Improved ObjC support.

This commit is contained in:
Christoffer Lerno
2024-10-04 23:25:51 +02:00
parent cfc1d0d8f8
commit 2ef1465244
2 changed files with 35 additions and 24 deletions

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@@ -0,0 +1,3 @@
module std::os::darwin::cocoa @if(env::OS_TYPE == MACOS) @link("Cocoa.framework");
extern fn int nsApplicationMain(int argc, char **argv) @extern("NSApplicationMain");

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@@ -1,45 +1,53 @@
module std::os::macos::objc @if(env::DARWIN) @link(env::DARWIN, "CoreFoundation.framework");
distinct Class = void*;
distinct Method = void*;
distinct Ivar = void*;
distinct Selector = void*;
distinct ObjcClass = void*;
distinct ObjcMethod = void*;
distinct ObjcIvar = void*;
distinct ObjcSelector = void*;
def ObjcId = void*;
fault ObjcFailure
{
CLASS_NOT_FOUND
}
macro ZString Class.name(Class cls) => macos_class_getName(cls);
macro Class Class.superclass(Class cls) => macos_class_getSuperclass(cls);
macro bool Class.responds_to(Class cls, Selector sel) => macos_class_respondsToSelector(cls, sel);
macro Method Class.method(Class cls, Selector name) => macos_class_getClassMethod(cls, name);
macro ZString ObjcClass.name(ObjcClass cls) => class_getName(cls);
macro ObjcClass ObjcClass.superclass(ObjcClass cls) => class_getSuperclass(cls);
macro bool ObjcClass.responds_to(ObjcClass cls, ObjcSelector sel) => class_respondsToSelector(cls, sel);
macro ObjcMethod ObjcClass.method(ObjcClass cls, ObjcSelector name) => class_getClassMethod(cls, name);
macro bool Selector.equals(Selector a, Selector b) => a == b;
macro bool Class.equals(Class a, Class b) => a == b;
macro bool ObjcSelector.equals(ObjcSelector a, ObjcSelector b) => a == b;
macro bool ObjcClass.equals(ObjcClass a, ObjcClass b) => a == b;
macro Class! class_by_name(ZString c)
macro ObjcClass! class_by_name(ZString c)
{
Class cls = macos_objc_lookUpClass(c);
ObjcClass cls = objc::lookUpClass(c);
return cls ?: ObjcFailure.CLASS_NOT_FOUND?;
}
macro Class[] class_get_list(Allocator allocator = allocator::heap())
macro ObjcClass[] class_get_list(Allocator allocator = allocator::heap())
{
int num_classes = macos_objc_getClassList(null, 0);
int num_classes = objc::getClassList(null, 0);
if (!num_classes) return {};
Class[] entries = allocator.new_array(Class, num_classes);
macos_objc_getClassList(entries.ptr, entries.len);
ObjcClass[] entries = allocator.new_array(ObjcClass, num_classes);
objc::getClassList(entries.ptr, entries.len);
return entries;
}
extern fn Class macos_objc_getClass(ZString name) @extern("objc_getClass") @builtin;
extern fn int macos_objc_getClassList(Class* buffer, int buffer_count) @extern("objc_getClassList") @builtin;
extern fn ZString macos_class_getName(Class cls) @extern("class_getName") @builtin;
extern fn Class macos_class_getSuperclass(Class cls) @extern("class_getSuperclass") @builtin;
extern fn Method macos_class_getClassMethod(Class cls, Selector name) @extern("class_getClassMethod") @builtin;
extern fn bool macos_class_respondsToSelector(Class cls, Selector name) @extern("class_respondsToSelector") @builtin;
extern fn Selector macos_sel_registerName(ZString str) @extern("sel_registerName") @builtin;
extern fn Class macos_objc_lookUpClass(ZString name) @extern("objc_lookUpClass") @builtin;
extern fn void msgSend(...) @extern("objc_msgSend") @builtin;
extern fn ObjcSelector sel_getUid(ZString);
macro msg_send(id, $FunctionType, ZString $selector, ...)
{
return (($FunctionType)&msgSend)((ObjcId)id, sel_getUid($selector), $vasplat);
}
extern fn ObjcClass getClass(ZString name) @extern("objc_getClass");
extern fn int getClassList(ObjcClass* buffer, int buffer_count) @extern("objc_getClassList");
extern fn ObjcClass lookUpClass(ZString name) @extern("objc_lookUpClass") @builtin;
extern fn ZString class_getName(ObjcClass cls);
extern fn ObjcClass class_getSuperclass(ObjcClass cls);
extern fn ObjcMethod class_getClassMethod(ObjcClass cls, ObjcSelector name);
extern fn bool class_respondsToSelector(ObjcClass cls, ObjcSelector name);
extern fn ObjcSelector sel_registerName(ZString str);