module std::io; struct ReadBuffer (InStream) { InStream wrapped_stream; char[] bytes; usz read_idx; usz write_idx; } <* Buffer reads from a stream. @param [inout] self @require bytes.len > 0 @require self.bytes.len == 0 : "Init may not run on already initialized data" *> fn ReadBuffer* ReadBuffer.init(&self, InStream wrapped_stream, char[] bytes) { *self = { .wrapped_stream = wrapped_stream, .bytes = bytes }; return self; } fn String ReadBuffer.str_view(&self) @inline { return (String)self.bytes[self.read_idx:self.write_idx - self.read_idx]; } fn void? ReadBuffer.close(&self) @dynamic { if (&self.wrapped_stream.close) self.wrapped_stream.close()!; } fn usz? ReadBuffer.read(&self, char[] bytes) @dynamic { if (self.read_idx == self.write_idx) { if (self.read_idx == 0 && bytes.len >= self.bytes.len) { // Read directly into the input buffer. return self.wrapped_stream.read(bytes)!; } readbuffer_refill(self)!; } usz n = min(self.write_idx - self.read_idx, bytes.len); bytes[:n] = self.bytes[self.read_idx:n]; self.read_idx += n; return n; } fn char? ReadBuffer.read_byte(&self) @dynamic { if (self.read_idx == self.write_idx) readbuffer_refill(self)!; if (self.read_idx == self.write_idx) return io::EOF~; char c = self.bytes[self.read_idx]; self.read_idx++; return c; } fn void? readbuffer_refill(ReadBuffer* self) @local @inline { self.read_idx = 0; self.write_idx = self.wrapped_stream.read(self.bytes)!; } struct WriteBuffer (OutStream) { OutStream wrapped_stream; char[] bytes; usz index; } <* Buffer writes to a stream. Call `flush` when done writing to the buffer. @param [inout] self @require bytes.len > 0 : "Non-empty buffer required" @require self.bytes.len == 0 : "Init may not run on already initialized data" *> fn WriteBuffer* WriteBuffer.init(&self, OutStream wrapped_stream, char[] bytes) { *self = { .wrapped_stream = wrapped_stream, .bytes = bytes }; return self; } fn String WriteBuffer.str_view(&self) @inline { return (String)self.bytes[:self.index]; } fn void? WriteBuffer.close(&self) @dynamic { if (&self.wrapped_stream.close) return self.wrapped_stream.close(); } fn void? WriteBuffer.flush(&self) @dynamic { write_buffer_write_pending(self)!; if (&self.wrapped_stream.flush) self.wrapped_stream.flush()!; } fn usz? WriteBuffer.write(&self, char[] bytes) @dynamic { usz n = self.bytes.len - self.index; if (bytes.len < n) { // Enough room in the buffer. self.bytes[self.index:bytes.len] = bytes[..]; self.index += bytes.len; return bytes.len; } write_buffer_write_pending(self)!; if (bytes.len >= self.bytes.len) { // Write directly to the stream. return self.wrapped_stream.write(bytes); } // Buffer the data. self.bytes[:bytes.len] = bytes[..]; self.index = bytes.len; return bytes.len; } fn void? WriteBuffer.write_byte(&self, char c) @dynamic { usz n = self.bytes.len - self.index; if (n == 0) { write_buffer_write_pending(self)!; } self.bytes[self.index] = c; self.index += 1; } fn void? write_buffer_write_pending(WriteBuffer* self) @local { self.index -= self.wrapped_stream.write(self.bytes[:self.index])!; if (self.index != 0) return INCOMPLETE_WRITE~; }