Added OnStack allocator. Added dirname, basename and extension to path functions.

This commit is contained in:
Christoffer Lerno
2023-03-13 11:51:27 +01:00
parent 4ffeada3c7
commit fb761b0cc5
12 changed files with 395 additions and 17 deletions

367
lib/std/io/path.c3 Normal file
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@@ -0,0 +1,367 @@
module std::io::path;
import std::collections::list;
const PathEnv DEFAULT_PATH_ENV = env::os_is_win32() ? PathEnv.WIN32 : PathEnv.POSIX;
const char PREFERRED_SEPARATOR_WIN32 = '\\';
const char PREFERRED_SEPARATOR_POSIX = '/';
const char PREFERRED_SEPARATOR = env::os_is_win32() ? PREFERRED_SEPARATOR_WIN32 : PREFERRED_SEPARATOR_POSIX;
typedef PathList = List<Path>;
fault PathResult
{
INVALID_PATH,
NO_PARENT,
}
struct Path
{
String path_string;
PathEnv env;
}
enum PathEnv
{
WIN32,
POSIX
}
fn Path! getcwd(Allocator* using = mem::heap())
{
@stack_mem(256; Allocator* mem)
{
return new(os::getcwd(mem), using);
};
}
fn bool is_dir(Path path) => os::native_is_dir(path.as_str());
fn bool is_file(Path path) => os::native_is_file(path.as_str());
fn usz! file_size(Path path) => os::native_file_size(path.as_str());
fn bool exists(Path path) => os::native_file_or_dir_exists(path.as_str());
fn Path! tgetcwd() => getcwd(mem::temp()) @inline;
fn Path! temp_directory(Allocator* using = mem::heap()) => os::native_temp_directory(using);
macro bool is_separator(char c, PathEnv path_env = DEFAULT_PATH_ENV)
{
return c == '/' || (c == '\\' && path_env == PathEnv.WIN32);
}
macro bool is_posix_separator(char c)
{
return c == '/' || c == '\\';
}
macro bool is_win32_separator(char c)
{
return c == '/' || c == '\\';
}
fn Path! new(String path, Allocator* using = mem::heap(), PathEnv path_env = DEFAULT_PATH_ENV)
{
return { normalize(path.copy(using), path_env), path_env };
}
fn Path! new_windows(String path, Allocator* using = mem::heap())
{
return new(path, using, WIN32);
}
fn Path! new_posix(String path, Allocator* using = mem::heap())
{
return new(path, using, POSIX);
}
fn bool Path.equals(Path p1, Path p2)
{
return p1.env == p2.env && p1.path_string == p2.path_string;
}
/**
* Append the string to the current path.
*
* @param [in] path
* @param [in] filename
* @ensure return.path_string.len >= path.path_string.len
**/
fn Path! Path.append(Path path, String filename, Allocator* using = mem::heap())
{
if (!path.path_string.len) return new(filename, using, path.env)?;
assert(!is_separator(path.path_string[^1], path.env));
@stack_mem(256; Allocator* mem)
{
DString dstr = dstring::new_with_capacity(path.path_string.len + 1 + filename.len, .using = mem);
dstr.append(path.path_string);
dstr.append(PREFERRED_SEPARATOR);
dstr.append(filename);
return { normalize(dstr.copy_str(using), path.env), path.env };
};
}
fn Path! Path.tappend(Path path, String filename) => path.append(filename, mem::temp());
fn usz Path.start_of_base_name(Path path) @local
{
String path_str = path.path_string;
if (!path_str.len) return 0;
if (path.env == PathEnv.WIN32)
{
return path_str.rindex_of(`\`) + 1 ?? volume_name_len(path_str, path.env)!!;
}
return path_str.rindex_of("/") + 1 ?? 0;
}
fn String Path.basename(Path path)
{
usz basename_start = path.start_of_base_name();
String path_str = path.path_string;
if (basename_start == path_str.len) return "";
return path_str[basename_start..];
}
fn String Path.dirname(Path path)
{
usz basename_start = path.start_of_base_name();
String path_str = path.path_string;
if (basename_start == 0) return "";
usz start = volume_name_len(path_str, path.env)!!;
if (basename_start <= start + 1) return path_str[:basename_start];
return path_str[:basename_start - 1];
}
fn String! Path.extension(Path path)
{
String basename = path.basename();
usz index = basename.rindex_of(".")?;
// Plain ".foo" does not have an
if (index == 0) return SearchResult.MISSING!;
if (index == basename.len) return "";
return basename[index + 1..];
}
fn String Path.volume_name(Path path)
{
usz len = volume_name_len(path.as_str(), path.env)!!;
if (!len) return "";
return path.path_string[:len];
}
fn usz! volume_name_len(String path, PathEnv path_env) @local
{
usz len = path.len;
if (len < 2 || path_env != PathEnv.WIN32) return 0;
switch (path[0])
{
case '\\':
// "\\" paths.. must be longer than 2
if (len == 2) return 0;
int count = 1;
while (count < len && path[count] == '\\') count++;
// Not 2 => folded paths
if (count != 2) return 0;
// Check that we have a name followed by '/'
for (usz i = 2; i < len; i++)
{
char c = path[i];
if (is_win32_separator(c)) return i;
if (is_reserved_win32_path_char(c)) return PathResult.INVALID_PATH!;
}
return PathResult.INVALID_PATH!;
case 'A'..'Z':
case 'a'..'z':
return path[1] == ':' ? 2 : 0;
default:
return 0;
}
}
fn Path! Path.parent(Path path)
{
if (path.path_string.len == 1 && is_separator(path.path_string[0], path.env)) return PathResult.NO_PARENT!;
foreach_r(i, c : path.path_string)
{
if (is_separator(c, path.env))
{
return { path.path_string[:i], path.env };
}
}
return PathResult.NO_PARENT!;
}
fn String! normalize(String path_str, PathEnv path_env = DEFAULT_PATH_ENV)
{
if (!path_str.len) return path_str;
usz path_start = volume_name_len(path_str, path_env)?;
usz path_len = path_str.len;
if (path_start == path_len) return path_str;
char path_separator = path_env == PathEnv.WIN32 ? PREFERRED_SEPARATOR_WIN32 : PREFERRED_SEPARATOR_POSIX;
usz len = path_start;
bool has_root = is_separator(path_str[path_start], path_env);
if (has_root)
{
path_str[len++] = path_separator;
path_start++;
}
// It is safe to write it as true, since we already dealt with /foo.
