Files
c3c/lib/std/collections/linkedlist.c3
Christoffer Lerno e293c435af 0.6.0: init_new/init_temp removed. LinkedList API rewritten. List "pop" and "remove" function now return Optionals. RingBuffer API rewritten. Allocator interface changed. Deprecated Allocator, DString and mem functions removed. "identity" functions are now constants for Matrix and Complex numbers. @default implementations for interfaces removed. any* => any, same for interfaces. Emit local/private globals as "private" in LLVM, following C "static". Updated enum syntax. Add support [rgba] properties in vectors. Improved checks of aliased "void". Subarray -> slice. Fix of llvm codegen enum check. Improved alignment handling. Add --output-dir #1155. Removed List/Object append. GenericList renamed AnyList. Remove unused "unwrap". Fixes to cond. Optimize output in dead branches. Better checking of operator methods. Disallow any from implementing dynamic methods. Check for operator mismatch. Remove unnecessary bitfield. Remove numbering in --list* commands Old style enum declaration for params/type, but now the type is optional. Add note on #1086. Allow making distinct types out of "void", "typeid", "anyfault" and faults. Remove system linker build options. "Try" expressions must be simple expressions. Add optimized build to Mac tests. Register int. assert(false) only allowed in unused branches or in tests. Compile time failed asserts is a compile time error. Remove current_block_is_target. Bug when assigning an optional from an optional. Remove unused emit_zstring. Simplify phi code. Remove unnecessary unreachable blocks and remove unnecessary current_block NULL assignments. Proper handling of '.' and Win32 '//server' paths. Add "no discard" to expression blocks with a return value. Detect "unsigned >= 0" as errors. Fix issue with distinct void as a member #1147. Improve callstack debug information #1184. Fix issue with absolute output-dir paths. Lambdas were not type checked thoroughly #1185. Fix compilation warning #1187. Request jump table using @jump for switches. Path normalization - fix possible null terminator out of bounds. Improved error messages on inlined macros.
Upgrade of mingw in CI. Fix problems using reflection on interface types #1203. Improved debug information on defer. $foreach doesn't create an implicit syntactic scope.
Error if `@if` depends on `@if`. Updated Linux stacktrace. Fix of default argument stacktrace. Allow linking libraries directly by file path. Improve inlining warning messages. Added `index_of_char_from`. Compiler crash using enum nameof from different module #1205. Removed unused fields in find_msvc. Use vswhere to find msvc. Update tests for LLVM 19
2024-06-12 10:14:26 +02:00

331 lines
5.8 KiB
C

// Copyright (c) 2021-2024 Christoffer Lerno. All rights reserved.
// Use of self source code is governed by the MIT license
// a copy of which can be found in the LICENSE_STDLIB file.
module std::collections::linkedlist(<Type>);
const ELEMENT_IS_EQUATABLE = types::is_equatable_type(Type);
struct Node @private
{
Node *next;
Node *prev;
Type value;
}
struct LinkedList
{
Allocator allocator;
usz size;
Node *_first;
Node *_last;
}
/**
* @param [&inout] allocator "The allocator to use, defaults to the heap allocator"
* @return "the initialized list"
**/
fn LinkedList* LinkedList.new_init(&self, Allocator allocator = allocator::heap())
{
*self = { .allocator = allocator };
return self;
}
fn LinkedList* LinkedList.temp_init(&self)
{
return self.new_init(allocator::temp()) @inline;
}
/**
* @require self.allocator
**/
macro void LinkedList.free_node(&self, Node* node) @private
{
allocator::free(self.allocator, node);
}
macro Node* LinkedList.alloc_node(&self) @private
{
if (!self.allocator) self.allocator = allocator::heap();
return allocator::alloc(self.allocator, Node);
}
fn void LinkedList.push_front(&self, Type value)
{
Node *first = self._first;
Node *new_node = self.alloc_node();
*new_node = { .next = first, .value = value };
self._first = new_node;
if (!first)
{
self._last = new_node;
}
else
{
first.prev = new_node;
}
self.size++;
}
fn void LinkedList.push(&self, Type value)
{
Node *last = self._last;
