Files
c3c/lib/std/net/tcp.c3
Christopher Coverdale c10d449e43 Add local TcpSocketPair (#2526)
* Add extern fn socketpair() to posix
* Add extern fn getsockname() for local socketpair loopback in windows
* Add local TcpSocketPair
* Add unit test for TcpSocketPair
* Add implicit wsa startup

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Co-authored-by: Christoffer Lerno <christoffer@aegik.com>
2025-10-27 13:16:14 +01:00

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module std::net::tcp @if(os::SUPPORTS_INET);
import std::net @public;
import std::time, libc;
import std::os::win32;
import std::core::env;
import std::net::os;
typedef TcpSocket = inline Socket;
typedef TcpServerSocket = inline Socket;
fn TcpSocket? connect(String host, uint port, Duration timeout = time::DURATION_ZERO, SocketOption... options, IpProtocol ip_protocol = UNSPECIFIED)
{
AddrInfo* ai = net::addrinfo(host, port, ip_protocol.ai_family, os::SOCK_STREAM)!;
defer os::freeaddrinfo(ai);
if (timeout > time::DURATION_ZERO)
{
return (TcpSocket)net::connect_with_timeout_from_addrinfo(ai, options, timeout)!;
}
return connect_to(ai, ...options);
}
fn TcpSocket? connect_async(String host, uint port, SocketOption... options, IpProtocol ip_protocol = UNSPECIFIED)
{
AddrInfo* ai = net::addrinfo(host, port, ip_protocol.ai_family, os::SOCK_STREAM)!;
defer os::freeaddrinfo(ai);
return connect_async_to(ai, ...options);
}
fn TcpSocket? connect_to(AddrInfo* ai, SocketOption... options)
{
return (TcpSocket)net::connect_from_addrinfo(ai, options);
}
fn TcpSocket? connect_async_to(AddrInfo* ai, SocketOption... options)
{
return (TcpSocket)net::connect_async_from_addrinfo(ai, options);
}
fn TcpServerSocket? listen(String host, uint port, uint backlog, SocketOption... options, IpProtocol ip_protocol = UNSPECIFIED)
{
AddrInfo* ai = net::addrinfo(host, port, ip_protocol.ai_family, os::SOCK_STREAM)!;
defer os::freeaddrinfo(ai);
return listen_to(ai, backlog, ...options);
}
fn TcpSocket? accept(TcpServerSocket* server_socket)
{
TcpSocket socket;
socket.ai_addrlen = socket.ai_addr_storage.len;
$if env::WIN32:
os::start_wsa()!;
$endif
socket.sock = os::accept(server_socket.sock, (SockAddrPtr)&socket.ai_addr_storage, &socket.ai_addrlen);
if (!socket.sock.is_valid()) return net::ACCEPT_FAILED?;
return socket;
}
fn TcpServerSocket? listen_to(AddrInfo* ai, uint backlog, SocketOption... options)
{
$if env::WIN32:
os::start_wsa()!;
$endif
net::@loop_over_ai(ai; NativeSocket sockfd, AddrInfo* ai_candidate)
{
net::apply_sockoptions(sockfd, options)!;
bool err = os::bind(sockfd, ai_candidate.ai_addr, ai_candidate.ai_addrlen) || os::listen(sockfd, backlog);
if (!err) return (TcpServerSocket)net::new_socket(sockfd, ai_candidate);
};
return os::socket_error()?;
}
struct TcpSocketPair
{
TcpSocket send;
TcpSocket recv;
}
fn TcpSocketPair*? TcpSocketPair.init(&self)
{
$if env::WIN32:
os::start_wsa()!;
TcpServerSocket listen_sock = tcp::listen("127.0.0.1", 0, 0)!;
TcpSocket listen_sock_info;
listen_sock_info.ai_addrlen = listen_sock.ai_addr_storage.len;
int sock_result = os::getsockname(listen_sock.sock, (SockAddrPtr) &listen_sock_info.ai_addr_storage, &listen_sock_info.ai_addrlen);
if (sock_result < 0) return os::socket_error()?;
char[] listen_port_bytes = listen_sock_info.ai_addr_storage[2:2];
char msb = listen_port_bytes[0];
char lsb = listen_port_bytes[1];
int listen_port = (msb << 8) | lsb;
defer (void)listen_sock.close();
TcpSocket tcp_send_sock = tcp::connect_async("127.0.0.1", listen_port)!;
TcpSocket tcp_recv_sock = tcp::accept(&listen_sock)!;
$else
NativeSocket[2] sockets;
isz sockpair_result = os::socketpair(os::AF_UNIX, os::SOCK_STREAM, 0, &sockets);
if (sockpair_result < 0) return os::socket_error()?;
Socket send_sock = { .sock = sockets[0] };
TcpSocket tcp_send_sock = (TcpSocket) send_sock;
Socket recv_sock = { .sock = sockets[1] };
TcpSocket tcp_recv_sock = (TcpSocket) recv_sock;
$endif
*self = { .send = tcp_send_sock, .recv = tcp_recv_sock };
return self;
}
fn void? TcpSocketPair.destroy(&self)
{
{
defer catch (void)self.recv.close();
self.send.close()!;
}
self.recv.close()!;
}