module std::hash::sha256; import std::bits, std::hash::hmac; const BLOCK_SIZE = 64; const HASH_SIZE = 32; alias HmacSha256 = Hmac{Sha256, HASH_SIZE, BLOCK_SIZE}; alias hmac = hmac::hash{Sha256, HASH_SIZE, BLOCK_SIZE}; alias pbkdf2 = hmac::pbkdf2{Sha256, HASH_SIZE, BLOCK_SIZE}; const uint[64] K @local = { 0x428a2f98, 0x71374491, 0xb5c0fbcf, 0xe9b5dba5, 0x3956c25b, 0x59f111f1, 0x923f82a4, 0xab1c5ed5, 0xd807aa98, 0x12835b01, 0x243185be, 0x550c7dc3, 0x72be5d74, 0x80deb1fe, 0x9bdc06a7, 0xc19bf174, 0xe49b69c1, 0xefbe4786, 0x0fc19dc6, 0x240ca1cc, 0x2de92c6f, 0x4a7484aa, 0x5cb0a9dc, 0x76f988da, 0x983e5152, 0xa831c66d, 0xb00327c8, 0xbf597fc7, 0xc6e00bf3, 0xd5a79147, 0x06ca6351, 0x14292967, 0x27b70a85, 0x2e1b2138, 0x4d2c6dfc, 0x53380d13, 0x650a7354, 0x766a0abb, 0x81c2c92e, 0x92722c85, 0xa2bfe8a1, 0xa81a664b, 0xc24b8b70, 0xc76c51a3, 0xd192e819, 0xd6990624, 0xf40e3585, 0x106aa070, 0x19a4c116, 0x1e376c08, 0x2748774c, 0x34b0bcb5, 0x391c0cb3, 0x4ed8aa4a, 0x5b9cca4f, 0x682e6ff3, 0x748f82ee, 0x78a5636f, 0x84c87814, 0x8cc70208, 0x90befffa, 0xa4506ceb, 0xbef9a3f7, 0xc67178f2 }; macro uint @ch(uint x, uint y, uint z) @local => (x & y) ^ (~x & z); macro uint @maj(uint x, uint y, uint z) @local => (x & y) ^ (x & z) ^ (y & z); macro uint @_sigma0(uint x) @local => x.rotr(2) ^ x.rotr(13) ^ x.rotr(22); macro uint @_sigma1(uint x) @local => x.rotr(6) ^ x.rotr(11) ^ x.rotr(25); macro uint @sigma0(uint x) @local => x.rotr(7) ^ x.rotr(18) ^ (x >> 3); macro uint @sigma1(uint x) @local => x.rotr(17) ^ x.rotr(19) ^ (x >> 10); struct Sha256 { uint[8] state @align(usz.sizeof); char[BLOCK_SIZE] buffer @align(ulong.sizeof); // must align along bitcount sizeof - see `final` ulong bitcount; } <* Compute and return a hash value. @param [in] data : "The input data to hash." *> fn char[HASH_SIZE] hash(char[] data) { Sha256 sha256 @noinit; sha256.init(); sha256.update(data); return sha256.final(); } fn void Sha256.init(&self) => *self = { .state = { 0x6a09e667, 0xbb67ae85, 0x3c6ef372, 0xa54ff53a, 0x510e527f, 0x9b05688c, 0x1f83d9ab, 0x5be0cd19 }, }; <* @param [in] data @require data.len <= uint.max *> fn void Sha256.update(&self, char[] data) { uint buffer_pos = (uint)(self.bitcount >> 3) % BLOCK_SIZE; self.bitcount += (ulong)data.len << 3; // always record ingested bits count immediately // Get the buffer position back to 0 if we're midway through consuming some data. if (buffer_pos > 0 && buffer_pos < BLOCK_SIZE) { usz len = min(BLOCK_SIZE - buffer_pos, data.len); self.buffer[buffer_pos:len] = data[:len]; data = data[len..]; if (buffer_pos + len == BLOCK_SIZE) _transform(self); } // When the data pointer is aligned, we can disregard unaligned loading in the `transform` macro. // We do this here from the outer call to reduce the expense of checking alignment on every single block. if (0 == (usz)data.ptr % usz.sizeof) { for (; data.len >= BLOCK_SIZE; data = data[BLOCK_SIZE..]) _transform(self, (uint*)data.ptr); } else { for (; data.len >= BLOCK_SIZE; data = data[BLOCK_SIZE..]) _transform_unaligned(self, (uint*)data.ptr); } // Leftover data just gets stored away for the next update or final. if (data.len) { self.buffer[..] = 0; self.buffer[:data.len] = data[..]; } } fn char[HASH_SIZE] Sha256.final(&self) { char[HASH_SIZE] hash @align(uint.sizeof); ulong i = (self.bitcount / 8) % BLOCK_SIZE; // Append 0x80 to the buffer self.buffer[i++] = 0x80; // Pad the buffer with zeros if (i > BLOCK_SIZE - 8) { self.buffer[i..] = 0x00; _transform(self); i = 0; // Reset buffer index after transformation } self.buffer[i..(BLOCK_SIZE - 8)] = 0x00; // Append the bitcount in big-endian format *(ulong*)(&self.buffer[BLOCK_SIZE - 8]) = env::BIG_ENDIAN ??? self.bitcount : bswap(self.bitcount); _transform(self); // Convert state to the final hash foreach (x, s : self.state) *(uint*)(&hash[x * uint.sizeof]) = env::BIG_ENDIAN ??? s : bswap(s); return hash; } // These wrappers are necessary to significantly reduce code generation from macro expansions. // Note that transformations on `self.buffer` (when incoming == null) should always be aligned. fn void _transform(Sha256* self, uint* incoming = null) @local @noinline => _do_transform(self, incoming, true); fn void _transform_unaligned(Sha256* self, uint* incoming = null) @local @noinline => _do_transform(self, incoming, false); macro _do_transform(Sha256* self, uint* incoming = null, bool $aligned = true) @local { uint a, b, c, d, e, f, g, h, t1, t2 @noinit; uint[64] m @noinit; int i @noinit; if (!incoming) incoming = (uint*)&self.buffer; $if env::BIG_ENDIAN: @as_char_view(m)[:BLOCK_SIZE] = @as_char_view(incoming)[:BLOCK_SIZE]; $else // Unrolling this seems to make the hash slower. for (i = 0; i < 16; ++i) m[i] = bswap($aligned ??? incoming[i] : @unaligned_load(incoming[i], 1)); $endif for (i = 16; i < 64; i++) m[i] = @sigma1(m[i - 2]) + m[i - 7] + @sigma0(m[i - 15]) + m[i - 16]; a = self.state[0]; b = self.state[1]; c = self.state[2]; d = self.state[3]; e = self.state[4]; f = self.state[5]; g = self.state[6]; h = self.state[7]; $for usz $i = 0; $i < 64; $i++: t1 = h + @_sigma1(e) + @ch(e, f, g) + K[$i] + m[$i]; t2 = @_sigma0(a) + @maj(a, b, c); h = g; g = f; f = e; e = d + t1; d = c; c = b; b = a; a = t1 + t2; $endfor self.state[0] += a; self.state[1] += b; self.state[2] += c; self.state[3] += d; self.state[4] += e; self.state[5] += f; self.state[6] += g; self.state[7] += h; }