Files
c3c/lib/std/core/mem.c3

214 lines
4.6 KiB
C

// Copyright (c) 2021 Christoffer Lerno. All rights reserved.
// Use of this source code is governed by the MIT license
// a copy of which can be found in the LICENSE_STDLIB file.
module std::core::mem;
macro @volatile_load(&x)
{
return $$volatile_load(&x);
}
macro @volatile_store(&x, y)
{
return $$volatile_store(&x, y);
}
/**
* @require math::is_power_of_2(alignment)
**/
fn usize aligned_offset(usize offset, usize alignment)
{
return alignment * ((offset + alignment - 1) / alignment);
}
/**
* @require math::is_power_of_2(alignment)
**/
fn bool ptr_is_aligned(void* ptr, usize alignment) @inline
{
return (uptr)ptr & ((uptr)alignment - 1) == 0;
}
fn void copy(char* dst, char* src, usize size) @inline
{
memcpy(dst, src, size);
}
macro void memcpy(void* dst, void* src, usize size, bool $is_volatile = false, usize $dst_align = 0, usize $src_align = 0)
{
$$memcpy(dst, src, size, $is_volatile, $dst_align, $src_align);
}
fn void set(void* dst, char val, usize bytes) @inline
{
memset(dst, val, bytes);
}
macro void memset(void* dst, char val, usize bytes, bool $is_volatile = false, usize $dst_align = 0)
{
$$memset(dst, val, bytes, $is_volatile, $dst_align);
}
macro bitcast(expr, $Type)
{
var $size = (usize)($sizeof(expr));
$assert($size == $Type.sizeof, "Cannot bitcast between types of different size.");
$Type x = void;
@memcpy(&x, &expr, $size, false, $alignof($Type), $alignof(expr));
return x;
}
enum AllocationKind
{
ALLOC,
CALLOC,
REALLOC,
FREE,
RESET,
}
fault AllocationFailure
{
OUT_OF_MEMORY,
UNSUPPORTED_OPERATION,
}
private tlocal Allocator thread_allocator = { null, SYSTEM_ALLOCATOR };
macro Allocator current_allocator()
{
return thread_allocator;
}
struct Allocator
{
void* data;
AllocatorFunction function;
}
macro malloc($Type)
{
return ($Type*)(mem::alloc($Type.sizeof));
}
fn char[] alloc_bytes(usize bytes) @inline
{
return ((char*)thread_allocator.alloc(bytes, 1))[0..bytes - 1]!!;
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void* alloc(usize size, usize alignment = 0)
{
return thread_allocator.alloc(size, alignment)!!;
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void*! alloc_checked(usize size, usize alignment = 0)
{
return thread_allocator.alloc(size, alignment);
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void* calloc(usize size, usize alignment = 0)
{
return thread_allocator.calloc(size, alignment)!!;
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void*! calloc_checked(usize size, usize alignment = 0)
{
return thread_allocator.calloc(size, alignment);
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void* realloc(void *ptr, usize new_size, usize alignment = 0)
{
return thread_allocator.realloc(ptr, new_size, alignment)!!;
}
/**
* @require !alignment || math::is_power_of_2(alignment)
*/
fn void*! realloc_checked(void *ptr, usize new_size, usize alignment = 0)
{
return thread_allocator.realloc(ptr, new_size, alignment);
}
fn void free(void* ptr)
{
return thread_allocator.free(ptr)!!;
}
/**
* Run with a specific allocator inside of the macro body.
**/
macro void @with_allocator(Allocator allocator; @body())
{
Allocator old_allocator = thread_allocator;
thread_allocator = allocator;
defer thread_allocator = old_allocator;
@body();
}
fn void*! talloc(usize size)
{
return temp_allocator.alloc(size);
}
struct MemoryArena
{
void* memory;
usize total;
usize used;
}
/**
* @require alignment > 0 `alignment must be non zero`
* @require math::is_power_of_2(alignment)
* @require size > 0
* @require alignment <= MAX_MEMORY_ALIGNMENT `alignment too big`
* @require this != null
**/
fn void*! MemoryArena.alloc(MemoryArena* this, usize size, usize alignment, usize prefixed_bytes = 0)
{
void* start_mem = this.memory;
void* unaligned_pointer = start_mem + this.used + prefixed_bytes;
if ((uptr)unaligned_pointer < (uptr)start_mem) return AllocationFailure.OUT_OF_MEMORY!;
usize offset_start = aligned_offset((usize)(uptr)unaligned_pointer, alignment) - (usize)(uptr)start_mem;
usize end = offset_start + size;
if (end > this.total || end < offset_start) return AllocationFailure.OUT_OF_MEMORY!;
this.used = end;
return start_mem + offset_start;
}
/**
* Initialize a memory arena for use using the provided bytes.
*
* @require this != null
**/
fn void MemoryArena.init(MemoryArena* this, char[] data)
{
this.memory = data.ptr;
this.total = data.len;
this.used = 0;
}
/**
* @require this != null
**/
fn void MemoryArena.reset(MemoryArena* this)
{
this.used = 0;
}