std/core/string.c3 Normal file
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module std::core::string;
import libc;
define String = distinct void*;
private struct StringData
{
Allocator allocator;
usize len;
usize capacity;
char[*] chars;
}
const usize MIN_CAPACITY = 16;
fn String new_with_capacity(usize capacity, Allocator allocator = { null, null })
{
if (capacity < MIN_CAPACITY) capacity = MIN_CAPACITY;
if (!allocator.function)
{
allocator = mem::current_allocator();
}
assert(allocator.function, "Expected an allocator to be present.");
StringData* data = allocator.alloc(StringData.sizeof + capacity)!!;
data.allocator = allocator;
data.len = 0;
data.capacity = capacity;
return (String)data;
}
fn String new(char[] c)
{
usize len = c.len;
String str = new_with_capacity(len);
StringData* data = str.data();
if (len)
{
data.len = len;
mem::copy(&data.chars, c.ptr, len);
}
return (String)data;
}
fn ZString String.zstr(String* str)
{
StringData* data = str.data();
if (!str) return (ZString)"";
if (data.capacity == data.len)
{
libc::printf("feofk\n");
str.reserve(1);
data.chars[data.len] = 0;
}
else if (data.chars[data.len] != 0)
{
data.chars[data.len] = 0;
}
return (ZString)&data.chars[0];
}
fn usize String.len(String* this)
{
if (!*this) return 0;
return this.data().len;
}
/**
* @require new_size <= this.len()
*/
fn void String.chop(String* this, usize new_size)
{
if (!*this) return;
this.data().len = new_size;
}
fn char[] String.str(String* str)
{
StringData* data = (StringData*)*str;
return data.chars[0..data.len - 1];
}
fn void String.append_utf32(String* str, Char32[] chars)
{
str.reserve(chars.len);
foreach (Char32 c : chars)
{
str.append_char32(c);
}
}
/**
* @require c < 0x10ffff
*/
fn void String.append_char32(String* str, Char32 c)
{
if (c < 0x7f)
{
str.reserve(1);
StringData* data = str.data();
data.chars[data.len++] = (char)c;
return;
}
if (c < 0x7ff)
{
str.reserve(2);
StringData* data = str.data();
data.chars[data.len++] = (char)(0xC0 | c >> 6);
data.chars[data.len++] = (char)(0x80 | (c & 0x3F));
return;
}
if (c < 0xffff)
{
str.reserve(3);
StringData* data = str.data();
data.chars[data.len++] = (char)(0xE0 | c >> 12);
data.chars[data.len++] = (char)(0x80 | (c >> 6 & 0x3F));
data.chars[data.len++] = (char)(0x80 | (c & 0x3F));
return;
}
str.reserve(4);
StringData* data = str.data();
data.chars[data.len++] = (char)(0xF0 | c >> 18);
data.chars[data.len++] = (char)(0x80 | (c >> 12 & 0x3F));
data.chars[data.len++] = (char)(0x80 | (c >> 6 & 0x3F));
data.chars[data.len++] = (char)(0x80 | (c & 0x3F));
}
fn String String.copy(String* str, Allocator allocator = { null, null })
{
if (!*str)
{
if (allocator.function) return new_with_capacity(0, allocator);
return (String)null;
}
if (!allocator.function) allocator = mem::current_allocator();
StringData* data = str.data();
String new_string = new_with_capacity(data.capacity, allocator);
mem::copy((char*)new_string.data(), (char*)data, StringData.sizeof + data.len);
return new_string;
}
fn ZString String.copy_zstr(String* str, Allocator allocator = { null, null })
{
usize str_len = str.len();
if (!str_len)
{
if (allocator.function) return (ZString)allocator.calloc(1, 1)!!;
return (ZString)mem::calloc(1, 1);
}
if (!allocator.function) allocator = mem::current_allocator();
char* zstr = allocator.alloc(str_len + 1)!!;
StringData* data = str.data();
mem::copy(zstr, &data.chars, str_len);
zstr[str_len] = 0;
return (ZString)zstr;
}
fn bool String.equals(String* str, String other_string)
{
StringData *str1 = str.data();
StringData *str2 = other_string.data();
if (str1 == str2) return true;
if (!str1) return str2.len == 0;
if (!str2) return str1.len == 0;
usize str1_len = str1.len;
if (str1_len != str2.len) return false;
for (int i = 0; i < str1_len; i++)
{
if (str1.chars[i] != str2.chars[i]) return false;
}
return true;
}
fn void String.destroy(String* str)
{
if (!*str) return;
StringData* data = str.data();
data.allocator.free(data);
*str = (String)null;
}
fn bool String.less_than(String* str, String other_string)
{
StringData* str1 = str.data();
StringData* str2 = other_string.data();
if (str1 == str2) return false;
if (!str1) return str2.len != 0;
if (!str2) return str1.len == 0;
usize str1_len = str1.len;
usize str2_len = str2.len;
if (str1_len != str2_len) return str1_len < str2_len;
for (int i = 0; i < str1_len; i++)
{
if (str1.chars[i] >= str2.chars[i]) return false;
}
return true;
}
fn void String.append(String* this, char[] str)
{
usize other_len = str.len;
if (!other_len) return;
if (!*this)
{
*this = new(str);
return;
}
this.reserve(other_len);
StringData* data = (StringData*)*this;
mem::copy(&data.chars[data.len], str.ptr, other_len);
data.len += other_len;
}
fn Char32[] String.copy_utf32(String* this, Allocator allocator = { null, null })
{
return str::utf8to32(this.str(), allocator) @inline!!;
}
fn void String.append_string(String* this, String str)
{
StringData* other = (StringData*)str;
if (!other) return;
this.append(str.str());
}
fn void String.append_char(String* str, char c)
{
if (!*str)
{
*str = new_with_capacity(MIN_CAPACITY);
}
str.reserve(1);
StringData* data = (StringData*)*str;
data.chars[data.len++] = c;
}
private fn StringData* String.data(String* str) @inline
{
return (StringData*)*str;
}
private fn void String.reserve(String* str, usize addition)
{
StringData* data = str.data();
if (!data)
{
*str = string::new_with_capacity(addition);
return;
}
usize len = data.len + addition;
if (data.capacity >= len) return;
usize new_capacity = data.capacity * 2;
if (new_capacity < MIN_CAPACITY) new_capacity = MIN_CAPACITY;
*str = (String)data.allocator.realloc(data, StringData.sizeof + new_capacity)!!;
}

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@@ -0,0 +1,25 @@
module std::core::string::iterator;
struct StringIterator
{
char[] utf8;
usize current;
}
fn void StringIterator.reset(StringIterator* this)
{
this.current = 0;
}
fn Char32! StringIterator.next(StringIterator* this)
{
usize len = this.utf8.len;
usize current = this.current;
if (current >= len) return IteratorResult.NO_MORE_ELEMENT!;
int read = (int)(len - current < 4 ? len - current : 4);
Char32 res = str::utf8CharTo32(&this.utf8[current], &read)?;
this.current += read;
return res;
}