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722 lines
19 KiB
C
722 lines
19 KiB
C
#pragma once
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// Copyright (c) 2019 Christoffer Lerno. All rights reserved.
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// Use of this source code is governed by the GNU LGPLv3.0 license
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// a copy of which can be found in the LICENSE file.
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#include "common.h"
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#include "setjmp.h"
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#if PLATFORM_WINDOWS
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#include "direct.h"
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#include "intrin.h"
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#endif
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#if FETCH_AVAILABLE
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const char *download_file(const char *url, const char *resource, const char *file_path);
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#endif
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#define ELEMENTLEN(x) (sizeof(x) / sizeof(x[0]))
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extern const char *compiler_exe_name;
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typedef struct StringSlice_
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{
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const char *ptr;
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size_t len;
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} StringSlice;
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typedef struct
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{
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int major;
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int minor;
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} Version;
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typedef struct
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{
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Version macos_deploy_target;
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Version macos_min_deploy_target;
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} MacSDK;
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typedef struct {
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char* windows_sdk_path;
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char* vs_library_path;
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} WindowsSDK;
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#define MAX_STRING_BUFFER 0x10000
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#define COMPILER_SUCCESS_EXIT -1000
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NORETURN void exit_compiler(int exit_value);
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extern jmp_buf on_err_jump;
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extern bool debug_log;
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extern uintptr_t arena_zero;
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struct ScratchBuf { char str[MAX_STRING_BUFFER]; uint32_t len; };
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extern struct ScratchBuf scratch_buffer;
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typedef struct Task_
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{
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void (*task)(void *arg);
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void *arg;
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} Task;
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uint16_t *win_utf8to16(const char *name);
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char *win_utf16to8(const uint16_t *name);
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// Use as if it was mkdir(..., 0755) == 0
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bool dir_make(const char *path);
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bool dir_make_recursive(char *path);
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// Use as if it was chdir(...) == 0
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bool dir_change(const char *path);
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const char *filename(const char *path);
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bool file_namesplit(const char *path, char** filename_ptr, char** directory_ptr);
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const char* file_expand_path(const char* path);
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const char* find_lib_dir(void);
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const char *find_rel_exe_dir(const char *dir);
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void file_copy_file(const char *src_path, const char *dst_path, bool overwrite);
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void file_delete_all_files_in_dir_with_suffix(const char *dir, const char *suffix);
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bool file_delete_file(const char *path);
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void file_delete_dir(const char *path);
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bool file_is_dir(const char *file);
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bool file_exists(const char *path);
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FILE *file_open_read(const char *path);
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bool file_touch(const char *path);
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char *file_read_binary(const char *path, size_t *size);
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char *file_read_all(const char *path, size_t *return_size);
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bool file_write_all(const char *path, const char *data, size_t len);
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size_t file_clean_buffer(char *buffer, const char *path, size_t file_size);
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char *file_get_dir(const char *full_path);
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void file_get_dir_and_filename_from_full(const char *full_path, char **filename, char **dir_path);
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void file_find_top_dir();
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bool file_has_suffix_in_list(const char *file_name, int name_len, const char **suffix_list, int suffix_count);
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void file_add_wildcard_files(const char ***files, const char *path, bool recursive, const char **suffix_list, int suffix_count);
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const char *file_append_path(const char *path, const char *name);
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const char *file_append_path_temp(const char *path, const char *name);
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const char **target_expand_source_names(const char *base_dir, const char** dirs, const char **suffix_list, const char ***object_list_ref, int suffix_count, bool error_on_mismatch);
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char * execute_cmd(const char *cmd, bool ignore_failure, const char *stdin_string, size_t limit);
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bool execute_cmd_failable(const char *cmd, char **result, const char *stdin_string, size_t limit);
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void *cmalloc(size_t size);
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void *ccalloc(size_t size, size_t elements);
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void memory_init(size_t max_mem);
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void memory_release();
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#define ptrid(ptr_) ((((uintptr_t)(ptr_)) - arena_zero) / 16)
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#define idptr(id_) ((void*)(((uintptr_t)id_) * 16 + arena_zero))
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void *calloc_arena(size_t mem);
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char *calloc_string(size_t len);
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#ifdef NDEBUG
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#define malloc_string calloc_string
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#define malloc_arena calloc_arena
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#else
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static inline void *malloc_string(size_t len)
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{
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void *data = calloc_string(len);
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memset(data, 0xaa, len);
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return data;
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}
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static inline void *malloc_arena(size_t len)
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{
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void *data = calloc_arena(len);
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memset(data, 0xaa, len);
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return data;
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}
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#endif
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void free_arena(void);
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void print_arena_status(void);
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void run_arena_allocator_tests(void);
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void taskqueue_run(int threads, Task **task_list);
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int cpus(void);
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const char *date_get(void);
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const char *time_get(void);
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const char *str_remove_suffix(const char *name, const char *suffix);
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bool str_has_suffix(const char *name, const char *suffix);
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bool str_start_with(const char *name, const char *prefix);
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char *str_trim(char *str);
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const char *str_trim_start(const char *str);
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void str_trim_end(char *str);
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char *str_cat(const char *a, const char *b);
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// Search a list of strings and return the matching element or -1 if none found.
