module std::net::tcp @if(os::SUPPORTS_INET); import std::net @public; import std::time, libc; distinct TcpSocket = inline Socket; distinct TcpServerSocket = inline Socket; fn TcpSocket! connect(String host, uint port, Duration timeout = 0, SocketOption... options, IpProtocol ip_protocol = UNSPECIFIED) { AddrInfo* ai = net::addrinfo(host, port, ip_protocol.ai_family, os::SOCK_STREAM)!; defer os::freeaddrinfo(ai); if (timeout > 0) { return (TcpSocket)net::connect_with_timeout_from_addrinfo(ai, options, timeout)!; } return connect_to(ai, ...options); } fn TcpSocket! connect_async(String host, uint port, SocketOption... options, IpProtocol ip_protocol = UNSPECIFIED) { AddrInfo* ai = net::addrinfo(host, port, ip_protocol.ai_family, os::SOCK_STREAM)!; defer os::freeaddrinfo(ai); return connect_async_to(ai, ...options); } fn TcpSocket! connect_to(AddrInfo* ai, SocketOption... options) { return (TcpSocket)net::connect_from_addrinfo(ai, options); } fn TcpSocket! connect_async_to(AddrInfo* ai, SocketOption... options) { return (TcpSocket)net::connect_async_from_addrinfo(ai, options); } fn TcpServerSocket! listen(String host, uint port, uint backlog, SocketOption... options, IpProtocol ip_protocol = UNSPECIFIED) { AddrInfo* ai = net::addrinfo(host, port, ip_protocol.ai_family, os::SOCK_STREAM)!; defer os::freeaddrinfo(ai); return listen_to(ai, backlog, ...options); } fn TcpSocket! accept(TcpServerSocket* server_socket) { TcpSocket socket; socket.ai_addrlen = socket.ai_addr_storage.len; socket.sock = os::accept(server_socket.sock, (SockAddrPtr)&socket.ai_addr_storage, &socket.ai_addrlen); if (!socket.sock.is_valid()) return NetError.ACCEPT_FAILED?; return socket; } fn TcpServerSocket! listen_to(AddrInfo* ai, uint backlog, SocketOption... options) { net::@loop_over_ai(ai; NativeSocket sockfd, AddrInfo* ai_candidate) { net::apply_sockoptions(sockfd, options)!; bool err = os::bind(sockfd, ai_candidate.ai_addr, ai_candidate.ai_addrlen) || os::listen(sockfd, backlog); if (!err) return (TcpServerSocket)net::new_socket(sockfd, ai_candidate); }; return os::socket_error()?; }