Fix stdlib naming.

This commit is contained in:
Christoffer Lerno
2025-04-03 01:47:22 +02:00
parent 47447dc069
commit e828d9a05a
2 changed files with 41 additions and 41 deletions

View File

@@ -96,28 +96,28 @@ fn Matrix3x3 Matrix3x3.mul(&self, Matrix3x3 b)
};
}
fn Matrix4x4 Matrix4x4.mul(Matrix4x4* a, Matrix4x4 b)
fn Matrix4x4 Matrix4x4.mul(Matrix4x4* self, Matrix4x4 b)
{
return {
a.m00 * b.m00 + a.m01 * b.m10 + a.m02 * b.m20 + a.m03 * b.m30,
a.m00 * b.m01 + a.m01 * b.m11 + a.m02 * b.m21 + a.m03 * b.m31,
a.m00 * b.m02 + a.m01 * b.m12 + a.m02 * b.m22 + a.m03 * b.m32,
a.m00 * b.m03 + a.m01 * b.m13 + a.m02 * b.m23 + a.m03 * b.m33,
self.m00 * b.m00 + self.m01 * b.m10 + self.m02 * b.m20 + self.m03 * b.m30,
self.m00 * b.m01 + self.m01 * b.m11 + self.m02 * b.m21 + self.m03 * b.m31,
self.m00 * b.m02 + self.m01 * b.m12 + self.m02 * b.m22 + self.m03 * b.m32,
self.m00 * b.m03 + self.m01 * b.m13 + self.m02 * b.m23 + self.m03 * b.m33,
a.m10 * b.m00 + a.m11 * b.m10 + a.m12 * b.m20 + a.m13 * b.m30,
a.m10 * b.m01 + a.m11 * b.m11 + a.m12 * b.m21 + a.m13 * b.m31,
a.m10 * b.m02 + a.m11 * b.m12 + a.m12 * b.m22 + a.m13 * b.m32,
a.m10 * b.m03 + a.m11 * b.m13 + a.m12 * b.m23 + a.m13 * b.m33,
self.m10 * b.m00 + self.m11 * b.m10 + self.m12 * b.m20 + self.m13 * b.m30,
self.m10 * b.m01 + self.m11 * b.m11 + self.m12 * b.m21 + self.m13 * b.m31,
self.m10 * b.m02 + self.m11 * b.m12 + self.m12 * b.m22 + self.m13 * b.m32,
self.m10 * b.m03 + self.m11 * b.m13 + self.m12 * b.m23 + self.m13 * b.m33,
a.m20 * b.m00 + a.m21 * b.m10 + a.m22 * b.m20 + a.m23 * b.m30,
a.m20 * b.m01 + a.m21 * b.m11 + a.m22 * b.m21 + a.m23 * b.m31,
a.m20 * b.m02 + a.m21 * b.m12 + a.m22 * b.m22 + a.m23 * b.m32,
a.m20 * b.m03 + a.m21 * b.m13 + a.m22 * b.m23 + a.m23 * b.m33,
self.m20 * b.m00 + self.m21 * b.m10 + self.m22 * b.m20 + self.m23 * b.m30,
self.m20 * b.m01 + self.m21 * b.m11 + self.m22 * b.m21 + self.m23 * b.m31,
self.m20 * b.m02 + self.m21 * b.m12 + self.m22 * b.m22 + self.m23 * b.m32,
self.m20 * b.m03 + self.m21 * b.m13 + self.m22 * b.m23 + self.m23 * b.m33,
a.m30 * b.m00 + a.m31 * b.m10 + a.m32 * b.m20 + a.m33 * b.m30,
a.m30 * b.m01 + a.m31 * b.m11 + a.m32 * b.m21 + a.m33 * b.m31,
a.m30 * b.m02 + a.m31 * b.m12 + a.m32 * b.m22 + a.m33 * b.m32,
a.m30 * b.m03 + a.m31 * b.m13 + a.m32 * b.m23 + a.m33 * b.m33,
self.m30 * b.m00 + self.m31 * b.m10 + self.m32 * b.m20 + self.m33 * b.m30,
self.m30 * b.m01 + self.m31 * b.m11 + self.m32 * b.m21 + self.m33 * b.m31,
self.m30 * b.m02 + self.m31 * b.m12 + self.m32 * b.m22 + self.m33 * b.m32,
self.m30 * b.m03 + self.m31 * b.m13 + self.m32 * b.m23 + self.m33 * b.m33,
};
}

