Files
c3c/src/utils/lib.h

574 lines
14 KiB
C

#pragma once
// Copyright (c) 2019 Christoffer Lerno. All rights reserved.
// Use of this source code is governed by the GNU LGPLv3.0 license
// a copy of which can be found in the LICENSE file.
#include "common.h"
#include "setjmp.h"
#if PLATFORM_WINDOWS
#include "direct.h"
#endif
typedef struct StringSlice_
{
const char *ptr;
size_t len;
} StringSlice;
typedef struct
{
int major;
int minor;
} Version;
typedef struct
{
Version macos_deploy_target;
Version macos_min_deploy_target;
} MacSDK;
typedef struct {
char* windows_sdk_um_library_path;
char* windows_sdk_ucrt_library_path;
char* vs_library_path;
} WindowsSDK;
#define MAX_STRING_BUFFER 0x10000
#define COMPILER_SUCCESS_EXIT -1000
NORETURN void exit_compiler(int exit_value);
extern jmp_buf on_err_jump;
extern bool debug_log;
extern bool debug_stats;
extern uintptr_t arena_zero;
struct ScratchBuf { char str[MAX_STRING_BUFFER]; uint32_t len; };
extern struct ScratchBuf scratch_buffer;
typedef struct Task_
{
void (*task)(void *arg);
void *arg;
} Task;
typedef void *TaskQueueRef;
uint16_t *win_utf8to16(const char *name);
char *win_utf16to8(const uint16_t *name);
// Use as if it was mkdir(..., 0755) == 0
bool dir_make(const char *path);
// Use as if it was chdir(...) == 0
bool dir_change(const char *path);
bool file_namesplit(const char *path, char** filename_ptr, char** directory_ptr);
const char* file_expand_path(const char* path);
const char* find_lib_dir(void);
const char *find_rel_exe_dir(const char *dir);
bool file_delete_all_files_in_dir_with_suffix(const char *dir, const char *suffix);
bool file_is_dir(const char *file);
bool file_exists(const char *path);
FILE *file_open_read(const char *path);
bool file_touch(const char *path);
char *file_read_all(const char *path, size_t *return_size);
void file_get_dir_and_filename_from_full(const char *full_path, char **filename, char **dir_path);
void file_find_top_dir();
bool file_has_suffix_in_list(const char *file_name, int name_len, const char **suffix_list, int suffix_count);
void file_add_wildcard_files(const char ***files, const char *path, bool recursive, const char **suffix_list, int suffix_count);
const char *file_append_path(const char *path, const char *name);
const char *execute_cmd(const char *cmd);
void *cmalloc(size_t size);
void *ccalloc(size_t size, size_t elements);
void memory_init(void);
void memory_release();
#define ptrid(ptr_) ((((uintptr_t)(ptr_)) - arena_zero) / 16)
#define idptr(id_) ((void*)(((uintptr_t)id_) * 16 + arena_zero))
void *calloc_arena(size_t mem);
char *calloc_string(size_t len);
#define malloc_string calloc_string
#define malloc_arena calloc_arena
void free_arena(void);
void print_arena_status(void);
void run_arena_allocator_tests(void);
TaskQueueRef taskqueue_create(int threads);
void taskqueue_add(TaskQueueRef queue, Task *task);
void taskqueue_destroy(TaskQueueRef queue);
void taskqueue_wait_for_completion(TaskQueueRef queue);
const char *str_remove_suffix(const char *name, const char *suffix);
bool str_has_suffix(const char *name, const char *suffix);
char *str_trim(char *str);
const char *str_trim_start(const char *str);
void str_trim_end(char *str);
char *str_cat(const char *a, const char *b);
// Search a list of strings and return the matching element or -1 if none found.
