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Added += and related as overloads. Updated tests and docs. Slice2 extracted to its own file.
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@@ -1,9 +1,13 @@
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// Copyright (c) 2023 Christoffer Lerno. All rights reserved.
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// Copyright (c) 2023-2025 Christoffer Lerno. All rights reserved.
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// Use of this source code is governed by the MIT license
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// a copy of which can be found in the LICENSE_STDLIB file.
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module std::core::mem::allocator;
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import std::math;
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// The arena allocator allocates up to its maximum data
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// and then fails to allocate more, returning out of memory.
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// It supports mark and reset to mark.
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struct ArenaAllocator (Allocator)
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{
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char[] data;
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@@ -12,6 +16,8 @@ struct ArenaAllocator (Allocator)
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<*
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Initialize a memory arena for use using the provided bytes.
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@param [inout] data : "The memory to use for the arena."
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*>
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fn ArenaAllocator* ArenaAllocator.init(&self, char[] data)
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{
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@@ -20,23 +26,44 @@ fn ArenaAllocator* ArenaAllocator.init(&self, char[] data)
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return self;
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}
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<*
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Reset the usage completely.
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*>
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fn void ArenaAllocator.clear(&self)
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{
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self.used = 0;
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}
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struct ArenaAllocatorHeader @local
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{
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usz size;
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char[*] data;
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}
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<*
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Given some memory, create an arena allocator on the stack for it.
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@param [inout] bytes : `The bytes to use`
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@return `An arena allocator using the bytes`
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*>
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macro ArenaAllocator* wrap(char[] bytes)
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{
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return (ArenaAllocator){}.init(bytes);
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}
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<*
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"Mark" the current state of the arena allocator by returning the use count.
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@return `The value to pass to 'reset' in order to reset to the current use.`
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*>
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fn usz ArenaAllocator.mark(&self) => self.used;
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<*
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Reset to a previous mark.
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@param mark : `The previous mark.`
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@require mark <= self.used : "Invalid mark - out of range"
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*>
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fn void ArenaAllocator.reset(&self, usz mark) => self.used = mark;
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<*
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Implements the Allocator interface method.
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@require ptr != null
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*>
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fn void ArenaAllocator.release(&self, void* ptr, bool) @dynamic
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@@ -50,10 +77,10 @@ fn void ArenaAllocator.release(&self, void* ptr, bool) @dynamic
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}
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}
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fn usz ArenaAllocator.mark(&self) => self.used;
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fn void ArenaAllocator.reset(&self, usz mark) => self.used = mark;
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<*
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Implements the Allocator interface method.
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@require !alignment || math::is_power_of_2(alignment)
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@require alignment <= mem::MAX_MEMORY_ALIGNMENT : `alignment too big`
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@require size > 0
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@@ -77,6 +104,8 @@ fn void*? ArenaAllocator.acquire(&self, usz size, AllocInitType init_type, usz a
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}
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<*
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Implements the Allocator interface method.
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@require !alignment || math::is_power_of_2(alignment)
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@require alignment <= mem::MAX_MEMORY_ALIGNMENT : `alignment too big`
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@require old_pointer != null
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@@ -111,4 +140,12 @@ fn void*? ArenaAllocator.resize(&self, void *old_pointer, usz size, usz alignmen
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void* mem = self.acquire(size, NO_ZERO, alignment)!;
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mem::copy(mem, old_pointer, old_size, mem::DEFAULT_MEM_ALIGNMENT, mem::DEFAULT_MEM_ALIGNMENT);
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return mem;
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}
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}
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// Internal data
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struct ArenaAllocatorHeader @local
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{
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usz size;
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char[*] data;
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}
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