View File

@@ -11,32 +11,32 @@ union Quaternion
const Quaternion IDENTITY = { 0, 0, 0, 1 };
macro Quaternion Quaternion.add(Quaternion a, Quaternion b) => { .v = a.v + b.v };
macro Quaternion Quaternion.add_each(Quaternion a, Real b) => { .v = a.v + b };
macro Quaternion Quaternion.sub(Quaternion a, Quaternion b) => { .v = a.v - b.v };
macro Quaternion Quaternion.sub_each(Quaternion a, Real b) => { .v = a.v - b };
macro Quaternion Quaternion.scale(Quaternion a, Real s) => { .v = a.v * s };
macro Quaternion Quaternion.normalize(Quaternion q) => { .v = q.v.normalize() };
macro Real Quaternion.length(Quaternion q) => q.v.length();
macro Quaternion Quaternion.lerp(Quaternion q1, Quaternion q2, Real amount) => { .v = q1.v.lerp(q2.v, amount) };
macro Matrix4f Quaternion.to_matrixf(Quaternion* q) => into_matrix(q, Matrix4f);
macro Matrix4 Quaternion.to_matrix(Quaternion* q) => into_matrix(q, Matrix4);
fn Quaternion Quaternion.nlerp(Quaternion q1, Quaternion q2, Real amount) => { .v = q1.v.lerp(q2.v, amount).normalize() };
macro Quaternion Quaternion.add(self, Quaternion b) => { .v = self.v + b.v };
macro Quaternion Quaternion.add_each(self, Real b) => { .v = self.v + b };
macro Quaternion Quaternion.sub(self, Quaternion b) => { .v = self.v - b.v };
macro Quaternion Quaternion.sub_each(self, Real b) => { .v = self.v - b };
macro Quaternion Quaternion.scale(self, Real s) => { .v = self.v * s };
macro Quaternion Quaternion.normalize(self) => { .v = self.v.normalize() };
macro Real Quaternion.length(self) => self.v.length();
macro Quaternion Quaternion.lerp(self, Quaternion q2, Real amount) => { .v = self.v.lerp(q2.v, amount) };
macro Matrix4f Quaternion.to_matrixf(&self) => into_matrix(self, Matrix4f);
macro Matrix4 Quaternion.to_matrix(&self) => into_matrix(self, Matrix4);
fn Quaternion Quaternion.nlerp(self, Quaternion q2, Real amount) => { .v = self.v.lerp(q2.v, amount).normalize() };
fn Quaternion Quaternion.invert(q)
fn Quaternion Quaternion.invert(self)
{
Real length_sq = q.v.dot(q.v);
if (length_sq <= 0) return q;
Real length_sq = self.v.dot(self.v);
if (length_sq <= 0) return self;
Real inv_length = 1 / length_sq;
return { q.v[0] * -inv_length, q.v[1] * -inv_length, q.v[2] * -inv_length, q.v[3] * inv_length };
return { self.v[0] * -inv_length, self.v[1] * -inv_length, self.v[2] * -inv_length, self.v[3] * inv_length };
}
fn Quaternion Quaternion.slerp(q1, Quaternion q2, Real amount)
fn Quaternion Quaternion.slerp(self, Quaternion q2, Real amount)
{
Quaternion result = {};
Real[<4>] q2v = q2.v;
Real cos_half_theta = q1.v.dot(q2v);
Real cos_half_theta = self.v.dot(q2v);
if (cos_half_theta < 0)
{
@@ -44,9 +44,9 @@ fn Quaternion Quaternion.slerp(q1, Quaternion q2, Real amount)
cos_half_theta = -cos_half_theta;
}
if (cos_half_theta >= 1) return q1;
if (cos_half_theta >= 1) return self;
Real[<4>] q1v = q1.v;
Real[<4>] q1v = self.v;
if (cos_half_theta > 0.95f) return { .v = q1v.lerp(q2v, amount) };
Real half_theta = math::cos(cos_half_theta);
@@ -60,12 +60,12 @@ fn Quaternion Quaternion.slerp(q1, Quaternion q2, Real amount)
return { .v = q1v * ratio_a + q2v * ratio_b };
}
fn Quaternion Quaternion.mul(a, Quaternion b)
fn Quaternion Quaternion.mul(self, Quaternion b)
{
return { a.i * b.l + a.l * b.i + a.j * b.k - a.k * b.j,
a.j * b.l + a.l * b.j + a.k * b.i - a.i * b.k,
a.k * b.l + a.l * b.k + a.i * b.j - a.j * b.i,
a.l * b.l - a.i * b.i - a.j * a.j - a.k * a.k };
return { self.i * b.l + self.l * b.i + self.j * b.k - self.k * b.j,
self.j * b.l + self.l * b.j + self.k * b.i - self.i * b.k,
self.k * b.l + self.l * b.k + self.i * b.j - self.j * b.i,
self.l * b.l - self.i * b.i - self.j * self.j - self.k * self.k };
}
macro into_matrix(Quaternion* q, $Type) @private