Files
c3c/resources/examples/map.c3

98 lines
1.9 KiB
C

module std::container::map <Key, Type>;
import std::core::builtin;
import std::io;
fault MapResult
{
KEY_NOT_FOUND
}
struct Entry
{
Key key;
Type value;
usize hash;
Entry* next;
bool used;
}
struct Map
{
usize size;
Entry* map;
uint mod;
}
/**
* @require map != null
**/
fn void Map.init(Map *map, uint capacity = 128)
{
if (capacity < 16) capacity = 4;
capacity = math::next_power_of_2(capacity);
map.map = calloc(Entry.sizeof * capacity);
map.mod = capacity - 1;
}
fn Type! Map.valueForKey(Map *map, Key key)
{
if (!map.map) return MapResult.KEY_NOT_FOUND!;
uint hash = key.hash();
usize pos = hash & map.mod;
Entry* entry = &map.map[pos];
if (!entry) return MapResult.KEY_NOT_FOUND!;
while (entry)
{
if (entry.hash == hash && entry.key == key) return entry.value;
entry = entry.next;
}
return MapResult.KEY_NOT_FOUND!;
}
fn Type! Map.set(Map *map, Key key, Type value) @maydiscard
{
if (!map.map)
{
map.map = calloc(Entry.sizeof * 16);
map.mod = 0x0F;
}
uint hash = key.hash();
uint pos = hash & map.mod;
Entry *entry = &map.map[pos];
while (1)
{
if (!entry.used)
{
entry.used = true;
entry.value = value;
entry.hash = hash;
entry.key = key;
return MapResult.KEY_NOT_FOUND!;
}
if (entry.hash == hash && entry.key == key)
{
Type old = entry.value;
entry.value = value;
return old;
}
if (entry.next)
{
entry = entry.next;
continue;
}
Entry* new = mem::calloc(Entry.sizeof);
new.hash = hash;
new.key = key;
new.value = value;
new.next = null;
new.used = true;
entry.next = new;
return MapResult.KEY_NOT_FOUND!;
}
}
fn usize Map.size(Map* map)
{
return map.size;
}