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int str_findlist(const char *value, unsigned count, const char** elements);
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// Sprintf style, saved to an arena allocated string
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char *str_printf(const char *var, ...) __printflike(1, 2);
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char *str_vprintf(const char *var, va_list list);
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void str_ellide_in_place(char *string, size_t max_size_shown);
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bool str_is_valid_lowercase_name(const char *string);
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bool str_is_valid_constant(const char *string);
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const char *str_unescape(char *string);
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bool str_is_identifier(const char *string);
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bool str_eq(const char *str1, const char *str2);
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bool str_is_type(const char *string);
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bool str_is_integer(const char *string);
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bool str_has_no_uppercase(const char *string);
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bool str_is_valid_module_name(const char *name);
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char *str_copy(const char *start, size_t str_len);
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StringSlice slice_next_token(StringSlice *slice, char separator);
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static inline bool slice_strcmp(StringSlice slice, const char *other);
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static inline StringSlice slice_from_string(const char *data);
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void slice_trim(StringSlice *slice);
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void scratch_buffer_clear(void);
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void scratch_buffer_append(const char *string);
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void scratch_buffer_append_len(const char *string, size_t len);
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void scratch_buffer_append_char(char c);
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void scratch_buffer_append_in_quote(const char *string);
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void scratch_buffer_append_char_repeat(char c, size_t count);
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void scratch_buffer_append_remove_space(const char *start, int len);
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void scratch_buffer_append_signed_int(int64_t i);
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void scratch_buffer_append_double(double d);
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void scratch_buffer_append_shell_escaped(const char *string);
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void scratch_buffer_append_cmd_argument(const char *string);
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UNUSED void scratch_buffer_append_unsigned_int(uint64_t i);
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void scratch_buffer_printf(const char *format, ...);
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char *scratch_buffer_to_string(void);
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char *scratch_buffer_copy(void);
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static inline bool is_power_of_two(uint64_t x);
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static inline uint32_t next_highest_power_of_2(uint32_t v);
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static inline bool char_is_lower(char c);
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static inline bool char_is_lower_(char c);
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static inline bool char_is_upper(char c);
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static inline bool char_is_oct(char c);
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static inline bool char_is_oct_or_(char c);
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static inline bool char_is_binary(char c);
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static inline bool char_is_binary_or_(char c);
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static inline bool char_is_digit_or_(char c);
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static inline bool char_is_digit(char c);
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static inline bool char_is_hex(char c);
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static inline bool char_is_hex_or_(char c);
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static inline bool char_is_base64(char c);
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static inline bool char_is_letter(char c);
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static inline bool char_is_letter_(char c);
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static inline bool char_is_alphanum_(char c);
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static inline bool char_is_lower_alphanum_(char c);
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static inline bool char_is_whitespace(char c);
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static inline signed char char_is_valid_escape(char c);
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// Hex to nibble, -1 if invalid
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static inline int char_hex_to_nibble(char c);
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INLINE char char_nibble_to_hex(int c);
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static inline uint32_t fnv1a(const char *key, uint32_t len);
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INLINE uint32_t vec_size(const void *vec);
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static inline void vec_resize(void *vec, uint32_t new_size);
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static inline void vec_pop(void *vec);
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static inline void vec_erase_at(void *vec, unsigned i);
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#define NUMBER_CHAR_CASE '0': case '1': case '2': case '3': case '4': case '5': case '6': case '7': case '8': case '9'
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#define UPPER_CHAR_CASE 'A': case 'B': case 'C': case 'D': case 'E': case 'F': case 'G': case 'H': case 'I': case 'J': \
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case 'K': case 'L': case 'M': case 'N': case 'O': case 'P': case 'Q': case 'R': case 'S': case 'T': \
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case 'U': case 'V': case 'W': case 'X': case 'Y': case 'Z'
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#define LOWER_CHAR_CASE 'a': case 'b': case 'c': case 'd': case 'e': case 'f': case 'g': case 'h': case 'i': case 'j': \
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case 'k': case 'l': case 'm': case 'n': case 'o': case 'p': case 'q': case 'r': case 's': case 't': \
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case 'u': case 'v': case 'w': case 'x': case 'y': case 'z'
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#define HEX_CHAR_CASE 'a': case 'b': case 'c': case 'd': case 'e': case 'f': \
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case 'A': case 'B': case 'C': case 'D': case 'E': case 'F'
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#if MEM_PRINT
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#define MALLOC(mem) (printf("Alloc at %s %zu\n", __FUNCTION__, (size_t)(mem)), malloc_arena(mem))
