module collections::ringbuffer(); struct RingBuffer { Type[SIZE] buf; usz written; usz head; } fn void RingBuffer.init(&self) @inline { *self = {}; } fn void RingBuffer.putc(&self, Type c) { if (self.written < SIZE) { self.buf[self.written] = c; self.written++; } else { self.buf[self.head] = c; self.head = (self.head + 1) % SIZE; } } fn Type RingBuffer.getc(&self, usz index) { index %= SIZE; usz avail = SIZE - self.head; if (index < avail) { return self.buf[self.head + index]; } return self.buf[index - avail]; } fn usz RingBuffer.get(&self, usz index, Type[] buffer) { index %= SIZE; if (self.written < SIZE) { if (index >= self.written) return 0; usz end = self.written - index; usz n = min(end, buffer.len); buffer[:n] = self.buf[index:n]; return n; } usz end = SIZE - self.head; if (index >= end) { index -= end; if (index >= self.head) return 0; usz n = min(self.head - index, buffer.len); buffer[:n] = self.buf[index:n]; return n; } if (buffer.len <= SIZE - index) { usz n = buffer.len; buffer[:n] = self.buf[self.head + index:n]; return n; } usz n1 = SIZE - index; buffer[:n1] = self.buf[self.head + index:n1]; buffer = buffer[n1..]; index -= n1; usz n2 = min(self.head - index, buffer.len); buffer[:n2] = self.buf[index:n2]; return n1 + n2; } fn void RingBuffer.push(&self, Type[] buffer) { usz i; while (self.written < SIZE && i < buffer.len) { self.buf[self.written] = buffer[i++]; self.written++; } foreach (c : buffer[i..]) { self.buf[self.head] = c; self.head = (self.head + 1) % SIZE; } }