lib/std/io/stream: add LimitReader (#858)

* lib/std/io/stream: add LimitReader

Signed-off-by: Pierre Curto <pierre.curto@gmail.com>

* lib/std: more method conversions to use new receiver notation

Signed-off-by: Pierre Curto <pierre.curto@gmail.com>

---------

Signed-off-by: Pierre Curto <pierre.curto@gmail.com>
This commit is contained in:
Pierre Curto
2023-07-17 20:22:29 +02:00
committed by GitHub
parent 209d994336
commit fd5336c56e
16 changed files with 266 additions and 210 deletions

View File

@@ -6,7 +6,7 @@ def NativeConditionVariable = Pthread_cond_t;
def NativeThread = Pthread_t;
def NativeOnceFlag = Pthread_once_t;
fn void! NativeMutex.init(NativeMutex* mutex, MutexType type)
fn void! NativeMutex.init(&mtx, MutexType type)
{
Pthread_mutexattr_t attr;
if (pthread_mutexattr_init(&attr)) return ThreadFault.INIT_FAILED?;
@@ -15,20 +15,20 @@ fn void! NativeMutex.init(NativeMutex* mutex, MutexType type)
{
if (pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE)) return ThreadFault.INIT_FAILED?;
}
if (pthread_mutex_init(mutex, &attr)) return ThreadFault.INIT_FAILED?;
if (pthread_mutex_init(mtx, &attr)) return ThreadFault.INIT_FAILED?;
}
fn void! NativeMutex.destroy(NativeMutex* mtx)
fn void! NativeMutex.destroy(&mtx)
{
if (pthread_mutex_destroy(mtx)) return ThreadFault.DESTROY_FAILED?;
}
fn void! NativeMutex.lock(NativeMutex* mtx)
fn void! NativeMutex.lock(&mtx)
{
if (pthread_mutex_lock(mtx)) return ThreadFault.LOCK_FAILED?;
}
fn void! NativeMutex.lock_timeoutout(NativeMutex* mtx, ulong ms)
fn void! NativeMutex.lock_timeoutout(&mtx, ulong ms)
{
/* Try to acquire the lock and, if we fail, sleep for 5ms. */
Errno result;
@@ -51,42 +51,42 @@ fn void! NativeMutex.lock_timeoutout(NativeMutex* mtx, ulong ms)
}
}
fn bool NativeMutex.try_lock(NativeMutex* mtx)
fn bool NativeMutex.try_lock(&mtx)
{
return !pthread_mutex_trylock(mtx);
}
fn void! NativeMutex.unlock(NativeMutex* mtx)
fn void! NativeMutex.unlock(&mtx)
{
if (pthread_mutex_unlock(mtx)) return ThreadFault.UNLOCK_FAILED?;
}
fn void! NativeConditionVariable.init(NativeConditionVariable* cond)
fn void! NativeConditionVariable.init(&cond)
{
if (pthread_cond_init(cond, null)) return ThreadFault.INIT_FAILED?;
}
fn void! NativeConditionVariable.destroy(NativeConditionVariable* cond)
fn void! NativeConditionVariable.destroy(&cond)
{
if (pthread_cond_destroy(cond)) return ThreadFault.DESTROY_FAILED?;
}
fn void! NativeConditionVariable.signal(NativeConditionVariable* cond)
fn void! NativeConditionVariable.signal(&cond)
{
if (pthread_cond_signal(cond)) return ThreadFault.SIGNAL_FAILED?;
}
fn void! NativeConditionVariable.broadcast(NativeConditionVariable* cond)
fn void! NativeConditionVariable.broadcast(&cond)
{
if (pthread_cond_broadcast(cond)) return ThreadFault.SIGNAL_FAILED?;
}
fn void! NativeConditionVariable.wait(NativeConditionVariable* cond, NativeMutex* mtx)
fn void! NativeConditionVariable.wait(&cond, NativeMutex* mtx)
{
if (pthread_cond_wait(cond, mtx)) return ThreadFault.WAIT_FAILED?;
}
fn void! NativeConditionVariable.wait_timeout(NativeConditionVariable* cond, NativeMutex* mtx, ulong ms)
fn void! NativeConditionVariable.wait_timeout(&cond, NativeMutex* mtx, ulong ms)
{
TimeSpec now;
if (libc::timespec_get(&now, libc::TIME_UTC) != libc::TIME_UTC) return ThreadFault.WAIT_FAILED?;
@@ -110,7 +110,7 @@ fn void* callback(void* arg) @private
return (void*)(iptr)data.thread_fn(data.arg);
}
fn void! NativeThread.create(NativeThread* thread, ThreadFn thread_fn, void* arg)
fn void! NativeThread.create(&thread, ThreadFn thread_fn, void* arg)
{
PosixThreadData *thread_data = malloc(PosixThreadData);
*thread_data = { .thread_fn = thread_fn, .arg = arg };
@@ -122,7 +122,7 @@ fn void! NativeThread.create(NativeThread* thread, ThreadFn thread_fn, void* arg
}
}
fn void! NativeThread.detach(NativeThread thread)
fn void! NativeThread.detach(thread)
{
if (!pthread_detach(thread)) return ThreadFault.DETACH_FAILED?;
}
@@ -137,19 +137,19 @@ fn NativeThread native_thread_current()
return pthread_self();
}
fn bool NativeThread.equals(NativeThread this, NativeThread other)
fn bool NativeThread.equals(thread, NativeThread other)
{
return (bool)pthread_equal(this, other);
return (bool)pthread_equal(thread, other);
}
fn int! NativeThread.join(NativeThread thread)
fn int! NativeThread.join(thread)
{
void *pres;
if (pthread_join(thread, &pres)) return ThreadFault.JOIN_FAILED?;
return (int)(iptr)pres;
}
fn void NativeOnceFlag.call_once(NativeOnceFlag* flag, OnceFn func)
fn void NativeOnceFlag.call_once(&flag, OnceFn func)
{
pthread_once(flag, func);
}

