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44 lines
1.0 KiB
C
44 lines
1.0 KiB
C
// Copyright (c) 2022 Christoffer Lerno. All rights reserved.
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// Use of this source code is governed by a LGPLv3.0
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// a copy of which can be found in the LICENSE file.
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#include "compiler_internal.h"
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static WindowsSDK *sdk = NULL;
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// find paths to library directories.
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// ex:
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// C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\BuildTools\\VC\\Tools\\MSVC\\14.28.29910\\lib\\x64
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// C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\BuildTools\\VC\\Tools\\MSVC\\14.28.29910\\atlmfc\\lib\\x64
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// C:\\Program Files (x86)\\Windows Kits\\10\\Lib\\10.0.19041.0\\ucrt\\x64
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// C:\\Program Files (x86)\\Windows Kits\\10\\Lib\\10.0.19041.0\\um\\x64
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#if PLATFORM_WINDOWS
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WindowsSDK get_windows_link_paths(void);
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static WindowsSDK loaded;
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WindowsSDK *windows_get_sdk(void)
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{
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if (!sdk)
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{
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loaded = get_windows_link_paths();
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sdk = &loaded;
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}
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return sdk;
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}
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#else
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WindowsSDK *windows_get_sdk(void)
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{
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return NULL;
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}
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#endif
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const char *windows_cross_compile_library(void)
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{
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return find_rel_exe_dir("msvc_sdk");
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} |