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#define MALLOCS(type) (printf("calloc at %s %zu\n", __FUNCTION__, sizeof(type)), malloc_arena(sizeof(type)))
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#define CALLOC(mem) (printf("calloc at %s %zu\n", __FUNCTION__, (size_t)(mem)), calloc_arena(mem))
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#define CALLOCS(type) (printf("calloc at %s %zu\n", __FUNCTION__, sizeof(type)), calloc_arena(sizeof(type)))
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#elif NO_ARENA
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#define MALLOC(mem) malloc(mem)
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#define MALLOCS(type) malloc(sizeof(type))
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#define CALLOC(mem) calloc(16 * (((mem) + 15) / 16), 16)
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#define CALLOCS(type) calloc(1, sizeof(type))
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#else
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#define MALLOC(mem) malloc_arena(mem)
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#define MALLOCS(type) malloc_arena(sizeof(type))
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#define CALLOC(mem) calloc_arena(mem)
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#define CALLOCS(type) calloc_arena(sizeof(type))
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#endif
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#define FNV1_PRIME 0x01000193u
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#define FNV1_SEED 0x811C9DC5u
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#define FNV1a(c, seed) ((uint32_t)((((unsigned)(c)) ^ (seed)) * FNV1_PRIME))
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static inline uint32_t fnv1a(const char *key, uint32_t len)
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{
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uint32_t hash = FNV1_SEED;
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for (uint32_t i = 0; i < len; i++)
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{
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hash = FNV1a(key[i], hash);
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}
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return hash;
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}
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typedef struct
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{
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uint32_t size;
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uint32_t capacity;
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char data[];
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} VHeader_;
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static inline VHeader_* vec_new_(size_t element_size, size_t capacity)
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{
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ASSERT(capacity < UINT32_MAX);
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ASSERT(element_size < UINT32_MAX / 100);
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VHeader_ *header = CALLOC(element_size * capacity + sizeof(VHeader_));
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header->capacity = (uint32_t)capacity;
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return header;
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}
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static inline void vec_resize(void *vec, uint32_t new_size)
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{
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if (!vec) return;
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VHeader_ *header = vec;
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header[-1].size = new_size;
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}
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static inline void vec_pop(void *vec)
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{
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ASSERT(vec);
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ASSERT(vec_size(vec) > 0);
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VHeader_ *header = vec;
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header[-1].size--;
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}
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static inline void vec_erase_front(void *vec, unsigned to_erase)
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{
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if (!to_erase) return;
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ASSERT(vec);
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unsigned size = vec_size(vec);
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ASSERT(size >= to_erase);
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void **vecptr = (void**)vec;
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for (int i = to_erase; i < size; i++)
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{
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vecptr[i - to_erase] = vecptr[i];
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}
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VHeader_ *header = vec;
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header[-1].size -= to_erase;
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}
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static inline void vec_erase_at(void *vec, unsigned i)
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{
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ASSERT(vec);
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unsigned size = vec_size(vec);
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ASSERT(size > i);
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void **vecptr = (void**)vec;
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for (int j = i + 1; j < size; j++)
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{
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vecptr[j - 1] = vecptr[j];
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}
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VHeader_ *header = vec;
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header[-1].size--;
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}
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static inline void* expand_(void *vec, size_t element_size)
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{
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VHeader_ *header;
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if (!vec)
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{
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header = vec_new_(element_size, 8);
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}
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else
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{
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header = ((VHeader_ *)vec) - 1;
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}
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if (header->size == header->capacity)
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{
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VHeader_ *new_array = vec_new_(element_size, header->capacity << 1U);
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#if IS_GCC
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// I've yet to figure out why GCC insists that this is trying to copy
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// 8 bytes over a size zero array.
