module std::thread; import std::thread::os; import std::time; distinct MutexType = int; const MutexType MUTEX_PLAIN = 0; const MutexType MUTEX_TIMED = 1; const MutexType MUTEX_RECURSIVE = 2; distinct Mutex = NativeMutex; distinct TimedMutex = inline Mutex; distinct RecursiveMutex = inline Mutex; distinct TimedRecursiveMutex = inline Mutex; distinct ConditionVariable = NativeConditionVariable; distinct Thread = NativeThread; distinct OnceFlag = NativeOnceFlag; def OnceFn = fn void(); def ThreadFn = fn int(void* arg); fault ThreadFault { INIT_FAILED, DESTROY_FAILED, LOCK_FAILED, LOCK_TIMEOUT, UNLOCK_FAILED, SIGNAL_FAILED, WAIT_FAILED, WAIT_TIMEOUT, DETACH_FAILED, JOIN_FAILED, INTERRUPTED, } macro void! Mutex.init(&mutex) => NativeMutex.init((NativeMutex*)mutex, MUTEX_PLAIN); macro void! TimedMutex.init(&mutex) => NativeMutex.init((NativeMutex*)mutex, MUTEX_TIMED); macro void! RecursiveMutex.init(&mutex) => NativeMutex.init((NativeMutex*)mutex, MUTEX_RECURSIVE); macro void! TimedRecursiveMutex.init(&mutex) => NativeMutex.init((NativeMutex*)mutex, MUTEX_TIMED | MUTEX_RECURSIVE); macro void! Mutex.destroy(&mutex) => NativeMutex.destroy((NativeMutex*)mutex); macro void! Mutex.lock(&mutex) => NativeMutex.lock((NativeMutex*)mutex); macro void! TimedMutex.lock_timeout(&mutex, ulong ms) => NativeMutex.lock_timeout((NativeMutex*)mutex, ms); macro void! TimedRecursiveMutex.lock_timeout(&mutex, ulong ms) => NativeMutex.lock_timeout((NativeMutex*)mutex, ms); macro bool Mutex.try_lock(&mutex) => NativeMutex.try_lock((NativeMutex*)mutex); macro void! Mutex.unlock(&mutex) => NativeMutex.unlock((NativeMutex*)mutex); macro void! ConditionVariable.init(&cond) => NativeConditionVariable.init((NativeConditionVariable*)cond); macro void! ConditionVariable.destroy(&cond) => NativeConditionVariable.destroy((NativeConditionVariable*)cond); macro void! ConditionVariable.signal(&cond) => NativeConditionVariable.signal((NativeConditionVariable*)cond); macro void! ConditionVariable.broadcast(&cond) => NativeConditionVariable.broadcast((NativeConditionVariable*)cond); macro void! ConditionVariable.wait(&cond, Mutex* mutex) { return NativeConditionVariable.wait((NativeConditionVariable*)cond, (NativeMutex*)mutex); } macro void! ConditionVariable.wait_timeout(&cond, Mutex* mutex, ulong ms) { return NativeConditionVariable.wait_timeout((NativeConditionVariable*)cond, (NativeMutex*)mutex, ms); } macro void! Thread.create(&thread, ThreadFn thread_fn, void* arg) => NativeThread.create((NativeThread*)thread, thread_fn, arg); macro void! Thread.detach(thread) => NativeThread.detach((NativeThread)thread); macro int! Thread.join(thread) => NativeThread.join((NativeThread)thread); macro bool Thread.equals(thread, Thread other) => NativeThread.equals((NativeThread)thread, (NativeThread)other); macro void OnceFlag.call(&flag, OnceFn func) => NativeOnceFlag.call_once((NativeOnceFlag*)flag, func); macro void yield() => os::native_thread_yield(); macro Thread current() => os::native_thread_current(); macro void exit(int result) => os::native_thread_exit(result); macro void! sleep(Duration d) @maydiscard => os::native_sleep_nano(d.to_nano()); macro void! sleep_ms(ulong ms) @maydiscard => sleep(time::ms(ms)); macro void! sleep_ns(NanoDuration ns) @maydiscard => os::native_sleep_nano(ns);