int str_findlist(const char *value, unsigned count, const char** elements);
// Sprintf style, saved to an arena allocated string
char *str_printf(const char *var, ...) __printflike(1, 2);
char *str_vprintf(const char *var, va_list list);
void str_ellide_in_place(char *string, size_t max_size_shown);
bool str_is_valid_lowercase_name(const char *string);
bool str_has_no_uppercase(const char *string);
char *str_copy(const char *start, size_t str_len);
StringSlice slice_next_token(StringSlice *slice, char separator);
static inline bool slice_strcmp(StringSlice slice, const char *other);
static inline StringSlice slice_from_string(const char *data);
void slice_trim(StringSlice *slice);
void scratch_buffer_clear(void);
void scratch_buffer_append(const char *string);
void scratch_buffer_append_len(const char *string, size_t len);
void scratch_buffer_append_char(char c);
void scratch_buffer_append_signed_int(int64_t i);
UNUSED void scratch_buffer_append_unsigned_int(uint64_t i);
void scratch_buffer_printf(const char *format, ...);
char *scratch_buffer_to_string(void);
char *scratch_buffer_copy(void);
static inline bool is_power_of_two(uint64_t x);
static inline uint32_t next_highest_power_of_2(uint32_t v);
static inline bool char_is_lower(char c);
static inline bool char_is_lower_(char c);
static inline bool char_is_upper(char c);
static inline bool char_is_oct(char c);
static inline bool char_is_oct_or_(char c);
static inline bool char_is_binary(char c);
static inline bool char_is_binary_or_(char c);
static inline bool char_is_digit_or_(char c);
static inline bool char_is_digit(char c);
static inline bool char_is_hex(char c);
static inline bool char_is_hex_or_(char c);
static inline bool char_is_base64(char c);
static inline bool char_is_letter(char c);
static inline bool char_is_letter_(char c);
static inline bool char_is_alphanum_(char c);
static inline bool char_is_lower_alphanum_(char c);
static inline bool char_is_whitespace(char c);
static inline signed char char_is_valid_escape(char c);
// Hex to nibble, -1 if invalid
static inline int char_hex_to_nibble(char c);
static inline char char_nibble_to_hex(int c);
static inline uint32_t fnv1a(const char *key, uint32_t len);
static inline uint32_t vec_size(const void *vec);
static inline void vec_resize(void *vec, uint32_t new_size);
static inline void vec_pop(void *vec);
#define NUMBER_CHAR_CASE '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9'
#define UPPER_CHAR_CASE 'A': case 'B': case 'C': case 'D': case 'E': case 'F': case 'G': case 'H': case 'I': case 'J': \
case 'K': case 'L': case 'M': case 'N': case 'O': case 'P': case 'Q': case 'R': case 'S': case 'T': \
case 'U': case 'V': case 'W': case 'X': case 'Y': case 'Z'
#define LOWER_CHAR_CASE 'a': case 'b': case 'c': case 'd': case 'e': case 'f': case 'g': case 'h': case 'i': case 'j': \
case 'k': case 'l': case 'm': case 'n': case 'o': case 'p': case 'q': case 'r': case 's': case 't': \
case 'u': case 'v': case 'w': case 'x': case 'y': case 'z'
#define HEX_CHAR_CASE 'a': case 'b': case 'c': case 'd': case 'e': case 'f': \
case 'A': case 'B': case 'C': case 'D': case 'E': case 'F'
#if MEM_PRINT
#define MALLOC(mem) (printf("Alloc at %s %zu\n", __FUNCTION__, (size_t)(mem)), malloc_arena(mem))
#define MALLOCS(type) (printf("calloc at %s %zu\n", __FUNCTION__, sizeof(type)), malloc_arena(sizeof(type)))
#define CALLOC(mem) (printf("calloc at %s %zu\n", __FUNCTION__, (size_t)(mem)), calloc_arena(mem))
#define CALLOCS(type) (printf("calloc at %s %zu\n", __FUNCTION__, sizeof(type)), calloc_arena(sizeof(type)))
#elif NO_ARENA
#define MALLOC(mem) malloc(mem)
#define MALLOCS(type) malloc(sizeof(type))
#define CALLOC(mem) calloc(16 * (((mem) + 15) / 16), 16)
#define CALLOCS(type) calloc(1, sizeof(type))
#else
#define MALLOC(mem) malloc_arena(mem)
#define MALLOCS(type) malloc_arena(sizeof(type))
#define CALLOC(mem) calloc_arena(mem)
#define CALLOCS(type) calloc_arena(sizeof(type))
#endif
#define FNV1_PRIME 0x01000193u
#define FNV1_SEED 0x811C9DC5u
#define FNV1a(c, seed) ((uint32_t)((((unsigned)(c)) ^ (seed)) * FNV1_PRIME))
static inline uint32_t fnv1a(const char *key, uint32_t len)
{
uint32_t hash = FNV1_SEED;
for (uint32_t i = 0; i < len; i++)
{
hash = FNV1a(key[i], hash);
}
return hash;
}
typedef struct
{
uint32_t size;
uint32_t capacity;
char data[];
} VHeader_;
static inline VHeader_* vec_new_(size_t element_size, size_t capacity)
{
assert(capacity < UINT32_MAX);
assert(element_size < UINT32_MAX / 100);
VHeader_ *header = CALLOC(element_size * capacity + sizeof(VHeader_));
header->capacity = (uint32_t)capacity;
return header;
}
static inline void vec_resize(void *vec, uint32_t new_size)
{
if (!vec) return;
VHeader_ *header = vec;
header[-1].size = new_size;
}
static inline void vec_pop(void *vec)
{
assert(vec);
assert(vec_size(vec) > 0);
VHeader_ *header = vec;
header[-1].size--;
}
static inline void* expand_(void *vec, size_t element_size)
{
VHeader_ *header;
if (!vec)
{
header = vec_new_(element_size, 8);
}
else
{
header = ((VHeader_ *)vec) - 1;
}
if (header->size == header->capacity)
{
VHeader_ *new_array = vec_new_(element_size, header->capacity << 1U);
#if IS_GCC
// I've yet to figure out why GCC insists that this is trying to copy
// 8 bytes over a size zero array.