Node *new_node = self.alloc_node();
*new_node = { .prev = last, .value = value };
self._last = new_node;
if (!last)
{
self._first = new_node;
}
else
{
last.next = new_node;
}
self.size++;
}
fn Type! LinkedList.peek(&self) => self.first() @inline;
fn Type! LinkedList.peek_last(&self) => self.last() @inline;
fn Type! LinkedList.first(&self)
{
if (!self._first) return IteratorResult.NO_MORE_ELEMENT?;
return self._first.value;
}
fn Type! LinkedList.last(&self)
{
if (!self._last) return IteratorResult.NO_MORE_ELEMENT?;
return self._last.value;
}
fn void LinkedList.free(&self) => self.clear() @inline;
fn void LinkedList.clear(&self)
{
for (Node* node = self._first; node != null;)
{
Node* next = node.next;
self.free_node(node);
node = next;
}
self._first = null;
self._last = null;
self.size = 0;
}
fn usz LinkedList.len(&self) @inline => self.size;
/**
* @require index < self.size
**/
macro Node* LinkedList.node_at_index(&self, usz index)
{
if (index * 2 >= self.size)
{
Node* node = self._last;
index = self.size - index - 1;
while (index--) node = node.prev;
return node;
}
Node* node = self._first;
while (index--) node = node.next;
return node;
}
/**
* @require index < self.size
**/
fn Type LinkedList.get(&self, usz index)
{
return self.node_at_index(index).value;
}
/**
* @require index < self.size
**/
fn void LinkedList.set(&self, usz index, Type element)
{
self.node_at_index(index).value = element;
}
/**
* @require index < self.size
**/
fn void LinkedList.remove_at(&self, usz index)
{
self.unlink(self.node_at_index(index));
}
/**
* @require index <= self.size
**/
fn void LinkedList.insert_at(&self, usz index, Type element)
{
switch (index)
{
case 0:
self.push_front(element);
case self.size:
self.push(element);
default:
self.link_before(self.node_at_index(index), element);
}
}
/**
* @require succ != null
**/
fn void LinkedList.link_before(&self, Node *succ, Type value) @private
{
Node* pred = succ.prev;
Node* new_node = self.alloc_node();
*new_node = { .prev = pred, .next = succ, .value = value };
succ.prev = new_node;
if (!pred)
{
self._first = new_node;
}
else
{
pred.next = new_node;
}
self.size++;
}
/**
* @require self._first
**/
fn void LinkedList.unlink_first(&self) @private
{
Node* f = self._first;
Node* next = f.next;
self.free_node(f);
self._first = next;
if (!next)
{
self._last = null;
}
else
{
next.prev = null;
}
self.size--;
}
fn usz LinkedList.remove(&self, Type t) @if(ELEMENT_IS_EQUATABLE)
{
usz start = self.size;
Node* node = self._first;
while (node)
{
switch
{
case equals(node.value, t):
Node* next = node.next;
self.unlink(node);
node = next;
default:
node = node.next;
}
}
return start - self.size;
}
fn Type! LinkedList.pop(&self)
{
if (!self._last) return IteratorResult.NO_MORE_ELEMENT?;
defer self.unlink_last();
return self._last.value;
}
fn Type! LinkedList.pop_front(&self)
{
if (!self._first) return IteratorResult.NO_MORE_ELEMENT?;
defer self.unlink_first();
return self._first.value;
}
fn void! LinkedList.remove_last(&self) @maydiscard
{
if (!self._first) return IteratorResult.NO_MORE_ELEMENT?;
self.unlink_last();
}
fn void! LinkedList.remove_first(&self) @maydiscard
{
if (!self._first) return IteratorResult.NO_MORE_ELEMENT?;
self.unlink_first();
}
fn bool LinkedList.remove_first_match(&self, Type t) @if(ELEMENT_IS_EQUATABLE)
{
for (Node* node = self._first; node != null; node = node.next)
{
if (node.value == t)
{
self.unlink(node);
return true;
}
}
return false;
}
fn bool LinkedList.remove_last_match(&self, Type t) @if(ELEMENT_IS_EQUATABLE)
{
for (Node* node = self._last; node != null; node = node.prev)
{
if (node.value == t)
{
self.unlink(node);
return true;
}
}
return false;
}
/**
* @require self._last
**/
fn void LinkedList.unlink_last(&self) @inline @private
{
Node* l = self._last;
Node* prev = l.prev;
self._last = prev;
self.free_node(l);
if (!prev)
{
self._first = null;
}
else
{
prev.next = null;
}
self.size--;
}
/**
* @require x != null
**/
fn void LinkedList.unlink(&self, Node* x) @private
{
Node* next = x.next;
Node* prev = x.prev;
if (!prev)
{
self._first = next;
}
else
{
prev.next = next;
}
if (!next)
{
self._last = prev;
}
else
{
next.prev = prev;
}
self.free_node(x);
self.size--;
}