View File

@@ -1,7 +1,7 @@
module std::thread::os @if(env::WIN32);
import std::os::win32;
fn void! NativeMutex.init(NativeMutex* mtx, MutexType type)
fn void! NativeMutex.init(&mtx, MutexType type)
{
mtx.already_locked = false;
mtx.recursive = (bool)(type & thread::MUTEX_RECURSIVE);
@@ -14,7 +14,7 @@ fn void! NativeMutex.init(NativeMutex* mtx, MutexType type)
if (!(mtx.handle = win32::createMutex(null, false, null))) return ThreadFault.INIT_FAILED?;
}
fn void! NativeMutex.destroy(NativeMutex* mtx)
fn void! NativeMutex.destroy(&mtx)
{
if (!mtx.timed)
{
@@ -24,7 +24,7 @@ fn void! NativeMutex.destroy(NativeMutex* mtx)
if (!win32::closeHandle(mtx.handle)) return ThreadFault.DESTROY_FAILED?;
}
fn void! NativeMutex.lock(NativeMutex* mtx)
fn void! NativeMutex.lock(&mtx)
{
if (!mtx.timed)
{
@@ -53,7 +53,7 @@ fn void! NativeMutex.lock(NativeMutex* mtx)
/**
* @require mtx.timed "Only available for timed locks"
**/
fn void! NativeMutex.lock_timeout(NativeMutex* mtx, uint ms)
fn void! NativeMutex.lock_timeout(&mtx, uint ms)
{
switch (win32::waitForSingleObject(mtx.handle, ms))
{
@@ -72,7 +72,7 @@ fn void! NativeMutex.lock_timeout(NativeMutex* mtx, uint ms)
}
}
fn bool NativeMutex.try_lock(NativeMutex* mtx)
fn bool NativeMutex.try_lock(&mtx)
{
bool success = mtx.timed
? win32::waitForSingleObject(mtx.handle, 0) == win32::WAIT_OBJECT_0
@@ -92,7 +92,7 @@ fn bool NativeMutex.try_lock(NativeMutex* mtx)
return true;
}
fn void! NativeMutex.unlock(NativeMutex* mtx)
fn void! NativeMutex.unlock(&mtx)
{
mtx.already_locked = false;
if (!mtx.timed)
@@ -106,7 +106,7 @@ fn void! NativeMutex.unlock(NativeMutex* mtx)
const int CONDITION_EVENT_ONE = 0;
const int CONDITION_EVENT_ALL = 1;
fn void! NativeConditionVariable.init(NativeConditionVariable* cond)
fn void! NativeConditionVariable.init(&cond)
{
cond.waiters_count = 0;
win32::initializeCriticalSection(&cond.waiters_count_lock);
@@ -125,14 +125,14 @@ fn void! NativeConditionVariable.init(NativeConditionVariable* cond)
}
}
fn void! NativeConditionVariable.destroy(NativeConditionVariable* cond) @maydiscard
fn void! NativeConditionVariable.destroy(&cond) @maydiscard
{
if (cond.event_one) win32::closeHandle(cond.event_one);
if (cond.event_all) win32::closeHandle(cond.event_all);
win32::deleteCriticalSection(&cond.waiters_count_lock);
}
fn void! NativeConditionVariable.signal(NativeConditionVariable* cond)
fn void! NativeConditionVariable.signal(&cond)
{
win32::enterCriticalSection(&cond.waiters_count_lock);