// This allows us to avoid checking whether it is the start of the path.
bool previous_was_separator = true;
for (usz i = path_start; i < path_len; i++)
{
char c = path_str[i];
// Fold foo///bar into foo/bar
if (is_separator(c, path_env))
{
// Fold //
if (previous_was_separator) continue;
// New /, so mark and rewrite
path_str.ptr[len++] = path_separator;
previous_was_separator = true;
continue;
}
// The rest are names of the path elements, so check that the
// characters are valid.
if (is_reserved_path_char(c, path_env)) return PathResult.INVALID_PATH!;
// If we have '.' after a separator
if (c == '.' && previous_was_separator)
{
// Get the number of dots until next separator, expecting 1 or 2
bool is_last = i == path_len - 1;
int dots = 1;
if (!is_last && path_str[i + 1] == '.')
{
dots = 2;
is_last = i == path_len - 2;
if (!is_last && !is_separator(path_str[i + 2], path_env))
{
dots = 0;
}
}
switch (dots)
{
case 1:
// /./abc -> skip to /./abc
// ^ ^
i++;
continue;
case 2:
// This is an error: /a/../..
if (len == path_start && has_root) return PathResult.INVALID_PATH!;
// If this .. at the start, or after ../? If so, we just copy ..
if (len == path_start ||
(len - path_start >= 3 && path_str[len - 1] == path_separator
&& path_str[len - 3] == '.' && path_str[len - 3] == '.' &&
(len - 3 == 0 || path_str[len - 4] == path_separator)))
{
if (i != len)
{
path_str[len] = '.';
path_str[len + 1] = '.';
}
len += 2;
if (len < path_len) path_str[len++] = path_separator;
i += 2;
continue;
}
// Step back, now looking at '/' abc/def/. -> abc/def/
len--;
// Step back until finding a separator or the start.
while (len > path_start && !is_separator(path_str[len - 1], path_env))
{
len--;
}
// Reading, we go from /../abc to /../abc
// ^ ^
i += 2;
continue;
default:
break;
}
}
if (i != len) path_str[len] = c;
previous_was_separator = false;
len++;
}
if (len > path_start + 1 && is_separator(path_str[len - 1], path_env)) len--;
path_str.ptr[len] = 0;
return path_str[:len];
}
fn ZString Path.as_zstr(Path path) => (ZString)path.path_string.ptr;
fn String Path.root_directory(Path path)
{
String path_str = path.as_str();
usz len = path_str.len;
if (!len) return "";
if (path.env == PathEnv.WIN32)
{
usz root_len = volume_name_len(path_str, path.env)!!;
if (root_len == len || !is_win32_separator(path_str[root_len])) return "";
return path_str[root_len..root_len];
}
if (!is_posix_separator(path_str[0])) return "";
for (usz i = 1; i < len; i++)
{
if (is_posix_separator(path_str[i]))
{
return path_str[:i];
}
}
return path_str;
}
fn String Path.as_str(Path path)
{
return path.path_string;
}
fn bool Path.has_suffix(Path path, String str)
{
return path.as_str().ends_with(str);
}
fn void Path.free(Path path)
{
free(path.path_string.ptr);
}
const bool[256] RESERVED_PATH_CHAR_POSIX = {
[0] = true,
['/'] = true,
};
const bool[256] RESERVED_PATH_CHAR_WIN32 = {
[0..31] = true,
['>'] = true,
['<'] = true,
[':'] = true,
['\"'] = true,
['/'] = true,
['\\'] = true,
['|'] = true,
['?'] = true,
['*'] = true,
};
macro bool is_reserved_win32_path_char(char c)
{
return RESERVED_PATH_CHAR_WIN32[c];
}
macro bool is_reserved_path_char(char c, PathEnv path_env = DEFAULT_PATH_ENV)
{
return path_env == PathEnv.WIN32
? RESERVED_PATH_CHAR_WIN32[c]
: RESERVED_PATH_CHAR_POSIX[c];
}