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// We use volatile to deoptimize on GCC
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volatile size_t copy_size = element_size * header->capacity + sizeof(VHeader_);
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#else
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size_t copy_size = element_size * header->capacity + sizeof(VHeader_);
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#endif
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memcpy(new_array, header, copy_size);
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header = new_array;
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new_array->capacity = header->capacity << 1U;
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}
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header->size++;
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return &(header[1]);
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}
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#define CONCAT_INNER(a, b) a ## b
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#define CONCAT(a, b) CONCAT_INNER(a, b)
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#define FOREACH(type__, name__, vec__) \
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type__* CONCAT(foreach_vec_, __LINE__) = (vec__); type__* CONCAT(foreach_vecend_, __LINE__) = CONCAT(foreach_vec_, __LINE__) ? CONCAT(foreach_vec_, __LINE__) + vec_size(CONCAT(foreach_vec_, __LINE__)) : NULL; \
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type__* CONCAT(foreach_it_, __LINE__) = CONCAT(foreach_vec_, __LINE__); \
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for (type__ name__ ; CONCAT(foreach_it_, __LINE__) < CONCAT(foreach_vecend_, __LINE__) ? (name__ = *CONCAT(foreach_it_, __LINE__), true) : false; CONCAT(foreach_it_, __LINE__)++)
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#define FOREACH_IDX(idx__, type__, name__, vec__) \
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type__* CONCAT(foreach_vec_, __LINE__) = (vec__); uint32_t CONCAT(foreach_vecsize_, __LINE__) = vec_size(CONCAT(foreach_vec_, __LINE__)); \
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uint32_t idx__ = 0; \
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for (type__ name__ ; idx__ < CONCAT(foreach_vecsize_, __LINE__) ? (name__ = CONCAT(foreach_vec_, __LINE__)[idx__], true) : false; idx__++)
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#define VECNEW(_type, _capacity) ((_type *)(vec_new_(sizeof(_type), _capacity) + 1))
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#define vec_add(vec_, value_) do { \
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void *__temp = expand_((vec_), sizeof(*(vec_))); \
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(vec_) = __temp; \
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(vec_)[vec_size(vec_) - 1] = value_; \
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} while (0)
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#define vec_insert_first(vec_, value_) do { \
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void *__temp = expand_((vec_), sizeof(*(vec_))); \
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(vec_) = __temp; \
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unsigned __xsize = vec_size(vec_); \
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for (unsigned __x = __xsize - 1; __x > 0; __x--) (vec_)[__x] = (vec_)[__x - 1]; \
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(vec_)[0] = value_; \
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} while (0)
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#define vec_insert_at(vec_, _at, value_) do { \
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void *__temp = expand_((vec_), sizeof(*(vec_))); \
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(vec_) = __temp; \
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unsigned __xsize = vec_size(vec_); \
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for (unsigned __x = __xsize - 1; __x > _at; __x--) (vec_)[__x] = (vec_)[__x - 1]; \
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(vec_)[_at] = value_; \