// We use volatile to deoptimize on GCC
volatile size_t copy_size = element_size * header->capacity + sizeof(VHeader_);
#else
size_t copy_size = element_size * header->capacity + sizeof(VHeader_);
#endif
memcpy(new_array, header, copy_size);
header = new_array;
new_array->capacity = header->capacity << 1U;
}
header->size++;
return &(header[1]);
}
#define CONCAT_INNER(a, b) a ## b
#define CONCAT(a, b) CONCAT_INNER(a, b)
#define VECEACH(_vec, _index) \
for (unsigned (_index) = 0, CONCAT(__vecsize_, __LINE__) = vec_size(_vec); (_index) < CONCAT(__vecsize_, __LINE__); (_index)++)
#define foreach(_vec, _index) \
for (unsigned (_index) = 0, CONCAT(__vecsize_, __LINE__) = vec_size(_vec); (_index) < CONCAT(__vecsize_, __LINE__); (_index)++)
#define VECNEW(_type, _capacity) ((_type *)(vec_new_(sizeof(_type), _capacity) + 1))
#define vec_add(vec_, value_) do { \
void *__temp = expand_((vec_), sizeof(*(vec_))); \
(vec_) = __temp; \
(vec_)[vec_size(vec_) - 1] = value_; \
} while (0)
#define vec_insert_first(vec_, value_) do { \
void *__temp = expand_((vec_), sizeof(*(vec_))); \
(vec_) = __temp; \
unsigned __xsize = vec_size(vec_); \
for (unsigned __x = __xsize - 1; __x > 0; __x--) (vec_)[__x] = (vec_)[__x - 1]; \
(vec_)[0] = value_; \
} while (0)
#if IS_GCC || IS_CLANG
#define VECLAST(_vec) ({ unsigned _size = vec_size(_vec); _size ? (_vec)[_size - 1] : NULL; })
#else
#define VECLAST(_vec) (vec_size(_vec) ? (_vec)[vec_size(_vec) - 1] : NULL)
#endif
#if IS_GCC || IS_CLANG
#define MAX(_a, _b) ({ \
typeof(_a) __a__ = (_a); \
typeof(_b) __b__ = (_b); \
__a__ > __b__ ? __a__ : __b__; })
#define MIN(_a, _b) ({ \
typeof(_a) __a__ = (_a); \
typeof(_b) __b__ = (_b); \
__a__ < __b__ ? __a__ : __b__; })
#else
#define MAX(a_, b_) ((a_) > (b_) ? (a_) : (b_))
#define MIN(a_, b_) ((a_) < (b_) ? (a_) : (b_))
#endif
// Windows-specific code
#if PLATFORM_WINDOWS
char *realpath(const char *path, char *resolved_path);
#define mkdir(name, unused) _mkdir(name)
#endif
static inline bool slice_strcmp(StringSlice slice, const char *other)
{
if (strlen(other) != slice.len) return false;
return strncmp(slice.ptr, other, slice.len) == 0;
}
static inline StringSlice slice_from_string(const char *data)
{
return (StringSlice) { data, strlen(data) };
}
static inline uint32_t vec_size(const void *vec)
{
if (!vec) return 0;
const VHeader_ *header = vec;
return header[-1].size;
}
static inline bool is_power_of_two(uint64_t x)
{
return x != 0 && (x & (x - 1)) == 0;
}
static inline uint32_t next_highest_power_of_2(uint32_t v)
{
v--;
v |= v >> 1U;
v |= v >> 2U;
v |= v >> 4U;
v |= v >> 8U;
v |= v >> 16U;
v++;
return v;
}
static inline bool char_is_lower(char c)
{
return c >= 'a' && c <= 'z';
}
static inline bool char_is_lower_(char c)
