// Copyright (c) 2021 Christoffer Lerno. All rights reserved. // Use of this source code is governed by the MIT license // a copy of which can be found in the LICENSE_STDLIB file. module std::math; import std::math::complex; // TODO Define these using quad precision. const E = 2.718281828459045235360287471352662497757247093699959574966967627724076630353547594571382178525166427427466; const LOG2E = 1.44269504088896340735992468100189214; // log2(e) const LOG10E = 0.434294481903251827651128918916605082; // log10(e) const LN2 = 0.693147180559945309417232121458176568; // ln(2) const LN10 = 2.30258509299404568401799145468436421; // ln(10) const PI = 3.14159265358979323846264338327950288419716939937510; // pi const PI_2 = 1.57079632679489661923132169163975144; // pi / 2 const PI_4 = 0.785398163397448309615660845819875721; // pi / 4 const DIV_PI = 0.318309886183790671537767526745028724; // 1 / pi const DIV_2_PI = 0.636619772367581343075535053490057448; // 2 / pi const DIV_2_SQRTPI = 1.12837916709551257389615890312154517; // 2/sqrt(pi) const SQRT2 = 1.41421356237309504880168872420969808; // sqrt(2) const double DIV_1_SQRT2 = 0.707106781186547524400844362104849039; // 1 / sqrt(2) const HALF_MAX = 6.5504e+4; const HALF_MIN = 6.103515625e-5; const HALF_DENORM_MIN = 5.9604644775390625e-8; const HALF_DIG = 3; const HALF_DEC_DIGITS = 5; const HALF_MANT_DIG = 11; const HALF_MAX_10_EXP = 4; const HALF_MIN_10_EXP = -4; const HALF_MAX_EXP = 16; const HALF_MIN_EXP = -13; const HALF_EPSILON = 9.765625e-4; const FLOAT_MAX = 0x1.fffffep+127; const FLOAT_MIN = 1.17549435e-38; const FLOAT_DENORM_MIN = 1.40129846432481707092e-45; const FLOAT_DIG = 6; const FLOAT_DEC_DIGITS = 9; const FLOAT_MANT_DIG = 24; const FLOAT_MAX_10_EXP = 38; const FLOAT_MIN_10_EXP = -37; const FLOAT_MAX_EXP = 128; const FLOAT_MIN_EXP = -125; const FLOAT_EPSILON = 1.1920928955078125e-07; const DOUBLE_MAX = 1.79769313486231570815e+308; const DOUBLE_MIN = 2.2250738585072014e-308; const DOUBLE_DENORM_MIN = 4.94065645841246544177e-324; const DOUBLE_DIG = 15; const DOUBLE_DEC_DIGITS = 17; const DOUBLE_MANT_DIG = 53; const DOUBLE_MAX_10_EXP = 308; const DOUBLE_MIN_10_EXP = -307; const DOUBLE_MAX_EXP = 1024; const DOUBLE_MIN_EXP = -1021; const DOUBLE_EPSILON = 2.22044604925031308085e-16; /* const QUAD_MAX = 1.18973149535723176508575932662800702e+4932; const QUAD_MIN = 3.36210314311209350626267781732175260e-4932; const QUAD_DENORM_MIN = 6.47517511943802511092443895822764655e-4966; const QUAD_DIG = 33; const QUAD_DEC_DIGITS = 36; const QUAD_MANT_DIG = 113; const QUAD_MAX_10_EXP = 4932; const QUAD_MIN_10_EXP = -4931; const QUAD_MAX_EXP = 16384; const QUAD_MIN_EXP = -16481; const QUAD_EPSILON = 1.92592994438723585305597794258492732e-34; */ define Complex32 = Complex; define Complex64 = Complex; /** * @require types::is_numerical($typeof(x)) `The input must be a numerical value or numerical vector` **/ macro abs(x) = $$abs(x); /** * @require types::is_numerical($typeof(x)) `The input must be a numerical value or numerical vector` * @require types::@has_same(x, lower, upper) `The input types must be equal` **/ macro clamp(x, lower, upper) = $$max(lower, $$min(x, upper)); /** * @require types::is_floatlike($typeof(mag)) `The input must be a floating point value or float vector` * @require types::is_same($typeof(mag), $typeof(sgn)) `The input types must be equal` **/ macro copysign(mag, sgn) = $$copysign(mag, sgn); /** * @require types::is_floatlike($typeof(x)) `The input must be a floating point value or float vector` **/ macro cos(x) = $$cos(x); /** * @require types::is_floatlike($typeof(x)) `The input must be a floating point value or float vector` **/ macro exp(x) = $$exp(x); /** * @require types::is_floatlike($typeof(x)) `The input must be a floating point value or float vector` **/ macro exp2(x) = $$exp2(x); /** * @require types::is_floatlike($typeof(a)) `The input must be a floating point value or float vector` * @require types::@has_same(a, b, c) `The input types must be equal` **/ macro fma(a, b, c) = $$fma(a, b, c); /** * @require types::is_floatlike($typeof(x)) `The input must be a floating point value or float vector` **/ macro log(x) = $$log(x); /** * @require types::is_floatlike($typeof(x)) `The input must be a floating point value or float vector` **/ macro log2(x) = $$log2(x); /** * @require types::is_floatlike($typeof(x)) `The input must be a floating point value or float vector` **/ macro log10(x) = $$log10(x); /** * @require types::is_numerical($typeof(x)) `The input must be a floating point value or float vector` * @require types::is_same($typeof(x), $typeof(y)) `The input types must be equal` **/ macro max(x, y) = $$max(x, y); /** * @require types::is_numerical($typeof(x)) `The input must be a numerical value or numerical vector` * @require types::is_same($typeof(x), $typeof(y)) `The input types must be equal` **/ macro min(x, y) = $$min(x, y); /** * @require types::is_float($typeof(a)) `The input must be a floating point value` * @require types::@has_same(a, b, c) `The input types must be equal` **/ macro muladd(a, b, c) = $$fmuladd(a, b, c); /** * @require types::is_floatlike($typeof(x)) `The input must be a floating point value or float vector` **/ macro sin(x) = $$sin(x); macro float float.ceil(float x) = $$ceil(x); macro float float.clamp(float x, float lower, float upper) = $$max(lower, $$min(x, upper)); macro float float.copysign(float mag, float sgn) = $$copysign(mag, sgn); macro float float.floor(float x) = $$floor(x); macro float float.fma(float a, float b, float c) = $$fma(a, b, c); macro float float.muladd(float a, float b, float c) = $$fmuladd(a, b, c); macro float float.nearbyint(float x) = $$nearbyint(x); macro float float.pow(float x, float exp) = $$pow(x, exp); macro float float.rint(float x) = $$rint(x); macro float float.round(float x) = $$round(x); macro float float.roundeven(float x) = $$roundeven(x); macro float float.trunc(float x) = $$trunc(x); macro float[<*>] float[<*>].ceil(float[<*>] x) = $$ceil(x); macro float[<*>] float[<*>].clamp(float[<*>] x, float[<*>] lower, float[<*>] upper) = $$max(lower, $$min(x, upper)); macro float[<*>] float[<*>].copysign(float[<*>] mag, float[<*>] sgn) = $$copysign(mag, sgn); macro float[<*>] float[<*>].fma(float[<*>] a, float[<*>] b, float[<*>] c) = $$fma(a, b, c); macro float[<*>] float[<*>].floor(float[<*>] x) = $$floor(x); macro float[<*>] float[<*>].nearbyint(float[<*>] x) = $$nearbyint(x); macro float[<*>] float[<*>].pow(float[<*>] x, float[<*>] exp) = $$pow(x, exp); macro float[<*>] float[<*>].rint(float[<*>] x) = $$rint(x); macro float[<*>] float[<*>].round(float[<*>] x) = $$round(x); macro float[<*>] float[<*>].roundeven(float[<*>] x) = $$roundeven(x); macro float[<*>] float[<*>].trunc(float[<*>] x) = $$trunc(x); macro double double.ceil(double x) = $$ceil(x); macro double double.clamp(double x, double lower, double upper) = $$max(lower, $$min(x, upper)); macro double double.copysign(double mag, double sgn) = $$copysign(mag, sgn); macro double double.floor(double x) = $$floor(x); macro double double.fma(double a, double b, double c) = $$fma(a, b, c); macro double double.muladd(double a, double b, double c) = $$fmuladd(a, b, c); macro double double.nearbyint(double x) = $$nearbyint(x); macro double double.pow(double x, double exp) = $$pow(x, exp); macro double double.rint(double x) = $$rint(x); macro double double.round(double x) = $$round(x); macro double double.roundeven(double x) = $$roundeven(x); macro double double.trunc(double x) = $$trunc(x); macro double[<*>] double[<*>].ceil(double[<*>] x) = $$ceil(x); macro double[<*>] double[<*>].clamp(double[<*>] x, double[<*>] lower, double[<*>] upper) = $$max(lower, $$min(x, upper)); macro double[<*>] double[<*>].copysign(double[<*>] mag, double[<*>] sgn) = $$copysign(mag, sgn); macro double[<*>] double[<*>].floor(double[<*>] x) = $$floor(x); macro double[<*>] double[<*>].fma(double[<*>] a, double[<*>] b, double[<*>] c) = $$fma(a, b, c); macro double[<*>] double[<*>].nearbyint(double[<*>] x) = $$nearbyint(x); macro double[<*>] double[<*>].pow(double[<*>] x, double[<*>] exp) = $$pow(x, exp); macro double[<*>] double[<*>].rint(double[<*>] x) = $$rint(x); macro double[<*>] double[<*>].round(double[<*>] x) = $$round(x); macro double[<*>] double[<*>].roundeven(double[<*>] x) = $$roundeven(x); macro double[<*>] double[<*>].trunc(double[<*>] x) = $$trunc(x); /** * @checked x & 1 */ macro bool is_power_of_2(x) { return x != 0 && (x & (x - 1)) == 0; } macro next_power_of_2(x) { $typeof(x) y = 1; while (y < x) y += y; return y; }