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} while (0)
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#if IS_GCC || IS_CLANG
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#define VECLAST(_vec) ({ unsigned _size = vec_size(_vec); _size ? (_vec)[_size - 1] : NULL; })
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#else
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#define VECLAST(_vec) (vec_size(_vec) ? (_vec)[vec_size(_vec) - 1] : NULL)
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#endif
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#define vectail(_vec) (_vec)[vec_size(_vec) - 1]
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#if IS_GCC || IS_CLANG
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#define MAX(_a, _b) ({ \
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__auto_type __a__ = (_a); \
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__auto_type __b__ = (_b); \
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__a__ > __b__ ? __a__ : __b__; })
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#define MIN(_a, _b) ({ \
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__auto_type __a__ = (_a); \
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__auto_type __b__ = (_b); \
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__a__ < __b__ ? __a__ : __b__; })
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#else
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#define MAX(a_, b_) ((a_) > (b_) ? (a_) : (b_))
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#define MIN(a_, b_) ((a_) < (b_) ? (a_) : (b_))
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#endif
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// Windows-specific code
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#if PLATFORM_WINDOWS
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char *realpath(const char *path, char *resolved_path);
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#define mkdir(name, unused) _mkdir(name)
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#endif
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static inline bool slice_strcmp(StringSlice slice, const char *other)
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{
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if (strlen(other) != slice.len) return false;
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return strncmp(slice.ptr, other, slice.len) == 0;
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}
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static inline StringSlice slice_from_string(const char *data)
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{
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return (StringSlice) { data, strlen(data) };
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}
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INLINE uint32_t vec_size(const void *vec)
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{
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if (!vec) return 0;
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const VHeader_ *header = vec;
|
|
return header[-1].size;
|
|
}
|
|
|
|
static inline bool is_power_of_two(uint64_t x)
|
|
{
|
|
return x != 0 && (x & (x - 1)) == 0;
|
|
}
|
|
|
|
static int clz(uint64_t num)
|
|
{
|
|
#if IS_CLANG || IS_GCC
|
|
return (int)__builtin_ctzll(num);
|
|
#else
|
|
unsigned long index;
|
|
_BitScanReverse64(&index, (__int64)num);
|
|
return (int)index;
|
|
#endif
|
|
}
|
|
|
|
static inline unsigned char power_of_2(uint64_t pot_value)
|
|
{
|
|
return 64 - clz(pot_value);
|
|
}
|
|
|
|
static inline uint32_t next_highest_power_of_2(uint32_t v)
|
|
{
|
|
v--;
|
|
v |= v >> 1U;
|
|
v |= v >> 2U;
|
|
v |= v >> 4U;
|
|
v |= v >> 8U;
|
|
v |= v >> 16U;
|
|
v++;
|
|
return v;
|
|
}
|
|
|
|
static inline bool char_is_lower(char c)
|
|
{
|
|
return c >= 'a' && c <= 'z';
|
|
}
|
|
|
|
static inline bool char_is_lower_(char c)
|
|
{
|
|
return c == '_' || (c >= 'a' && c <= 'z');
|
|
}
|
|
|
|
static inline bool char_is_upper(char c)
|
|
{
|
|
return c >= 'A' && c <= 'Z';
|
|
}
|
|
|
|
static inline bool char_is_oct(char c)