{
return c == '_' || (c >= 'a' && c <= 'z');
}
static inline bool char_is_upper(char c)
{
return c >= 'A' && c <= 'Z';
}
static inline bool char_is_oct(char c)
{
return c >= '0' && c <= '7';
}
static inline bool char_is_oct_or_(char c)
{
return c == '_' || (c >= '0' && c <= '7');
}
static inline bool char_is_binary(char c)
{
return c == '0' || c == '1';
}
static inline bool char_is_binary_or_(char c)
{
return c == '0' || c == '1' || c == '_';
}
static inline bool char_is_digit_or_(char c)
{
return c == '_' || (c >= '0' && c <= '9');
}
static inline bool char_is_digit(char c)
{
return c >= '0' && c <= '9';
}
static char hex_conv[256] = {
['0'] = 1,
['1'] = 2,
['2'] = 3,
['3'] = 4,
['4'] = 5,
['5'] = 6,
['6'] = 7,
['7'] = 8,
['8'] = 9,
['9'] = 10,
['A'] = 11,
['B'] = 12,
['C'] = 13,
['D'] = 14,
['E'] = 15,
['F'] = 16,
['a'] = 11,
['b'] = 12,
['c'] = 13,
['d'] = 14,
['e'] = 15,
['f'] = 16,
};
static inline int char_hex_to_nibble(char c)
{
return hex_conv[(unsigned)c] - 1;
}
static inline bool char_is_hex_or_(char c)
{
switch (c)
{
case NUMBER_CHAR_CASE:
case HEX_CHAR_CASE:
case '_':
return true;
default:
return false;
}
}
static inline signed char char_is_valid_escape(char c)
{
switch (c)
{
case 'a':
return '\a';
case 'b':
return '\b';
case 'e':
return 0x1B;
case 'f':
return '\f';
case 'n':
return '\n';
case 'r':
return '\r';
case 't':
return '\t';
case 'v':
return '\v';
case 'x':
return 'x';
case 'u':
return 'u';
case 'U':
return 'U';
case '\'':
return '\'';
case '"':
return '"';
case '\\':
return '\\';
case '0':
return '\0';
case 's':
return ' ';
default:
return -1;
}
}
static inline bool char_is_base64(char c)
{
return (c >= 'A' && c <= 'Z')
|| (c >= 'a' && c <= 'z')
|| (c >= '0' && c <= '9')
|| c == '+' || c == '/';
}
static inline bool char_is_hex(char c)
{
return hex_conv[(unsigned char)c] != 0;
}
static inline char char_nibble_to_hex(int c)
{
static const char *conv = "0123456789ABCDEF";
return conv[c];
}
static inline bool char_is_whitespace(char c)
{
switch (c)
{
case ' ':
case '\t':
case '\n':
return true;
case '\r':
UNREACHABLE
default:
return false;
}
}
static inline bool char_is_alphanum_(char c)
{
switch (c)
{
case LOWER_CHAR_CASE:
case UPPER_CHAR_CASE:
case NUMBER_CHAR_CASE:
case '_':
return true;
default:
return false;
}
}
static inline bool char_is_lower_alphanum_(char c)
{
switch (c)
{
case LOWER_CHAR_CASE:
case NUMBER_CHAR_CASE:
case '_':
return true;
default:
return false;
}
}
static inline bool char_is_letter(char c)
{
switch (c)
{
case LOWER_CHAR_CASE:
case UPPER_CHAR_CASE:
return true;
default:
return false;
}
}
static inline bool char_is_letter_(char c)
{
switch (c)
{
case LOWER_CHAR_CASE:
case UPPER_CHAR_CASE:
case '_':
return true;
default:
return false;
}
}