bool have_waiters = cond.waiters_count > 0;
@@ -140,7 +140,7 @@ fn void! NativeConditionVariable.signal(NativeConditionVariable* cond)
if (have_waiters && !win32::setEvent(cond.event_one)) return ThreadFault.SIGNAL_FAILED?;
}
fn void! NativeConditionVariable.broadcast(NativeConditionVariable* cond)
fn void! NativeConditionVariable.broadcast(&cond)
{
win32::enterCriticalSection(&cond.waiters_count_lock);
bool have_waiters = cond.waiters_count > 0;
@@ -187,22 +187,22 @@ fn void! timedwait(NativeConditionVariable* cond, NativeMutex* mtx, uint timeout
mtx.lock()!;
}
fn void! NativeConditionVariable.wait(NativeConditionVariable* cond, NativeMutex* mtx) @inline
fn void! NativeConditionVariable.wait(&cond, NativeMutex* mtx) @inline
{
return timedwait(cond, mtx, win32::INFINITE) @inline;
}
fn void! NativeConditionVariable.wait_timeout(NativeConditionVariable* cond, NativeMutex* mtx, uint time) @inline
fn void! NativeConditionVariable.wait_timeout(&cond, NativeMutex* mtx, uint time) @inline
{
return timedwait(cond, mtx, time) @inline;
}
fn void! NativeThread.create(NativeThread* thread, ThreadFn func, void* args)
fn void! NativeThread.create(&thread, ThreadFn func, void* args)
{
if (!(*thread = win32::createThread(null, 0, func, args, 0, null))) return ThreadFault.INIT_FAILED?;
}
fn void! NativeThread.detach(NativeThread thread) @inline
fn void! NativeThread.detach(thread) @inline
{
if (!win32::closeHandle(thread)) return ThreadFault.DETACH_FAILED?;
}
@@ -218,7 +218,7 @@ fn void native_thread_yield()
win32::sleep(0);
}
fn void NativeOnceFlag.call_once(NativeOnceFlag* flag, OnceFn func)
fn void NativeOnceFlag.call_once(&flag, OnceFn func)
{
while (@volatile_load(flag.status) < 3)
{
@@ -246,7 +246,7 @@ fn void NativeOnceFlag.call_once(NativeOnceFlag* flag, OnceFn func)
}
}
fn void! NativeThread.join(NativeThread thread, int *res)
fn void! NativeThread.join(thread, int *res)
{
if (win32::waitForSingleObject(thread, win32::INFINITE) == win32::WAIT_FAILED) return ThreadFault.JOIN_FAILED?;
if (!win32::getExitCodeThread(thread, (uint*)res)) return ThreadFault.JOIN_FAILED?;
@@ -258,9 +258,9 @@ fn NativeThread native_thread_current()
return win32::getCurrentThread();
}
fn bool NativeThread.equals(NativeThread this, NativeThread other)
fn bool NativeThread.equals(thread, NativeThread other)
{
return win32::getThreadId(this) == win32::getThreadId(other);
return win32::getThreadId(thread) == win32::getThreadId(other);
}
/**

