mirror of
https://github.com/c3lang/c3c.git
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get_env for Win32, @pierrec's get_config_dir and get_home_dir
This commit is contained in:
committed by
Christoffer Lerno
parent
2a683a6a05
commit
c5404c6573
@@ -448,6 +448,17 @@ fn void Path.free(self)
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free(self.path_string.ptr);
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}
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fn usz! Path.to_format(&self, Formatter* formatter) @dynamic
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{
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return formatter.print(self.str_view());
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}
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fn String Path.to_string(&self, Allocator* using = mem::heap()) @dynamic
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{
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return self.str_view().copy(using);
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}
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const bool[256] RESERVED_PATH_CHAR_POSIX = {
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[0] = true,
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['/'] = true,
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@@ -430,7 +430,7 @@ macro usz! Stream.write_varint(&self, x)
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{
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var $Type = $typeof(x);
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const MAX = MAX_VARS[$Type.sizeof];
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char[MAX] buffer;
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char[MAX] buffer @noinit;
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usz i;
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while (x >= 0x80)
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{
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@@ -1,4 +1,4 @@
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// Copyright (c) 2021 Christoffer Lerno. All rights reserved.
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// Copyright (c) 2021-2023 Christoffer Lerno. All rights reserved.
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// Use of this source code is governed by the MIT license
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// a copy of which can be found in the LICENSE_STDLIB file.
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module std::os::env;
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@@ -7,53 +7,119 @@ import libc;
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/**
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* @param [in] name
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* @require name.len > 0
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* @return! SearchResult.MISSING
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**/
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fn String! get_var(String name)
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fn String! get_var(String name, Allocator* using = mem::heap())
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{
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$if env::LIBC && !env::WIN32:
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@pool()
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@pool(using)
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{
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$switch
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$case env::LIBC && !env::WIN32:
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ZString val = libc::getenv(name.zstr_tcopy());
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return val ? val.str_view() : SearchResult.MISSING?;
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return val ? val.copy(using) : SearchResult.MISSING?;
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$case env::WIN32:
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// https://learn.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-getenvironmentvariable
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const usz BUFSIZE = 1024;
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WString buff = (WString)tcalloc(BUFSIZE * 2 + 2);
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WString wstr = name.to_wstring(mem::temp())!;
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usz len = win32::getEnvironmentVariableW(wstr, buff, BUFSIZE);
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if (len == 0) return SearchResult.MISSING?;
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if (len > BUFSIZE)
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{
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buff = (WString)tmalloc(len * 2 + 2);
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win32::getEnvironmentVariableW(wstr, buff, (Win32_DWORD)len);
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}
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return string::from_wstring(buff, using);
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$default:
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return "";
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$endswitch
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};
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$else
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return "";
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$endif
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}
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/**
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* @param [in] name
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* @param [in] value
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* @require name.len > 0
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**/
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fn void set_var(String name, String value, bool overwrite = true)
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fn bool set_var(String name, String value, bool overwrite = true)
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{
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$if env::LIBC && !env::WIN32:
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@pool()
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{
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if (libc::setenv(name.zstr_tcopy(), value.zstr_copy(), (int)overwrite))
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$switch
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$case env::WIN32:
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WString wname = name.to_wstring(mem::temp())!!;
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if (!overwrite)
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{
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unreachable();
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Char16[8] buff;
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if (win32::getEnvironmentVariableW(wname, &buff, 8) > 0) return true;
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}
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// https://learn.microsoft.com/en-us/windows/win32/api/winbase/nf-winbase-setenvironmentvariable
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return (win32::setEnvironmentVariableW(wname, value.to_wstring(mem::temp())) ?? 1) == 0;
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$case env::LIBC && !env::WIN32:
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return libc::setenv(name.zstr_tcopy(), value.zstr_copy(), (int)overwrite) == 0;
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$default:
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return false;
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$endswitch
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};
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$endif
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}
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/**
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* Returns the current user's home directory.
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**/
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fn String! get_home_dir(Allocator* using = mem::heap())
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{
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String home;
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$if !env::WIN32:
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home = "HOME";
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$else
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home = "USERPROFILE";
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$endif
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return get_var(home, using);
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}
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/**
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* Returns the current user's config directory.
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**/
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fn Path! get_config_dir(Allocator* using = mem::heap())
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{
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@pool(using)
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{
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$if env::WIN32:
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return path::new(get_var("AppData", .using = mem::temp()), .using = using);
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$else
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$if env::DARWIN:
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String s = get_var("HOME", .using = mem::temp())!;
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const DIR = "Library/Application Support";
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$else
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String s = get_var("XDG_CONFIG_HOME", .using = mem::temp()) ?? get_var("HOME", .using = mem::temp())!;
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const DIR = ".config";
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$endif
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return path::new(s, .using = mem::temp()).append(DIR, .using = using);
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$endif
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};
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}
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/**
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* @param [in] name
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* @require name.len > 0
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**/
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fn void clear_var(String name)
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fn bool clear_var(String name)
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{
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$if env::LIBC && !env::WIN32:
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@pool()
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{
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if (libc::unsetenv(name.zstr_tcopy()))
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{
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unreachable();
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}
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$switch
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$case env::WIN32:
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WString wname = name.to_wstring(mem::temp())!!;
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return win32::setEnvironmentVariableW(wname, null) == 0;
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$case env::LIBC && !env::WIN32:
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return libc::unsetenv(name.zstr_tcopy()) == 0;
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$default:
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return false;
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$endswitch
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};
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$endif
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}
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fn String! executable_path(Allocator *using = mem::heap())
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@@ -83,7 +83,15 @@ extern fn Win32_BOOL getOverlappedResult(
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Win32_LPDWORD lpNumberOfBytesTransferred,
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Win32_BOOL bWait
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) @extern("GetOverlappedResult");
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extern fn Win32_DWORD getEnvironmentVariableW(
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Win32_LPCWSTR lpName,
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Win32_LPWSTR lpBuffer,
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Win32_DWORD nSize
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) @extern("GetEnvironmentVariableW");
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extern fn Win32_BOOL setEnvironmentVariableW(
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Win32_LPCWSTR lpName,
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Win32_LPCWSTR lpValue
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) @extern("SetEnvironmentVariableW");
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struct SystemInfo
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{
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17
test/unit/stdlib/os/env.c3
Normal file
17
test/unit/stdlib/os/env.c3
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@@ -0,0 +1,17 @@
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module std::os::env @test;
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fn void! set_get_unset()
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{
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const NAME = "C3_TEST_ENVVAR";
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const VALUE = "foobar";
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env::set_var(NAME, VALUE);
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String v = env::get_var(NAME)!;
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assert(v == VALUE, "got %s; want %s", v, VALUE);
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env::clear_var(NAME);
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if (try env::get_var(NAME))
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{
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assert(false, "environment variable should no longer exist");
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}
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}
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