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c3c/test/test_suite/abi/sysv_wrapped_vec.c3t

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// #target: linux-x64
module test;
import std;
fn int main()
{
Vec3f eye = {{2.0f, 2.0f, 2.0f}};
Vec3fs eye2 = {{2.0f, 2.0f, 2.0f}};
look_at(eye);
look_at2(eye2);
return 0;
}
fn void look_at(Vec3f eye) {}
fn void look_at2(Vec3fs eye) {}
struct Vec3f
{
float[<3>] inner;
}
struct Vec3fs
{
float[3] inner;
}
/* #expect: test.ll
define i32 @main() #0 {
entry:
%eye = alloca %Vec3f, align 4
%eye2 = alloca %Vec3fs, align 4
%coerce = alloca %Vec3f, align 8
%coerce1 = alloca %Vec3fs, align 8
call void @llvm.memcpy.p0.p0.i32(ptr align 4 %eye, ptr align 4 @.__const, i32 12, i1 false)
call void @llvm.memcpy.p0.p0.i32(ptr align 4 %eye2, ptr align 4 @.__const.1, i32 12, i1 false)
call void @llvm.memcpy.p0.p0.i32(ptr align 8 %coerce, ptr align 4 %eye, i32 12, i1 false)
%lo = load <2 x float>, ptr %coerce, align 8
%ptradd = getelementptr inbounds i8, ptr %coerce, i64 8
%hi = load float, ptr %ptradd, align 8
call void @test.look_at(<2 x float> %lo, float %hi)
call void @llvm.memcpy.p0.p0.i32(ptr align 8 %coerce1, ptr align 4 %eye2, i32 12, i1 false)
%lo2 = load <2 x float>, ptr %coerce1, align 8
%ptradd3 = getelementptr inbounds i8, ptr %coerce1, i64 8
%hi4 = load float, ptr %ptradd3, align 8
call void @test.look_at2(<2 x float> %lo2, float %hi4)
ret i32 0
}
define void @test.look_at(<2 x float> %0, float %1) #0 {
entry:
%eye = alloca %Vec3f, align 8
store <2 x float> %0, ptr %eye, align 8
%ptradd = getelementptr inbounds i8, ptr %eye, i64 8
store float %1, ptr %ptradd, align 8
ret void
}
define void @test.look_at2(<2 x float> %0, float %1) #0 {
entry:
%eye = alloca %Vec3fs, align 8
store <2 x float> %0, ptr %eye, align 8
%ptradd = getelementptr inbounds i8, ptr %eye, i64 8
store float %1, ptr %ptradd, align 8
ret void
}