Files
c3c/src/compiler/windows_support.c
2024-06-10 00:54:03 +02:00

44 lines
1.0 KiB
C

// Copyright (c) 2022 Christoffer Lerno. All rights reserved.
// Use of this source code is governed by a LGPLv3.0
// a copy of which can be found in the LICENSE file.
#include "compiler_internal.h"
static WindowsSDK *sdk = NULL;
// find paths to library directories.
// ex:
// C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\BuildTools\\VC\\Tools\\MSVC\\14.28.29910\\lib\\x64
// C:\\Program Files (x86)\\Microsoft Visual Studio\\2019\\BuildTools\\VC\\Tools\\MSVC\\14.28.29910\\atlmfc\\lib\\x64
// C:\\Program Files (x86)\\Windows Kits\\10\\Lib\\10.0.19041.0\\ucrt\\x64
// C:\\Program Files (x86)\\Windows Kits\\10\\Lib\\10.0.19041.0\\um\\x64
#if PLATFORM_WINDOWS
WindowsSDK get_windows_link_paths(void);
static WindowsSDK loaded;
WindowsSDK *windows_get_sdk(void)
{
if (!sdk)
{
loaded = get_windows_link_paths();
sdk = &loaded;
}
return sdk;
}
#else
WindowsSDK *windows_get_sdk(void)
{
return NULL;
}
#endif
const char *windows_cross_compile_library(void)
{
return find_rel_exe_dir("msvc_sdk");
}