View File

@@ -40,33 +40,33 @@ fault ThreadFault
INTERRUPTED,
}
macro void! Mutex.init(Mutex* mutex, MutexType type) => NativeMutex.init((NativeMutex*)mutex, type);
macro void! Mutex.destroy(Mutex* mutex) => NativeMutex.destroy((NativeMutex*)mutex);
macro void! Mutex.lock(Mutex* mutex) => NativeMutex.lock((NativeMutex*)mutex);
macro void! Mutex.lock_timeout(Mutex* mutex, ulong ms) => NativeMutex.lock((NativeMutex*)mutex, ms);
macro bool Mutex.try_lock(Mutex* mutex) => NativeMutex.try_lock((NativeMutex*)mutex);
macro bool Mutex.unlock(Mutex* mutex) => NativeMutex.unlock((NativeMutex*)mutex);
macro void! Mutex.init(&mutex, MutexType type) => NativeMutex.init((NativeMutex*)mutex, type);
macro void! Mutex.destroy(&mutex) => NativeMutex.destroy((NativeMutex*)mutex);
macro void! Mutex.lock(&mutex) => NativeMutex.lock((NativeMutex*)mutex);
macro void! Mutex.lock_timeout(&mutex, ulong ms) => NativeMutex.lock((NativeMutex*)mutex, ms);
macro bool Mutex.try_lock(&mutex) => NativeMutex.try_lock((NativeMutex*)mutex);
macro bool Mutex.unlock(&mutex) => NativeMutex.unlock((NativeMutex*)mutex);
macro void! ConditionVariable.init(ConditionVariable* cond) => NativeConditionVariable.init((NativeConditionVariable*)cond);
macro void! ConditionVariable.destroy(ConditionVariable* cond) => NativeConditionVariable.destroy((NativeConditionVariable*)cond);
macro void! ConditionVariable.signal(ConditionVariable* cond) => NativeConditionVariable.signal((NativeConditionVariable*)cond);
macro void! ConditionVariable.broadcast(ConditionVariable* cond) => NativeConditionVariable.broadcast((NativeConditionVariable*)cond);
macro void! ConditionVariable.wait(ConditionVariable* cond, Mutex* mutex)
macro void! ConditionVariable.init(&cond) => NativeConditionVariable.init((NativeConditionVariable*)cond);
macro void! ConditionVariable.destroy(&cond) => NativeConditionVariable.destroy((NativeConditionVariable*)cond);
macro void! ConditionVariable.signal(&cond) => NativeConditionVariable.signal((NativeConditionVariable*)cond);
macro void! ConditionVariable.broadcast(&cond) => NativeConditionVariable.broadcast((NativeConditionVariable*)cond);
macro void! ConditionVariable.wait(&cond, Mutex* mutex)
{
return NativeConditionVariable.wait((NativeConditionVariable*)cond, (NativeMutex*)mutex);
}
macro void! ConditionVariable.wait_timeout(ConditionVariable* cond, Mutex* mutex, ulong timeout)
macro void! ConditionVariable.wait_timeout(&cond, Mutex* mutex, ulong timeout)
{
return NativeConditionVariable.wait_timeout((NativeConditionVariable*)cond, (NativeMutex*)mutex, timeout);
}
macro void! Thread.create(Thread* thread, ThreadFn thread_fn, void* arg) => NativeThread.create((NativeThread*)thread, thread_fn, arg);
macro void! Thread.detach(Thread thread) => NativeThread.detach((NativeThread)thread);
macro int! Thread.join(Thread thread) => NativeThread.join((NativeThread)thread);
macro bool Thread.equals(Thread thread, Thread other) => NativeThread.equals((NativeThread)this, (NativeThread)other);
macro void! Thread.create(&thread, ThreadFn thread_fn, void* arg) => NativeThread.create((NativeThread*)thread, thread_fn, arg);
macro void! Thread.detach(thread) => NativeThread.detach((NativeThread)thread);
macro int! Thread.join(thread) => NativeThread.join((NativeThread)thread);
macro bool Thread.equals(thread, Thread other) => NativeThread.equals((NativeThread)this, (NativeThread)other);
macro void OnceFlag.call_once(OnceFlag* flag, OnceFn func) => NativeOnceFlag.call_once((NativeOnceFlag*)flag, func);
macro void OnceFlag.call_once(&flag, OnceFn func) => NativeOnceFlag.call_once((NativeOnceFlag*)flag, func);
macro void yield() => os::native_thread_yield();
macro Thread current() => os::native_thread_current();