module std::math; struct SimpleRandom { long seed; } const long SIMPLE_RANDOM_MULTIPLIER @private = 0x5DEECE66D; const long SIMPLE_RANDOM_ADDEND @private = 0xB; const long SIMPLE_RANDOM_MASK @private = (1i64 << 48) - 1; fn long simple_random_initial_scramble(long seed) @private { return (seed ^ SIMPLE_RANDOM_MULTIPLIER) & SIMPLE_RANDOM_MASK; } fn int SimpleRandom.next(SimpleRandom* r, int bits) @private { long nextseed = (r.seed * SIMPLE_RANDOM_MULTIPLIER + SIMPLE_RANDOM_ADDEND) & SIMPLE_RANDOM_MASK; r.seed = nextseed; return (int)nextseed >> (48 - bits); } fn void SimpleRandom.set_seed(SimpleRandom* r, long seed) { r.seed = simple_random_initial_scramble(seed); } fn int SimpleRandom.next_int(SimpleRandom* r) { return r.next(32) @inline; } fn bool SimpleRandom.next_bool(SimpleRandom* r) { return r.next(1) != 0; } fn float SimpleRandom.next_float(SimpleRandom* r) { return r.next(24) / (float)(1 << 24); } fn double SimpleRandom.next_double(SimpleRandom* r) { return (((long)(r.next(26)) << 27) + r.next(27)) * 0x1.0p-53; }