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149 lines
3.9 KiB
C
149 lines
3.9 KiB
C
// priorityqueue.c3
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// A priority queue using a classic binary heap for C3.
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//
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// Copyright (c) 2022 David Kopec
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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module std::collections::priorityqueue(<Type>);
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import std::collections::priorityqueue::private;
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distinct PriorityQueue = inline PrivatePriorityQueue(<Type, false>);
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distinct PriorityQueueMax = inline PrivatePriorityQueue(<Type, true>);
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module std::collections::priorityqueue::private(<Type, MAX>);
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import std::collections::list, std::io;
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def Heap = List(<Type>);
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struct PrivatePriorityQueue (Printable)
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{
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Heap heap;
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}
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fn void PrivatePriorityQueue.new_init(&self, usz initial_capacity = 16, Allocator allocator = allocator::heap()) @inline
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{
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self.heap.new_init(initial_capacity, allocator);
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}
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fn void PrivatePriorityQueue.temp_init(&self, usz initial_capacity = 16) @inline
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{
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self.heap.new_init(initial_capacity, allocator::temp()) @inline;
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}
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fn void PrivatePriorityQueue.push(&self, Type element)
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{
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self.heap.push(element);
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usz i = self.heap.len() - 1;
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while (i > 0)
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{
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usz parent = (i - 1) / 2;
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Type item = self.heap[i];
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Type parent_item = self.heap[parent];
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$if MAX:
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bool ok = greater(item, parent_item);
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$else
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bool ok = less(item, parent_item);
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$endif
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if (!ok) break;
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self.heap.swap(i, parent);
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i = parent;
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}
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}
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/**
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* @require self != null
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*/
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fn Type! PrivatePriorityQueue.pop(&self)
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{
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usz i = 0;
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usz len = self.heap.len();
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if (!len) return IteratorResult.NO_MORE_ELEMENT?;
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usz new_count = len - 1;
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self.heap.swap(0, new_count);
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while OUTER: ((2 * i + 1) < new_count)
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{
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usz j = 2 * i + 1;
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Type left = self.heap[j];
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Type item = self.heap[i];
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switch
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{
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case j + 1 < new_count:
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Type right = self.heap[j + 1];
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$if MAX:
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if (!greater(right, left)) nextcase;
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if (!greater(right, item)) break OUTER;
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$else
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if (!greater(left, right)) nextcase;
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if (!greater(item, right)) break OUTER;
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$endif
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j++;
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default:
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$if MAX:
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if (!greater(left, item)) break OUTER;
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$else
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if (!greater(item, left)) break OUTER;
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$endif
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}
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self.heap.swap(i, j);
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i = j;
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}
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return self.heap.pop();
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}
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fn Type! PrivatePriorityQueue.first(&self)
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{
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if (!self.len()) return IteratorResult.NO_MORE_ELEMENT?;
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return self.heap.get(0);
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}
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fn void PrivatePriorityQueue.free(&self)
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{
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self.heap.free();
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}
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fn usz PrivatePriorityQueue.len(&self) @operator(len)
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{
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return self.heap.len();
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}
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fn bool PrivatePriorityQueue.is_empty(&self)
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{
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return self.heap.is_empty();
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}
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/**
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* @require index < self.len()
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*/
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fn Type PrivatePriorityQueue.get(&self, usz index) @operator([])
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{
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return self.heap[index];
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}
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fn usz! PrivatePriorityQueue.to_format(&self, Formatter* formatter) @dynamic
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{
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return self.heap.to_format(formatter);
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}
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fn String PrivatePriorityQueue.to_new_string(&self, Allocator allocator = allocator::heap()) @dynamic
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{
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return self.heap.to_new_string(allocator);
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}
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