Files
c3c/test/test_suite/bitstruct/bitstruct_to_int.c3t
2023-01-11 18:00:08 +01:00

104 lines
2.2 KiB
C

// #target: macos-x64
module foo;
extern fn void printf(char*, ...);
bitstruct Foo : uint
{
int x : 1..3;
uint y : 11..13;
int z : 15..15;
}
bitstruct Foo2 : char[4]
{
int x : 1..3;
uint y : 11..13;
int z : 15..15;
}
fn void test()
{
Foo b = {};
int x = (int)b;
char[4] y = (char[4])b;
Foo *c = &b;
c.x;
int* x2 = (int*)c;
char[4]* y2 = (char[4]*)c;
}
fn void test2()
{
Foo2 b = { 3, 2, -1 };
int x = (int)b;
char[4] y = (char[4])b;
Foo2 *c = &b;
printf("%d\n", c.x);
int* x2 = (int*)c;
char[4]* y2 = (char[4]*)c;
}
fn void main()
{
test();
test2();
}
/* #expect: foo.ll
define void @foo_test() #0 {
entry:
%b = alloca i32, align 4
%x = alloca i32, align 4
%y = alloca [4 x i8], align 1
%c = alloca ptr, align 8
%x2 = alloca ptr, align 8
%y2 = alloca ptr, align 8
store i32 0, ptr %b, align 4
%0 = load i32, ptr %b, align 4
store i32 %0, ptr %x, align 4
%1 = load [4 x i8], ptr %b, align 4
store [4 x i8] %1, ptr %y, align 1
store ptr %b, ptr %c, align 8
%2 = load ptr, ptr %c, align 8
%3 = load i32, ptr %2, align 8
%shl = shl i32 %3, 28
%ashr = ashr i32 %shl, 29
%4 = load ptr, ptr %c, align 8
store ptr %4, ptr %x2, align 8
%5 = load ptr, ptr %c, align 8
store ptr %5, ptr %y2, align 8
ret void
}
; Function Attrs: nounwind
define void @foo_test2() #0 {
entry:
%b = alloca [4 x i8], align 1
%x = alloca i32, align 4
%y = alloca [4 x i8], align 1
%c = alloca ptr, align 8
%x2 = alloca ptr, align 8
%y2 = alloca ptr, align 8
store [4 x i8] c"\06\90\00\00", ptr %b, align 1
%0 = load i32, ptr %b, align 1
store i32 %0, ptr %x, align 4
call void @llvm.memcpy.p0.p0.i32(ptr align 1 %y, ptr align 1 %b, i32 4, i1 false)
store ptr %b, ptr %c, align 8
%1 = load ptr, ptr %c, align 8
%2 = getelementptr inbounds [4 x i8], ptr %1, i64 0, i64 0
%3 = load i8, ptr %2, align 1
%zext = zext i8 %3 to i32
%lshrl = lshr i32 %zext, 1
%shl = shl i32 %lshrl, 29
%ashr = ashr i32 %shl, 29
call void (ptr, ...) @printf(ptr @.str, i32 %ashr)
%4 = load ptr, ptr %c, align 8
store ptr %4, ptr %x2, align 8
%5 = load ptr, ptr %c, align 8
store ptr %5, ptr %y2, align 8
ret void
}