|
|
{
|
|
return c >= '0' && c <= '7';
|
|
}
|
|
|
|
static inline bool char_is_oct_or_(char c)
|
|
{
|
|
return c == '_' || (c >= '0' && c <= '7');
|
|
}
|
|
|
|
static inline bool char_is_binary(char c)
|
|
{
|
|
return c == '0' || c == '1';
|
|
}
|
|
static inline bool char_is_binary_or_(char c)
|
|
{
|
|
return c == '0' || c == '1' || c == '_';
|
|
}
|
|
|
|
static inline bool char_is_digit_or_(char c)
|
|
{
|
|
return c == '_' || (c >= '0' && c <= '9');
|
|
}
|
|
static inline bool char_is_digit(char c)
|
|
{
|
|
return c >= '0' && c <= '9';
|
|
}
|
|
|
|
static char hex_conv[256] = {
|
|
['0'] = 1,
|
|
['1'] = 2,
|
|
['2'] = 3,
|
|
['3'] = 4,
|
|
['4'] = 5,
|
|
['5'] = 6,
|
|
['6'] = 7,
|
|
['7'] = 8,
|
|
['8'] = 9,
|
|
['9'] = 10,
|
|
['A'] = 11,
|
|
['B'] = 12,
|
|
['C'] = 13,
|
|
['D'] = 14,
|
|
['E'] = 15,
|
|
['F'] = 16,
|
|
['a'] = 11,
|
|
['b'] = 12,
|
|
['c'] = 13,
|
|
['d'] = 14,
|
|
['e'] = 15,
|
|
['f'] = 16,
|
|
};
|
|
|
|
static inline int char_hex_to_nibble(char c)
|
|
{
|
|
return hex_conv[(unsigned)c] - 1;
|
|
}
|
|
|
|
static inline bool char_is_hex_or_(char c)
|
|
{
|
|
switch (c)
|
|
{
|
|
case NUMBER_CHAR_CASE:
|
|
case HEX_CHAR_CASE:
|
|
case '_':
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static inline signed char char_is_valid_escape(char c)
|
|
{
|
|
switch (c)
|
|
{
|
|
case 'a':
|
|
return '\a';
|
|
case 'b':
|
|
return '\b';
|
|
case 'e':
|
|
return 0x1B;
|
|
case 'f':
|
|
return '\f';
|
|
case 'n':
|
|
return '\n';
|
|
case 'r':
|
|
return '\r';
|
|
case 't':
|
|
return '\t';
|
|
case 'v':
|
|
return '\v';
|
|
case 'x':
|
|
return 'x';
|
|
case 'u':
|
|
return 'u';
|
|
case 'U':
|
|
return 'U';
|
|
case '\'':
|
|
return '\'';
|
|
case '"':
|
|
return '"';
|
|
case '\\':
|
|
return '\\';
|
|
case '0':
|
|
return '\0';
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
static inline bool char_is_base64(char c)
|
|
{
|
|
return (c >= 'A' && c <= 'Z')
|
|
|| (c >= 'a' && c <= 'z')
|
|
|| (c >= '0' && c <= '9')
|
|
|| c == '+' || c == '/';
|
|
}
|
|
|
|
static inline bool char_is_hex(char c)
|
|
{
|
|
return hex_conv[(unsigned char)c] != 0;
|
|
}
|
|
|
|
INLINE char char_nibble_to_hex(int c)
|
|
{
|
|
static const char *conv = "0123456789ABCDEF";
|
|
return conv[c];
|
|
}
|
|
|
|
INLINE bool is_space(char c)
|
|
{
|
|
return c == ' ' || c == '\t';
|
|
}
|
|
|
|
static inline bool char_is_whitespace(char c)
|
|
{
|
|
switch (c)
|
|
{
|
|
case ' ':
|
|
case '\t':
|
|
case '\n':
|
|
return true;
|
|
case '\r':
|
|
UNREACHABLE
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static inline bool char_is_alphanum_(char c)
|
|
{
|
|
switch (c)
|
|
{
|
|
case LOWER_CHAR_CASE:
|
|
case UPPER_CHAR_CASE:
|
|
case NUMBER_CHAR_CASE:
|
|
case '_':
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static inline bool char_is_lower_alphanum_(char c)
|
|
{
|
|
switch (c)
|
|
{
|
|
case LOWER_CHAR_CASE:
|
|
case NUMBER_CHAR_CASE:
|
|
case '_':
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static inline bool char_is_upper_alphanum_(char c)
|
|
{
|
|
switch (c)
|
|
{
|
|
case UPPER_CHAR_CASE:
|
|
case NUMBER_CHAR_CASE:
|
|
case '_':
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static inline bool char_is_letter(char c)
|
|
{
|
|
switch (c)
|
|
{
|
|
case LOWER_CHAR_CASE:
|
|
case UPPER_CHAR_CASE:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
static inline bool char_is_letter_(char c)
|
|
{
|
|
switch (c)
|
|
{
|
|
case LOWER_CHAR_CASE:
|
|
case UPPER_CHAR_CASE:
|
|
case '_':
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
#define ZIP_MAX_NAME 512
|
|
|
|
typedef struct
|
|
{
|
|
char name[ZIP_MAX_NAME];
|
|
size_t offset;
|
|
size_t uncompressed_size;
|
|
size_t compressed_size;
|
|
uint32_t file_crc32;
|
|
int compression_method;
|
|
} ZipFile;
|
|
|
|
typedef struct
|
|
{
|
|
long offset;
|
|
int files;
|
|
int current_file;
|
|
FILE *file;
|
|
} ZipDirIterator;
|
|
|
|
const char *zip_dir_iterator(FILE *zip, ZipDirIterator *iterator);
|
|
const char *zip_dir_iterator_next(ZipDirIterator *iterator, ZipFile *file);
|
|
const char *zip_file_read(FILE *zip, ZipFile *file, void **buffer_ptr);
|
|
const char *zip_file_write(FILE *zip, ZipFile *file, const char *dir, bool overwrite);
|